「tea.leaf」 Posted June 3, 2008 Report Share Posted June 3, 2008 Well, kind of a turbo deck, I suppose. It's an idea that came up, maybe I'll finish it. WET TURBO // Format: 09 - 05 - 2008 ADV // Last Update: 02 - 06 -2008 [spoiler=Deck List]MONSTER: 13 Cards1 Dark Magician of Chaos3 Giga Gagagigo3 Levia-Dragon - Daedalus3 Terrorking Salmon3 Warrior of Atlantis SPELL: 22 Cards3 A Legendary Ocean3 Ancient Rules1 Heavy Storm3 Monster Gate1 Monster Reborn1 Mystical Space Typhoon1 Premature Burial3 Reasoning3 Summoner's Art3 Swing of Memories TRAP: 5 Cards1 Mirror Force3 Solemn Judgment1 Torrential Tribute DMoC is for fetching back ALOs, or whatever. Link to comment Share on other sites More sharing options...
Guest setojim Posted June 4, 2008 Report Share Posted June 4, 2008 its not consistant enough. even if you draw ALO, its not guaranteed that ul draw a monster that u can summon. And with decks as fast as they are now, u could lose cuz u didnt draw TS or warrior or GG in the hand with ALO. In my opinion its too slow and needs some more speed. Link to comment Share on other sites More sharing options...
CrabHelmet Posted June 4, 2008 Report Share Posted June 4, 2008 3 Warrior of Atlantis + 3 Reasoning + 3 Monster Gate makes it feel like this deck is going to trip over itself. Link to comment Share on other sites More sharing options...
Chris427 Posted June 4, 2008 Report Share Posted June 4, 2008 The Legendary Ocean opens up Monster Gate opportunities... but the fragility of the field card can't be overestimated. Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted June 4, 2008 Author Report Share Posted June 4, 2008 Um... Did everyone miss "Summoner's Art" or something? I'd like help with this, you know? I mean, it is a work in progress. Link to comment Share on other sites More sharing options...
Chris427 Posted June 4, 2008 Report Share Posted June 4, 2008 Since the deck focuses on some powerful quick-summoning monsters, I suppose you could go for a few more s/t removal/negation. A Legendary Ocean seems to be the backbone of this turbo so I suppose it would be one of your primary goals to keep it on the field. If you manage to break through all the enemy's cards to finish the game, then that's just jolly good. Also just as a thought, since your deck relies on some vital normal monsters attacking after Levia-Dragon's effect, cards like Justi-Break may help. Or, it may just be a good tool to use if you don't have Levia-Dragon on the field. Two-Man Cell Battle may help too. Of course, take this suggestion lightly - just a suggestion like you wanted. Best of luck! Link to comment Share on other sites More sharing options...
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