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DMU deck help: clear vice dragon deck


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3| Clear Vice Dragon

3| Lava Golem

2| Grinder Golem

3| Destiny Hero - Plasma

 

1| Destiny Hero - Disc Commander

2| Destiny Hero - Fearmonger

1| Elemental hero Stratos

3| Mystic Tomato

 

2| Reinforcement of the Army

1| Monster Reborn

1| Premature Burial

3| Arms Hole

1| Heavy Storm

3| Destiny Draw

2| Trade-in

1| Swords Of Revealing Light

 

3| Solemn Judgment

3| Limit Reverse

3| Threatening Roar

 

DMU EFFECT

 

Clear Vice Dragon

dark

8

dragon/effect

This card is not treated as a DARK monster while it is face-up on the field. If this card attacks, or is attacked, it gains ATK equal to twice the ATK of the monster it battles until the end of the Damage Step. At the end of a Battle Phase in which this card attacks, it is switched to Defense Position. By discarding 1 card, negate the activation of a Spell, Trap or Effect Monster whose effect would destroy this card. Discard one card so this card is not destroyed as a result of battle.

ATK:0/DEF:0

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3| Clear Vice Dragon

3| Lava Golem

2| Grinder Golem

3| Destiny Hero - Plasma

 

1| Destiny Hero - Disc Commander

2| Destiny Hero - Fearmonger

1| Elemental hero Stratos

3| Mystic Tomato

 

2| Reinforcement of the Army

1| Monster Reborn

1| Premature Burial

3| Arms Hole

1| Heavy Storm

3| Destiny Draw

2| Trade-in

1| Swords Of Revealing Light

 

3| Solemn Judgment

3| Limit Reverse

3| Threatening Roar

 

DMU EFFECT

 

Clear Vice Dragon

dark

8

dragon/effect

This card is not treated as a DARK monster while it is face-up on the field. If this card attacks, or is attacked, it gains ATK equal to twice the ATK of the monster it battles until the end of the Damage Step. At the end of a Battle Phase in which this card attacks, it is switched to Defense Position. By discarding 1 card, negate the activation of a Spell, Trap or Effect Monster whose effect would destroy this card. Discard one card so this card is not destroyed as a result of battle.

ATK:0/DEF:0

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