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Hellvine


Instinct

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[align=center]Another set of cards I'm making. I don't own the artwork used for these cards. I only use them as a means of increasing the overall quality and effect of my work. I do not claim ownership of them. Anyways, hope you like them.

 

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This card can only be Special Summoned by tributing 2 Rock-Type monsters on your side of the field. During your Main Phase, you can send up to 3 cards from your hand to the Graveyard and inflict 300 damage to your opponent for each card in your Graveyard. This effect can only be used once per turn.

 

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This card can only be Special Summoned by tributing 1 Plant-Type monster on your side of the field. During each of your Standby Phases, reveal the top card of your opponent's Deck and remove it from play. Your opponent can pay 500 Life Points during your End Phase to add that card to his/her hand.

 

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This card can only be Special Summoned by tributing 2 "Cyber Dragons" on your side of the field. Each time a player Special Summons a monster, place 1 "Bomb Counter" on this card. During your Main Phase, you can remove 5 "Bomb Counters" on this card to destroy all cards on the field.

 

 

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First is undrpowered. I'd say make it 2 Rocks and instead of discarding, milling.

Second is okay, maybe a different effect. Diabolos already has that effect, except it's dark.

LAst is way overpowered. 1 summon and instant nuke...maybe for every counter removed, destroy a card on the field, and no damage...

And if brought to TCG, it would be interpreted "Invernalvine" lol

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