Kale Posted June 18, 2008 Report Share Posted June 18, 2008 [align=center] A while ago i started this thread. Some people liked them. ^_^ now people are getting anxious for them to appear in Edge of Justice, so i needed to make more to make a deck for the character that uses them, Max. here they are. ;) i will update this thread regularly. if you have an idea for a Deserter Knight, you may post it. if i like it, i will add it to my set and give you a +rep. ^_^ the set involves removing your monsters from play, then summoning them back to get their effects. ^_^ Newest card(s): [spoiler=#12, Reclamation of the Deserter Knights | Trap]Gain 500 Life Points for each "Deserter Knight" Monster on the field. Extra Note: i know this pic is horrible. i had the idea first, though there isnt a lot of pics that suit it. if anyone can find a better pic that i will use, 1+rep. ;) [spoiler=#11, Deserter Knight - The Puppeteer | Monster]This card cannot be Special Summoned, except by it's own effect. When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can remove this card from play during the End Phase. During your Main Phase, if this card is removed from play due to its own effect, then you can Special Summon it to activate 1 of the following effects: • Change the battle position of 1 of your opponent's monsters. • Tribute 1 monster you control (except this card). Take control of 1 of your opponent's monsters until the End Phase. Extra Note: this card idea isnt originally mine. I have since forgotten whos it was, but they have earned a +rep from me. please tell me who... XD [spoiler=#10, Deserter Knight - The Paladin | Monster]This card cannot be Special Summoned, except by it's own effect. When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can remove this card from play during the End Phase. During your Main Phase, if this card is removed from play due to its own effect, then you can Special Summon it to activate 1 of the following effects: • This card cannot be destroyed by battle. • You gain 700 Life Points. [spoiler=#09, Deserter Knight - The Grandmaster | Monster]You can Special Summon this card from your hand if you control no Monsters. During the End Phase of the turn it is Special Summoned it is removed from play. During your Main Phase, if this card is removed from play do to its own effect, you can send 1 card in your Remove From Play Zone to the Graveyard to Special Summon this card. Cards already in the set: [spoiler=#08, Deserter Knight - The Dispirited | Monster]This card cannot be Special Summoned, except by it's own effect. When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can remove this card from play during the End Phase. During your Main Phase, if this card is removed from play by its own effect, you may Special Summon it to activate 1 of the following effects: • Remove 1 "Deserter Knight" Monster in your deck from play. It is treated as it was removed from play by its own effect. It cannot be Special Summoned until your next turn. • Draw 1 card for every 2 "Deserter Knight" Monster that is in your Graveyard. [spoiler=#07, Deserter Recall | Spell]Return 2 "Deserter Knight" Monsters from your Removed From Play Zone to the deck, then draw 3 cards. [spoiler=#06, Deserter Knight - The General | Monster]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 "Deserter Knight" Monster from your Removed From Play Zone to your Graveyard. When this card is Special Summoned, you can remove this card from play during the End Phase. During your Main Phase, if this card is removed from play by its own effect, you may Special Summon it to activate the following effect: • Select 1 "Deserter Knight" Monster you control (except this card). The selected monster may attack twice this turn. [spoiler=#05, Deserter Launch | Spell]Pay 1000 Life Points. Remove 1 "Deserter Knight" Monster in your deck from play. The removed monster is treated as it were removed from play by its own effect. [spoiler=#04, Deserter Knight Barrier | Trap]You can only activate this card when you control no monsters and your opponent declares a direct attack. Send 1 "Deserter Knight" monster from your Removed From Play Zone to the Graveyard to negate the attack and end the Battle Phase. [spoiler=#03, Deserter Knight - The Eliciter | Monster]This card cannot be Special Summoned, except by its own effect. When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can remove this card from play during your End Phase. During your Main Phase 1, if this card is removed from play due to its own effect, then you may Special Summon this card this card to activate 1 of the following effects: ---Special Summon 1 "Deserter Kinght" that is removed from play to your side of the field, ignoring Summoning Conditions. That monster's effect is negated, and it is removed from play during the End Phase. It is treated as it was removed from play by its own effect. ---You gain 500 Life Points. [spoiler=#02, Deserter Knight - The Necroid | Monster]This card cannot be Special Summoned, except by it's own effect. When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can remove this card from play during the End Phase. During your Main Phase 1, if this card is removed from play due to its own effect, then you can Special Summon it to activate 1 of the following effects: ● Randomly discard 1 card in your opponent's hand to the Graveyard. ● Special Summon 1 monster in either player's Graveyard to your side of the field. That monster is destroyed during the End Phase. [spoiler=#01, Deserter Knight - The Wanderer] effect:This card cannot be Special Summoned, except by it's own effect. When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can remove this card from play during the End Phase. During your Main Phase 2, if this card is removed from play due to its own effect, then you can Special Summon it to activate 1 of the following effects: ● Inflict 700 points of damage to your opponent. ● Destroy 1 card on the field. Your opponent then draws 1 card. [/align] Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted June 18, 2008 Report Share Posted June 18, 2008 I like it. Awesome pic too. 10/10 Link to comment Share on other sites More sharing options...
Kale Posted June 18, 2008 Author Report Share Posted June 18, 2008 I like it. Awesome pic too. 10/10 thanks, man! i thought the pic was awesome too... thats one reason that i made the card. ^_^ Link to comment Share on other sites More sharing options...
Wyhe Posted June 18, 2008 Report Share Posted June 18, 2008 excellent idea there!Are you planning to use them in your fanfic? Link to comment Share on other sites More sharing options...
tankiller Posted June 18, 2008 Report Share Posted June 18, 2008 nice card can't wait to see more 11/11 Link to comment Share on other sites More sharing options...
bury the year Posted June 18, 2008 Report Share Posted June 18, 2008 Hey... Judging by the title, you got kites... Cool...[/sarcasm] About the card itself, something about it just doesn't click. Not sure what it is, but 7/10 Link to comment Share on other sites More sharing options...
Kale Posted June 19, 2008 Author Report Share Posted June 19, 2008 @above: oops, yep. I wrote the name wrong... ^_^ thanks for noticing. And what doesn't click? He deserts the feild to come back later... He wanders.. @tankiller: thanks man! @raviel priest WYHE: thanks! And maybe, if I get the set right... Link to comment Share on other sites More sharing options...
Careless Whisper Posted June 19, 2008 Report Share Posted June 19, 2008 lol..I have already reviewed this card now...And my rating is still the same...a 9/10 because it's overpowered because an aggrocard. lol. Link to comment Share on other sites More sharing options...
Kale Posted June 19, 2008 Author Report Share Posted June 19, 2008 yeah, I know. ^_^ For your application card you inspired the idea for a new set, so I posted it here for other's opinions. ^_^ Thanks for rating...again. Lol Link to comment Share on other sites More sharing options...
RickiMinaj Posted June 19, 2008 Report Share Posted June 19, 2008 hmmits pretty good. lets see what i can give you9.23/10 oh, and BTW ^^ This card cannot be Special Summoned, except by it's own effect. When this card is Normal Summoned, Flip Summoned, or Special Summoned, you can remove this card from play during the End Phase. During your Main Phase 2, if this card WAS removed from play due to its own effect, then you can Special Summon it to activate 1 of the following effects: ● Inflict 700 points of damage to your opponent. ● Destroy 1 card on the field. Your opponent then draws 1 card. Link to comment Share on other sites More sharing options...
Kale Posted June 19, 2008 Author Report Share Posted June 19, 2008 thanks gphaku! I'm glad you like it. ^_^ I will fix the one word too... Link to comment Share on other sites More sharing options...
Thraze Posted June 19, 2008 Report Share Posted June 19, 2008 my card is better than the real card Link to comment Share on other sites More sharing options...
Bahumut Posted June 19, 2008 Report Share Posted June 19, 2008 not op at all very good card. 10/10 Link to comment Share on other sites More sharing options...
Kale Posted June 19, 2008 Author Report Share Posted June 19, 2008 my card is better than the real card hey, why are you post a card in my thread!?!? Make your own!!! And plus, all you did was double to stats of the original!!! Not a realistic card by any means!! This post of yours is spam! Spam in my thread!! I might award you a negative rep for this, but since you are new I will give you a break.... @bahumut: thanks! Link to comment Share on other sites More sharing options...
RickiMinaj Posted June 19, 2008 Report Share Posted June 19, 2008 my card is better than the real card hey' date=' why are you post a card in my thread!?!? Make your own!!! And plus, all you did was double to stats of the original!!! Not a realistic card by any means!! This post of yours is spam! Spam in my thread!! I might award you a negative rep for this, but since you are new I will give you a break....[/quote'] Wait, I say dont go easy oon himI gave him oneNock yourself outjust cause he's new, dosnt meen he deserves appraise He needs to read the rules firstHe needs to be smarteryou have the right Link to comment Share on other sites More sharing options...
Kale Posted June 19, 2008 Author Report Share Posted June 19, 2008 I know I have the right, but in my entire 6 month stay here at YCM i have only given 1 neg rep, and that was to someone here who hates yugioh, and said something very rude.. I dont go around neg reppong people,.. He is new, and I dont want to get him banned from to many neg reps at his first post!! He may not have read the rules, and I know I have the right to neg rep him, but I am a very nice guy, and I want to give this guy a second chance. ^_^ Link to comment Share on other sites More sharing options...
Careless Whisper Posted June 19, 2008 Report Share Posted June 19, 2008 I know I have the right' date=' but in my entire 6 month stay here at YCM i have only given 1 neg rep, and that was to someone here who hates yugioh, and said something very rude..[/b'] I may know who you are talking about...I think it was that one spammer who did an insult card about me....I don't remember his name...it was back when I was called anomu13.... Carry on that part of the conversation via PM, I don't want to get off-topic right now... Link to comment Share on other sites More sharing options...
Kale Posted June 30, 2008 Author Report Share Posted June 30, 2008 hey, i decided to make another card for this thread as well... same deal as my other thread, the Gravatics, my OCG is getting a bit off from not making very many cards in a while... rate/fix/destroy at will, i just ask that you keep the destruction to a minimum... XD at above: what? Meti got banned?? he had more reps than me.... why? O.o Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted June 30, 2008 Report Share Posted June 30, 2008 11/10 Link to comment Share on other sites More sharing options...
waza-b Posted June 30, 2008 Report Share Posted June 30, 2008 Very good all round except my trained eye sees 1 mistake if corrected would make these cards great additions to the game, pic 2 is warped!!! 8/10 Link to comment Share on other sites More sharing options...
Kale Posted July 1, 2008 Author Report Share Posted July 1, 2008 11/10 thanks man! what is that' date=' a 110%? :lol: Very good all round except my trained eye sees 1 mistake if corrected would make these cards great additions to the game, pic 2 is warped!!! 8/10 what trained eye? are you from konami...? if no, then there is no trained eye, it is just another one of us from the forum on which we rate cards.. and what do you mean by warped? and the picture is all well and good, but it isnt what makes the card.. the effect is what makes it special, the pic just shows what the card would portray. ^_^ Link to comment Share on other sites More sharing options...
sironthemage Posted July 1, 2008 Report Share Posted July 1, 2008 I like them. I wonder who would win between these guys (once it has a full set)and the ally monsters.................................................. Link to comment Share on other sites More sharing options...
3cchiFr3ak Posted July 1, 2008 Report Share Posted July 1, 2008 I see a few OCG errors here and there, but I like the cards. Link to comment Share on other sites More sharing options...
Kale Posted July 1, 2008 Author Report Share Posted July 1, 2008 yeah, I told you I havnt been in the loop for a while, so I am sure there are some errors. ^_^ And as for who would win between these guys and allies.... I dont know either.... XD Link to comment Share on other sites More sharing options...
=aTaLiG= Posted July 1, 2008 Report Share Posted July 1, 2008 i love this card its really nice 10/108) Link to comment Share on other sites More sharing options...
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