Force_Flex Posted December 6, 2008 Report Share Posted December 6, 2008 the hidden skills are a little blurry Link to comment Share on other sites More sharing options...
D-Striker Posted December 6, 2008 Report Share Posted December 6, 2008 Need better graphixs. Link to comment Share on other sites More sharing options...
KingFlare12 Posted December 7, 2008 Report Share Posted December 7, 2008 Hey mate a little help i cant post any threads why Link to comment Share on other sites More sharing options...
Dark Posted December 7, 2008 Report Share Posted December 7, 2008 No offense, but some of the OCG is just horrible. I love the idea, though, and most of the pics. Link to comment Share on other sites More sharing options...
Xing Posted December 7, 2008 Report Share Posted December 7, 2008 Somewhat good, 7.8/10. Pics a little blurry, a few OCG errors oh and FYI, there are no equip traps, it says in the effect "When this card is activated, is becomes an equip card" PS. MY 100th POST :P Link to comment Share on other sites More sharing options...
KingFlare12 Posted December 7, 2008 Report Share Posted December 7, 2008 Check out my Zelda cards at My Zelda Series 1 Link to comment Share on other sites More sharing options...
jeff54king Posted December 8, 2008 Report Share Posted December 8, 2008 dang that is a lotta cards im giving you 5 stars Link to comment Share on other sites More sharing options...
Jappio Posted February 12, 2009 Author Report Share Posted February 12, 2009 Here is an update. Through all this, my friend has been using these cards for his own deck. Thing is, he always seems to find and exploit the broken cards. Harp of Ages and Epona were both used by him at one time, and were easily game winning for him. It didn't help either that he ran multiples of them also. So I have decided to go back and try and rebalance the cards. Some were ones that he used, some are ones I figured could use some downpowering. Sorry for no truly new content. On the plus side, i attended to some of the bad OCG and Pictuers you folks are always complaining about with some too. Not the reason why I fixed them, but I figured I might as well if I'm already do it. ^^This one's art is hilarious, go Paint! Link to comment Share on other sites More sharing options...
Red Ryu Posted February 15, 2009 Report Share Posted February 15, 2009 I agree that all of these cards needed nerfing in some way, otherwise I wouldn't have broken them; however, all of the "Link's animals friends" seem to have been nerfed a bit too much. You can up their stats, the only restriction I beleive you need to put on is a limit on how many you can play in a turn. I'd lower the goddess's level, ten for a ritual is a very high restriction. Fierce Diety Link worries me still, it needs an immediate answer or your going to lose. Not to say this card needs nerfing, just a premature thought. Awww...Harp got nerfed, no more locking you out of playing anything for the rest of the game. Still it has uses, now Kokiri can use other links if they get access to great stall cards and have links to help in the brawl. "Link's animal Friends" 3/5 - I feel like you nerfed them too much. Goddess's 2/5 - Level ten is very difficult Triforce Holders 5/5 - Solid monsters, excellent design. Fierce Diety 4/5 - Only due to premature worry other wise ignoring my personal feelings on it, 5/5. Harp - 3.5/5 - not broken like the old Harp, but still has some good uses. Link to comment Share on other sites More sharing options...
Jappio Posted February 15, 2009 Author Report Share Posted February 15, 2009 Thank you Red Ryu. I suppose you're right about this, so I'll change em up just a tad. I don't get why such a low rating on the harp. I don't think it's overpowered anymore. As for it being too weak, I'd disagree. Link, Hero of Ages, can get a free search for it, making Link, Hero of Ages a really nice monster. Harp can also stand on its own in a Link deck also. Link to comment Share on other sites More sharing options...
Red Ryu Posted February 15, 2009 Report Share Posted February 15, 2009 Scratch what I said about Harp, I though it was only at standby, not when first played. 4.5/5 for harp. Din is still ten. And you realize you can't ritual summon fierce diety with your wording, but I get what your trying to type there. Link to comment Share on other sites More sharing options...
Nightbringer37 Posted February 16, 2009 Report Share Posted February 16, 2009 Good job other than a few poor pics Link to comment Share on other sites More sharing options...
Jappio Posted February 17, 2009 Author Report Share Posted February 17, 2009 Ok Ryu, You need to learn to count, Din is not ten start, she is nine. I'll try and fix Fierce Deity Link to. I assume changing can't be special summoned to "This monster can only be special Summoned by Fierce Deity Mask" will be sufficient enough. Thanks Nightbringer for the comment. Link to comment Share on other sites More sharing options...
Jappio Posted February 26, 2009 Author Report Share Posted February 26, 2009 Yay, more cards. And because I was bored, I even attended to a slight OCG error. Hoora! Don't expect to see this happen again. Basically this time the theme is "Make the Kokiri theme usable." Basic beat down and Weeny rush were the only two deck types that I've ever built/respected. There my two favorite themes, although in general Weeny rush isn't my style (too defensive), I respect it though. So in this update, I beefed up the selection of Kokiri, fixed up a few older cards, and basically made Kokiri a much better form of weeny rush. Now I'm sure they are horribly broken, and I've made some grand mistake somewhere, oh well, I'm sure I'll be forced to come back and fix the mistakes eventually. Link to comment Share on other sites More sharing options...
Jappio Posted February 28, 2009 Author Report Share Posted February 28, 2009 Wow, no comments. Perhaps I'll bump this I guess. Link to comment Share on other sites More sharing options...
Jappio Posted April 18, 2009 Author Report Share Posted April 18, 2009 This is very unlike me, but I'm only posting 4 cards this time around. I only wanted to throw a few things together since the ideas were on the top of my head. I know there was a Link idea on the top of my head too, but sadly I've forgotten it. I was going to base him off of some card my friend was telling me about. Due to my massive uncare for cards that cost money, aren't made by me, and aren't based off Zelda, I cannot remember it. I'll have to ask him some time, I just remember thinking "That card sounds pretty broken." I of course thought this in the sense of the new game understandings. I still like to think cards like Feather Duster, Raigeki, and Yata Garasu are fair and awesome cards that should still be allowed. This card can only be equipped to a monster with "Link" in its name. When this card is played, search your deck for any number of cards with "Bomb" in and or part of their name and remove them from play. You may skip your draw step. If you do, add one of the removed cards to your hand. This card is destroyed when all the cards removed through this card's effect are no longer out of play. When this card is sent to the graveyard, all cards removed through this card's effect are sent to the graveyard. Link to comment Share on other sites More sharing options...
Red Ryu Posted May 4, 2009 Report Share Posted May 4, 2009 A bump, but whatever. You made a Gravity Bind and a Swords of Revealing Light for your set. Nice. Armos is a balanced Cyber Jar, Spinner is great, Bomblings are nice reactive monsters, bomb bag is evil. Keep up the good work. Link to comment Share on other sites More sharing options...
Jappio Posted May 23, 2009 Author Report Share Posted May 23, 2009 Sorry again for the previously short update. I've tried to make a larger number this time around to make up for it. I also had a few ideas and want to work with the gorons. I like what I've done for them. I was also again able to focus my awesome card art abilities and made the beauty known as Fishing Rod A quick note to self, 378 cards made, be ready after 22 more to announce the 400 milestone. Link to comment Share on other sites More sharing options...
DeREVOLUTION Posted May 23, 2009 Report Share Posted May 23, 2009 horrible pics Link to comment Share on other sites More sharing options...
mr.tacos Posted May 23, 2009 Report Share Posted May 23, 2009 meh 6/10 Link to comment Share on other sites More sharing options...
BrainTaser Posted May 24, 2009 Report Share Posted May 24, 2009 your search for better pics starts now, try deviantart ^^D(in sheet of paper: copy from me and you die, have a nice day ^^D )i give 8/10 because you gotten better at card writting since your first card set in this section ^^D Link to comment Share on other sites More sharing options...
Jappio Posted May 24, 2009 Author Report Share Posted May 24, 2009 Thanks for the comments guys. Since by the sounds of it, my images are the only thing holding me back, I'd say I'm pretty stoked. That means I got some pretty awesome effects, themes, and ideas going down. @RixiamGB, I don't fully understand your message. If your telling me to use Deviantart, I don't think I will be doing so. I use to every now and again, if i just had horrible luck finding a picture, but I tried not resort to it, I'd rather find official art because it was harder =P. Now though that I'd have to get permission I'm even less inclined to get art from there. It's not that I think the rule is stupid, I think the rule is great, but since I don't care all that much about card images, I don't think I'll go through the hassle to use Deviantart unless I have to. Link to comment Share on other sites More sharing options...
nuztayn123 Posted May 24, 2009 Report Share Posted May 24, 2009 Amaaaaaaaaaaaaaaaaaaaaazing cards :D Link to comment Share on other sites More sharing options...
Symbiote Posted May 24, 2009 Report Share Posted May 24, 2009 OCG is a HUGE problem... at the beginning. Link to comment Share on other sites More sharing options...
Red Ryu Posted May 25, 2009 Report Share Posted May 25, 2009 Pics are not a reason to condemn cards. Maybe if their super bad, but these aren't. As for the Goron theme, me like. Defense switching with protection, searching and piercing, it fits them nicely. Goron Elder gives a huge boost, but so does Morphtronic Radion. Your tempting me to make a bomb deck with that new fish you made. Hyrule Castle, might, be a problem. Battle immunity is a good ability with or without removal being prevalent. I'm going to say it's fine for now, I'll have to use it myself to see how good it is. Link to comment Share on other sites More sharing options...
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