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monstrosity of RED EYES


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The Blackened Dragon of Red Eyes

No level because of effect. ????ATK ????DEF Divine-Beast/Dragon/Fiend/Effect

You can only have one "The Blackened Dragon of Red Eyes" in your Deck. You cannot Normal Summon this card nor Special Summon this card except by its own effect. You can Special Summon this card if you Tribute 3 or more "Red Eyes-" monster cards on your side of your field and when you do this card gains levels equal to the amount of levels of the Tributed monsters then this card gains these effects depending on the level of this card throughout the Duel. During the Battle, Draw, End Phase you can Fusion Summon a monster that requires a "Red Eyes-" monster (without "Polymerization") if you send the materials to the GY (this is still treated as a Fusion Summon) then, you opponent cannot activate card effects until the 8th End Phase of this cards activation.
-8 Levels: This card gains 1,000 ATK and DEF for each "Red Eyes-" monster in your GY also, this card cannot be affected by Trap cards
-12 Levels: This card gains 1,500 ATK and DEF for each "Red Eyes-" on your Field and GY. All "Red Eyes-" cards on your Field cannot be affected by Spells and Traps
If the Level of this card exceeds 20 apply the following effects: This card gains 6,000 ATK and DEF and all "Red Eyes-" cards on your Field cannot be affected by your opponents cards. During your Draw Phase you must send 3 cards from your hand to the GY and when you do, you can add two "Red Eyes-" cards from the GY to your hand if you cannot send 3 cards to the GY this card loses 1,000 ATK and loses two levels. If the level of this card exceeds the level 30 you must send this card to the GY and if it is in there for 3 Draw Phases you win the Match or Duel (your choice).

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This card is possibly the most (actually thought-out) powerful single card I have ever seen!

A few things, though.

- Maybe make the player pay a significant amount of LP alongside the tributes to summon this monster? It's pretty powerful.

- Maybe lower the amount of turns your opponent cannot activate card effects for to, like, 2? That basically means you win the game instantly, otherwise.

- Does the monster not get any other effects if the levels are 7 or less?

- For the 12 Levels effect, maybe just have Red-Eyes monsters be invincible to card effects while the monster is on the field?

- Same thing with 20 Levels, try to make the effects only stay active while this ultimate monster is on the field.

- For the sending cards to the graveyard thing, maybe make sure the player can't just pick up the cards they send to the graveyard again using the same effect?

- Having this card exceed Level 30 would be so hard that I actually can't complain about the effect of winning the duel after three draw phases.

Needs just a few improvements and nerfs, but a nice card and a totally awesome Boss Monster!

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