ClemsContent Posted January 24, 2022 Report Share Posted January 24, 2022 Name: Ed Force - Heaven Can Wait Spell - Quick Play Effect: Activate only when an "Ed Force" monster you control is sent to the GY. Special Summon it from the GY; It cannot leave the field until the end of the turn. You can activate the effect of this card by banishing it from the GY. If you use this card effect to Special Summon "Ed Force - Moonchild": Place 3 "Seventh Son Counters" on it. Name: Ed Force - Different World Spell - Quick Play Effect: Special Summon 1 Level 4 or lower "Ed Force" monster from your deck. It cannot be targeted by card effects. It cannot be tributed. At the end of the turn: Shuffle it into your deck. Name: Ed Force - Running Free Spell - Quick Play Effect: Activate only if you control at least 1 face-up "Ed Force - Charlotte", "Ed Force - Wrathchild" or "Ed Force - Prowler". Target 1 monster listed on this card text. A monster targeted by this card can attack directly until the end of the turn. If a monster targeted by this card attacks: Your opponent cannot activate cards or effects until the end of the Battle Step. Once per turn, during the End Phase, if this card is in your GY: You can roll 1 six-sided die. If the outcome is a 6: Return this card to your hand. Name: Ed Force - Seventh Son of a Seventh Son Spell - Continuous Effect: During your End Phase, if you control exactly 1 "Ed Force - Moonchild": Increase your LP by the number of "Seventh Son Counters" on "Ed Force - Moonchild" x300. During your Main Phase, if you control exactly 1 "Ed Force - Moonchild": Target up to 2 spell/trap cards on the field; Return them to their owners hand(s). Name: Ed Force - Powerslave Attribute: DARK Level: 8 Monster Type: Spellcaster/Effect Effect: If this card is Tribute Summoned: You can increase its ATK by 1200, and if you do, destroy it during the End Phase. When a monster is destroyed by battle with this card, or by the effect of this card: Inflict 1200 damage to your opponent. When this card is sent from the field to the GY: Target 1 monster on the field and destroy it. This card cannot be Special Summoned from the GY. ATK/DEF: 2800/2200 Name: Ed Force - The Talisman Spell - Continuous Effect: Once per turn, during the End Phase, if there is at least 1 "Ed Force" card in your GY: Target 1 monster on the turn player's field (of their choosing); Destroy the targeted monster, and if you do, inflict damage to the turn player equal to the number of monsters in their GY x400. Name: Ed Force - Dance of Death Spell - Quick Play Effect: Activate during your opponent's turn, and only if 1 you control exactly 1 monster: Target it; Special Summon 4 "Ed Force - Death Tokens" (Zombie/DARK/Level 2/ATK 700/DEF 400). The targeted monster cannot be destroyed during the turn this card is activated. At the end of the turn: Shuffle the targeted monster into your deck, and if you do, increase your LP by the number of "Ed Force - Death Tokens" you control x600. Name: Ed Force - The Red and the Black Trap - Normal Effect: Activate only whenever an "Ed Force" monster you control is targeted for battle. Roll 1 six-sided die. If the outcome is 5 or higher: Negate the attack. If the outcome is 6: Skip to the End Phase. During your Standby Phase, if this card is in the GY: You can roll 1 six-sided die. If the outcome is a 6: Return this card to your hand. This card cannot be returned to the hand, deck or field by card effects (except its own). Name: Ed Force - Blood Brothers Spell - Quick Play Effect: You can only activate 1 "Ed Force - Blood Brothers" per turn. Activate 1 of the following 2 effects. * Target 1 "Ed Force" monster you control (not including token monsters): Special Summon 1 monster of the same Level from your hand or deck. * Target 1 "Ed Force" Token monster you control: Pay 1000 LP: Special Summon 1 of that token monster. Name: Ed Force - Judas Be My Guide Spell - Continuous Effect: Activate only if you control at least 1 "Ed Force" monster. During the Main Phase: The turn player can Target 1 monster their opponent controls (except for Token monsters); Take control of the targeted monster, and if they do, they take damage equal to its original ATK. Link to comment Share on other sites More sharing options...
ClemsContent Posted January 27, 2022 Author Report Share Posted January 27, 2022 . Link to comment Share on other sites More sharing options...
Booloomer Posted January 28, 2022 Report Share Posted January 28, 2022 Hello! Checking these out now. Ed Force - Heaven Can Wait: Wow, that's a pretty powerful combo with Moonchild there. Maybe three counters instead of four? Not really sure there. Ed Force - Different World: Interesting idea to get out monsters! Ed Force - Running Free: Charlotte Direct Attack? YIKES. I feel like there should be more of a penalty on this powerful card. Ed Force - Seventh Son of a Seventh Son: Maybe just one hand return for Spells/Traps? Good card! Ed Force - Powerslave: I thought it was too powerful at first, but it's actually Level 8 (Somehow I Missed That LOL) and requires a Tribute Summon, making it a pretty balanced and neat card! Ed Force - The Talisman: WHY IS THIS NOT AN EQUIP SPELL SKREEE!!!1!1!11 I don't really care, though, this card is pretty good. It might be too powerful if there are a lot of other graveyard-senders, but I'm lazy so I'm not checking lol. Good card. Ed Force - Dance of Death: Wait, so I could just play "The Trooper" for no tribute, shuffle him, gain 2400 LP, and then summon Charlotte or something for free, in ONE TURN? No way! This card is really cool, but it's SO powerful, especially considering you could use a token instead. Add some kind of cost, please, to nerf it a little bit. Also, how is this a Quick-Play Spell lol. Ed Force - The Red and The Black: Pretty good card. I feel like with these dice-return-rolls, maybe said cards are banished next time they leave the field and can't just be recovered FOREVER? Just wondering. Ed Force - Blood Brothers: BRUH DON'T LET THEM DUPE TOKENS! Some of the most POWERFUL monsters in the DECK are tokens! Think of tokens like Spitfire and such! I don't like the ability to just dupe special summon it for free with no restrictions. Please do something about that. Other than that, it's alright. Don't know how many monsters have the same levels, or how useful the first effect is in general. Ed Force - Judas Be My Guide: Alright...? Kind of confusing, but seems to work. A lot of Ed Force monsters have high ATK though, so it might be less useful. Still well-written, though! Nice job with these cards! This Archetype is becoming pretty huge. How do you make so many so quickly? Regardless, awesome job! Keep up the good work! Link to comment Share on other sites More sharing options...
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