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The Red Kingdom


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Monsters that are "Red Eyes", "Red Dragon", or a monster that lists a "Red Eyes" or "Red Dragon" in its card text gains ATK and DEF equal to its original ATK and DEF or if it is a Spell/Trap you can activate them in your GY also those cards cannot be affected by your opponents card effects. If a "Red Eyes" or "Red Dragon" card would be sent to the GY you can add that card to your hand or if it is a Extra Deck monster Special Summon that card (ignoring its summoning conditions) in face down Defense Position and negate its effects for two turns (this is treated as a Synchro, Xyz, or a Fusion Summon, your choice).

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Wait a minute...what happened to "FINAL RED-EYES CARDS"???

Just kidding, always happy to see new cards, and from Red-Eyes, too. Gimme a second to read and review this thing.

I like the costs and nerfs this card applies! Nonetheless, you should probably specify "While this card is on the field" for the first effect; It would be way too powerful to be able to activate Spell/Trap cards from your Graveyard FOREVER. Maybe you could also have those cards banished when they are activated from the Graveyard? Also, I like the strategic and combo potential to be able to special summon an Extra Deck monster as either a Synchro, XYZ, or Fusion monster.

There is a problem with that, though. Link Monsters are Extra Deck monsters; they can't exactly be put in Defense position. I still like the idea of putting cards in defense position, though. See if you can work around the Link Monster problem and still keep the Defense position thing!

Nice card!

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