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The story of King Calyrex


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Calyrex, the King of the Bounties
Level 4 LIGHT Spellcaster Effect Monster
ATK 1000
DEF 1000
You can use only 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) (Quick Effect): You can reveal this card in your hand; reveal 1 Fusion Monster in your Extra Deck and add, from your Deck, 1 of the Fusion Materials whose name is specifically listed on that card to your hand, then send this card from your hand to the GY. 
(2) If a Fusion Monster is Special Summoned to your field during the Main Phase, while this card is in your GY or banished (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.

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Spectrier the Swift Reaper Horse
Level 7 DARK Beast Effect Monster
ATK 2500
DEF 1500
You can only use this card name’s 2nd and 3rd effects each once per turn.
(1) Monster you control cannot be targeted by your opponent's Spells/Traps.
(2) If this card is in your hand and your opponent controls no monsters (Quick Effect): You can Special Summon this card to your opponent's field in Attack Position.
(3) If this card is in your hand and your opponent controls a "Glastrier the Freezing Wild Horse" (Quick Effect): You can Special Summon this card.

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Glastrier the Freezing Wild Horse
Level 7 WATER Beast Effect Monster
ATK 2500
DEF 1500
You can only use this card name’s 2nd and 3rd effects each once per turn.
(1) If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. 
(2) If this card is in your hand and your opponent controls no monsters (Quick Effect): You can Special Summon this card to your opponent's field in Attack Position. 
(3) If this card is in your hand and your opponent controls a "Spectrier the Swift Reaper Horse" (Quick Effect): You can Special Summon this card.

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Calyrex, the Shadow Rider
Level 8 DARK Spellcaster Fusion Effect Monster
ATK 3000
DEF 2500
Materials: "Calyrex, the King of the Bounties" + 1 DARK or Spellcaster monster
Must be either Fusion Summoned, or Special Summoned by banishing the above Fusion Materials either player's GY. 
(1) Negate the effects of all Contentious Spells/Traps and Field Spells. 
(2) Negate any activated effects of monsters in your opponent's GY. 
(3) Once per turn, when your opponent activates a card or effect (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card.

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Calyrex, the Winter Rider
Level 8 WATER Warrior Fusion Effect Monster
ATK 3000
DEF 2500
Materials: "Calyrex, the King of the Bounties" + 1 WATER or Warrior monster
Must be either Fusion Summoned, or Special Summoned by banishing the above Fusion Materials either player's GY.
(1) If your monster attacks a Defense Position monster, inflict double piercing battle damage to your opponent. 
(2) During your Battle Phase, negate the effects of all face-up monsters your opponent controls and halve their ATK. 
(3) Once per turn, if your opponent activates a card or effect (Quick Effect): You can banish 1 card on the field.

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Calyrex the King of the Mounts
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) Apply of these effects in sequence depending on the monsters you control.
● If you control no "Calyrex" Fusion Monsters: Take 1 "Calyrex, the King of the Bounties" from your Deck either add it to your hand or send it to your GY.
● If you control "Calyrex, the Shadow Rider": Target 1 Spell/Trap on the field; negate the effects of that Spell/Trap and all Spells/Traps on the field with that same original name.
● If you control "Calyrex, the Winter Rider": Banish 1 card on the field.

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Spectrier and Glastrier Wild Run
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) Special Summon 2 monsters whose names are "Spectrier the Swift Reaper Horse" and "Glastrier the Freezing Wild Horse" from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able, then if your opponent controls more monsters then you do, you can add 1 "Calyrex, the King of the Bounties" from your Deck to your hand, also for the rest of the turn if you would Fusion Summon a Fusion Monster, monsters from your opponent's field can also be used as Fusion Material.

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Cool set of cards! I'll edit this post with my thoughts.

- Calyrex, the King of the Bounties: Effects seem pretty balanced. Also, you should include the whole "Each Effect once per turn" thing on the card.

- Spectrier the Swift Reaper Horse: Seems balanced effect-wise, looks like a good card!

- Glastrier the Freezing Wild Horse: Also a balanced card effect-wise!

- Calyrex, the Shadow Rider: I almost feel like this card is too powerful. With so much power in negation, this card is imbalanced. Maybe add a cost or something?

- Calyrex, the Winter Rider: The effects are powerful but more fair. Still, it seems to be too easy to access such great effects.

- Calyrex the King of Mounts: Same thing as the past cards. These effects are ridiculously unfair because they have little to no cost to activate, making them Overpowered.

 

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@BooloomerI almost couldn't have said it better myself. I hope you don't mind if I steal a few words

7 hours ago, Booloomer said:

Cool set of cards! I'll edit this post with my thoughts.

- Calyrex, the King of the Bounties: Effects seem pretty balanced. Also, you should include the whole "Each Effect once per turn" thing on the card. The central card does its job well nicely done. It cycles into itself and works well with something like invoked!

- Spectrier the Swift Reaper Horse: Seems balanced effect-wise, looks like a good card!

- Glastrier the Freezing Wild Horse: Also a balanced card effect-wise!

The above 2 remind me as an homage to kaiju's. I love the design thought behind this.

- Calyrex, the Shadow Rider: I almost feel like this card is too powerful. With so much power in negation, this card is imbalanced. Maybe add a cost or something?  It is a powerful floodgate plus negation with high stats for an easily searchable named monster and incredibly easy generic material.

My biggest concern with these 2 is the alternative summoning method. Can I request a fusion spell that allows you to banish from the hand field or GY and can OPT add itself back to hand if Calyrex is the bottom card of your deck in turn for removing this incredible ease of access?

- Calyrex, the Winter Rider: The effects are powerful but more fair. Still, it seems to be too easy to access such great effects.

- Calyrex the King of Mounts: Same thing as the past cards. These effects are ridiculously unfair because they have little to no cost to activate, making them Overpowered. This is the only one I disagree on; it is surprisingly fair relative to the rest of the deck.

 

 

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