~ P O L A R I S ~ Posted June 12, 2008 Report Share Posted June 12, 2008 Phantom cards will be based on tokens. They can't be summoned, but when they're in your hand, you can pay various costs to summon them in token forms. ^_^ Here's the first one: Rates, Suggestions, and Fixes are highly appreciated. Thanks for reading! If I get good feedback I'll make more. ^_^ Here's my second one: Effect: This card cannot be Summoned. Discard this card and Tribute 1 monster you control to Special Summon 1 "Parasitic Phantom Token". (Zombie-Type/DARK/Level 5/ATK 1400/DEF 1700). When the "Parasitic Phantom Token" is Special Summoned, you can select 1 monster your opponent controls and equip it to the "Parasitic Phantom Token". The "Parasitic Phantom Token" gains the equipped monster's ATK and DEF. When the "Parasitic Phantom Token" is destroyed, any monster equipped to the "Parasitic Phantom Token" is Special Summoned to your opponent's side of the field in Attack Position. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted June 12, 2008 Report Share Posted June 12, 2008 Nice. :) Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 12, 2008 Author Report Share Posted June 12, 2008 Thanks ^_^ Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted June 12, 2008 Report Share Posted June 12, 2008 I have a suggestion... how about a soul stealer monster that when destroyed, you can take control of one of your opponent's monsters. Link to comment Share on other sites More sharing options...
Ultimate Ryan Posted June 12, 2008 Report Share Posted June 12, 2008 I tihnk that may be a little OPed but nice idea! Link to comment Share on other sites More sharing options...
Luxlord Posted June 12, 2008 Report Share Posted June 12, 2008 Nice JobThe Effect is the most Unique I've ever seen (seriously!) a monster that can never be summoned o_0 I'd suggest just putting "This monster cannot be Summoned" Link to comment Share on other sites More sharing options...
KurashiDragon Posted June 12, 2008 Report Share Posted June 12, 2008 It's an evil card that much is certain. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 12, 2008 Author Report Share Posted June 12, 2008 DeMeNtEd: Cool, I think I might. Ryan: Yeah, a little. Thinking of adding an LP cost too. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted June 12, 2008 Report Share Posted June 12, 2008 I tihnk that may be a little OPed but nice idea! I was thinking for like only 1 turn. :) Link to comment Share on other sites More sharing options...
Dad Posted June 12, 2008 Report Share Posted June 12, 2008 Start of the whaaa? PHANTOM cards? LOL cool. Put me in ^_^ Nah I'm kidding (unless you want to). But as for your start 10/10 as usual :) Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 12, 2008 Author Report Share Posted June 12, 2008 Thanks ^_^ I'll be making more ASAP! ^_^ Link to comment Share on other sites More sharing options...
akagi716 Posted June 12, 2008 Report Share Posted June 12, 2008 nice cards Link to comment Share on other sites More sharing options...
Kale Posted June 12, 2008 Report Share Posted June 12, 2008 nice, now we can make tokens even more playable then before! ^_^ 8/10 from me. Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 12, 2008 Author Report Share Posted June 12, 2008 2nd Phantom added. ^_^ Link to comment Share on other sites More sharing options...
Dad Posted June 12, 2008 Report Share Posted June 12, 2008 Yes, let the power of Phantoms Awaken! Another good card Edo, REALLY like the pic. More excellent work! ^_^ 10/10 Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted June 12, 2008 Report Share Posted June 12, 2008 Awesome pic on the 2nd card. Link to comment Share on other sites More sharing options...
bluefire1179 Posted June 12, 2008 Report Share Posted June 12, 2008 i like them. Link to comment Share on other sites More sharing options...
Chaos Impact™ Posted June 12, 2008 Report Share Posted June 12, 2008 very original effect, and nice cards Link to comment Share on other sites More sharing options...
Parallel Gunshot Posted June 12, 2008 Report Share Posted June 12, 2008 all heil originality!!!!!!lulz *serious bit* they are good but as the effect is quite powerful, i would add a life point cost (300 per standby phase while the token is on the field etc) other than that v good!!9/10^_^ Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 12, 2008 Author Report Share Posted June 12, 2008 Jimmy, yeah, good idea. ^_^ I think I will. Thanks for rating everyone. ^_^ Link to comment Share on other sites More sharing options...
Exiro Posted June 12, 2008 Report Share Posted June 12, 2008 The second one is overpowered. For example, you can discard it to summon the token and snatch a monster, than release the token for Mobius or something. It's a simple +2. Also, think of something that uses them in the graveyard or something. Give them a use as monster. 7,68/10 Link to comment Share on other sites More sharing options...
~ P O L A R I S ~ Posted June 12, 2008 Author Report Share Posted June 12, 2008 The second one is overpowered. For example' date=' you can discard it to summon the token and snatch a monster, than release the token for Mobius or something. It's a simple +2. Also, think of something that uses them in the graveyard or something. Give them a use as monster. 7,68/10[/quote'] Thanks Exiro. I added a Tribute cost instead of LP cost and made it so that your opponent gets their monster back when the Parasite's destroyed. ^_^ Link to comment Share on other sites More sharing options...
Blue Lightning Posted June 12, 2008 Report Share Posted June 12, 2008 Nice cards. If they were actually made, token feastevil would see A LOT of play. Link to comment Share on other sites More sharing options...
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