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Awesome card contest 1st round entries join(closed)


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do you want to enter this contest  

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  1. 1. do you want to enter this contest



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Rules are make one no more than three

judging Rubric

 

i will grade out of 100 points

-over powered cards -10 to -30 points depending on how over powered

-Art work of card 10 points

-ritual or synchro cards needs to show the cards to summon it of you do not have it its -10 points

-Balance of card 40 points

-If i can undestand the card 20 points

under powered -15 to -5 points depending on how under powered

1 card 20 points 2 cards25 points 3 cards 30 points

endtries

 

1.Dark Kale

2.penguinX

3.chaos deamon

4.Dr.Evil

5.god hunter

6.deswambat4ever

7.dragonskinner

8.

 

 

you may reserve your spot

this first round ends when i have 12 competitors

4 will go on to the next round

good luck competitors

 

All winners will be placed on a winners Thread

 

1st place gets 3 rep points and i will join any contest of theirs they ask.

2nd place gets 2 rep points and i will join any contests of theirs they ask.

3rd place gets 1 rep points And i will join 1 contest they ask

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~reserve entry~

 

but, dont you need an end date, and to say what the prises will be?

 

ill edit this post with my entry in a few minutes.

 

EDIT: heres my entry, hope you like it. ^_^

[spoiler=My entry, put in a spoiler so it doesnt congest the thread..... ^_^]

LCardRelocater.jpg

When this card is Stacked, send this card to the bottom of the Stack it was Stacked in. While this card is on the bottom of one Stack you control, you can choose and activate one of the following effects during your Standby Phase.

---Draw a card.

---Select one card in your Graveyard and place it on top of your deck.

 

timekeeper.jpg

Card Lore

Each time you Summon an Ally Monster, place one "Ally Counter" on this card. Once per turn you can select and activate 1 of the following effects.

---Remove 3 "Ally Counters" from this card. Special Summon 1 Ally Monster from your Graveyard. This card does not gain 1 "Ally Counter" from this effect's activation.

---Remove 5 "Ally Counters" from this card. Special Summon 1 Ally Monster from your hand. This card does not gain 1 "Ally Counter" from this effect's activation.

---Remove 7 "Ally Counters" from this card to Special Summon 1 Ally Monster from your Deck. This card does not gain 1 "Ally Counter" from this effect's activation.

 

counterdaemon.jpg

Card Lore

While you control a face-up Ally Monster, you can Special Summon this card from your hand to the bottom of 1 Stack you control. While this card is on the bottom of 1 Stack you control, the top monster of the Stack cannot be selected as an attack target. By paying 300 Life Points, you can put 1 Ally Counter on 1 appropriate monster you control.

 

 

[spoiler=Ally Rules(please read these to understand)]i thought of a new set of rules, sort of like how the new synchro monsters are. These type of monsters have a sort of black background (which i have tried to replicate) and are called Ally monsters.

 

The way they work is simple: they stack on top of each other. most of them gain the effects of cards underneath it, like this one, but others i have yet to make have effects that gain ATK points to all the other 'stacked' monsters beneath it.

 

1. A Stack is a monster card zone with one or more Ally monsters in it, so a Stack can have one monster in it if the one monster is an Ally monster.

 

2. What they do: only the monster on top can attack, and all monsters change battle positions to what the monster on top is currently doing.

 

3. When the top monster is destroyed do to battle, the other monsters stick around for a while. just until they are attacked and destroyed. The top monster must be attacked first!!

 

4. If an effect activates that destroys all monsters, all monsters in the Stack are destroyed as well.

 

5. A card can be stacked like a normal summon, and it takes your normal summon for the turn.

 

6. Instead of placing it in its own monster card spot you place it on top of one of your own. or you can place it in an empty monster card spot if you want, but they wont get their effect that way in most cases.

 

7. Field Spells work the same way as ally monsters, they stack on top of each other and they going their effects. Unless stated, only the top card’s effect is applied.

 

 

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