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Light and Darkness Angel


ABC Gun

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I made a stronger Fairy-Type monster counterpart of "Light and Darkness Dragon"

 

(picture done by Wen-M at www.deviantart.com)

 

32771iu7.jpg

(here’s the effect for “Light and Darkness Angel”)

(here’s the effect for “Light and Darkness Angel”)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 LIGHT and DARK monster in your Graveyard from play. This card's Attribute is also treated as DARK. As long as this card remains face-up on the field, you can discard 1 LIGHT or DARK monster in your hand to negate the activation and effect of 1 Monster, Spell, or Trap Card and destroy it. When this card is sent to the Graveyard, you can pay 500 Life Points per LIGHT and DARK monster on the field to Special Summon as many Level 4 or lower LIGHT and DARK monsters from your Deck as possible.

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 LIGHT and DARK monster in your Graveyard from play. This card's Attribute is also treated as DARK. As long as this card remains face-up on the field, you can discard 1 LIGHT or DARK monster in your hand to negate the activation and effect of 1 Monster, Spell, or Trap Card and destroy it. When this card is sent to the Graveyard, you can pay 500 Life Points per LIGHT and DARK monster on the field to Special Summon as many Level 4 or lower LIGHT and DARK monsters from your Deck as possible.

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I made a stronger Fairy-Type monster counterpart of "Light and Darkness Dragon"

 

(picture done by Wen-M at www.deviantart.com)

 

32771iu7.jpg

(here’s the effect for “Light and Darkness Angel”)

(here’s the effect for “Light and Darkness Angel”)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 LIGHT and DARK monster in your Graveyard from play. This card's Attribute is also treated as DARK. As long as this card remains face-up on the field, you can discard 1 LIGHT or DARK monster in your hand to negate the activation and effect of 1 Monster, Spell, or Trap Card and destroy it. When this card is sent to the Graveyard, you can pay 500 Life Points per LIGHT and DARK monster on the field to Special Summon as many Level 4 or lower LIGHT and DARK monsters from your Deck as possible.

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 LIGHT and DARK monster in your Graveyard from play. This card's Attribute is also treated as DARK. As long as this card remains face-up on the field, you can discard 1 LIGHT or DARK monster in your hand to negate the activation and effect of 1 Monster, Spell, or Trap Card and destroy it. When this card is sent to the Graveyard, you can pay 500 Life Points per LIGHT and DARK monster on the field to Special Summon as many Level 4 or lower LIGHT and DARK monsters from your Deck as possible.

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