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Flaming Virtue Abomination [FIRE]


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Flaming Virtue Abomination [FIRE]

LV 5/Psychic/Spirit/Effect

(1500/2300)

Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During Main Phase, you can target 1 monster in your Spell/Trap Zone and 1 monster your opponent control; return them to the hand, then Special Summon this card (from your hand), and if you do, inflict 2000 damage to your opponent. You can only Special Summon "Flaming Virtue Abomination" once per turn this way. During the End of the turn this card was Special Summon; return this card to the hand.

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This card doesn't work because monster card's that get put in the Spell/Trap Zone normally become continous traps or spells and don't retain their monster status, however if you changed that to Monster Card it would work because the card itself is a Monster Card, but it is not a monster. Other than that this goes really crazy in vanquish soul because its a level 5, it special summons itself by returning monster cards to hand and it does 2000 damage. So free 5000 damage for vanquish soul going first basically, just gotta find the extra 3000 and a way to put a monster card in the spell & trap zone- snake-eyes, fiendsmith, any pendulum monster, all of the union cards which got new support. I think the 2000 damage part is a little excessive. Also this card would never be returning to hand or staying on the field long, so it being spirit is not a drawback in the slightest. Overall this card is broken.
Word change if you want --> Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During the Main Phase: You can target 1 Monster Card in your Spell & Trap Zone and 1 monster your opponent controls; return them to the hand, then Special Summon this card from your hand, and if you do, inflict 2000 damage. You can only use this effect of "Flaming Virtue Abomination" once per turn. During the End Phase this card was Normal Summoned or flipped face-up: Return this card to the hand. During the End Phase this card was Special Summoned: Return this card to the hand.

Extra Notes: The Special Summoning is an effect not a special summon proc meaning u need the : and ;. If you want it to be a proc then u would have to word it differently, secondly Because its a spirit monster it needs the During the End Phase this card was Normal Summoned or flipped face-up: Return this card to the hand line. If you dont care how it looks I am sorry for writing an essay lol

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40 minutes ago, The2kGod Raah said:

During the End Phase this card was Normal Summoned or flipped face-up

I'm not use it because "Cannot be Normal Summoned/Set."

I didn't know this card would be so broken, haha. But thank you for your insight.

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