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Some Warriors.


Skyson

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"Dragon Soul" is alright, except for his summoning ability. There are two parts to his Special Summoning req. that don't work together. 1) 2 dragons need to be destroyed by a card effect. 2) You can control whether he's Special Summoned or not (if 2 dragons are destroyed by a card effect, you can choose not to Special Summon him). This means you could Special Summon during your opponent's turn. When you Special Summon during your opponent's turn, you're not supposed to have control over the summon. If you change it so that he has to be Summoned when 2 dragons are sent to the Graveyard by a card effect, then this card will be better, but not TCG-worthy.

 

"Shadow Edge" says that he can attack twice... but has high ATK and some strange effect about battle damage. Is it that if the card deals LP damage, the damage become 500? What if he's attacking a 1600 ATK and monster? You're getting a benefit from that. Regardless, monsters that attack twice shouldn't have more than 1500 ATK (in fact, I think the only monsters that can have 1300... see "Gray Wing" and "The Zapper").

 

"Backfire Swordsman" is nice, but would be on the Limited List(he's like a gargantuan "Attack and Recieve").

 

"Swift Lightning" is completely overpowered. Not only does his effect deal major burn damage and destroys any monster, but it can be used time and time again.

 

I'd make "Shield Striker" gain 300 ATK with each Defense Position monster, and make her original ATK 1700 (that way she doesn't get 2400 ATK with 2 defense position monsters -- meaning she's able to content with "Jinzo" or a monarch... lvl 6 cards). What does it mean to have a monster's effect negated until the End Phase? Does it mean that at the End Phase, the monster's effect activates, or that the effect is negated, and if it is continuous (which no destroyed monster's effect is -- aside from "Marie" as far as I can tell), it activates during the End Phase? Reword that..

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"Dragon Soul" is alright' date=' except for his summoning ability. There are two parts to his Special Summoning req. that don't work together. 1) 2 dragons need to be destroyed by a card effect. 2) You can control whether he's Special Summoned or not (if 2 dragons are destroyed by a card effect, you can choose not to Special Summon him). This means you could Special Summon during your opponent's turn. When you Special Summon during your opponent's turn, you're not supposed to have control over the summon. If you change it so that he [i']has[/i] to be Summoned when 2 dragons are sent to the Graveyard by a card effect, then this card will be better, but not TCG-worthy.

 

Green Baboon, Defender of the Forest. I rest my case.

 

"Shadow Edge" says that he can attack twice... but has high ATK and some strange effect about battle damage. Is it that if the card deals LP damage' date=' the damage become 500? What if he's attacking a 1600 ATK and monster? You're getting a benefit from that. Regardless, monsters that attack twice shouldn't have more than 1500 ATK (in fact, I think the only monsters that can have 1300... see "Gray Wing" and "The Zapper").

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No, he has more than 1500 ATK because of the effect. Mataza the Zapper has low attack because if you destroy a monster with the first attack, you'll obviously get to attack directly the second time for 1300 damage. If you destroy a monster with Shadow Edge on the first attack, you're only direct attacking for 500 damage the next time. The effect could potentially be good if you attack a 1350~1750 ATK monster, but oh no you're dealing 50~450 more damage than you would've dealt. It's potentially abusable, but so situational that it's worth trying out. More times than not, the 500 damage effect is going to hinder your ability to make a strong second direct attack.

 

"Backfire Swordsman" is nice' date=' but would be on the Limited List(he's like a gargantuan "Attack and Recieve").

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This one at least makes sense. Backfire Swordsman is a super Kuriboh, lols.

 

"Swift Lightning" is completely overpowered. Not only does his effect deal major burn damage and destroys any monster' date=' but it can be used time and time again.

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Time and time again? He goes back into the Deck after applying his effect and you have to draw him (or add him to your hand) to be able to use him again, since his effect is negated when he's Special Summoned. And he only deals "major" burn damage if your opponent happens to draw that monster again. If you think that "Pharaoh's Treasure" is a good card because you can use it again and again, you should try playing Yu-Gi-Oh with a forty card deck. The chances of your opponent drawing the monster that was turned face-up by Swift Lightning (unless your opponent milled out a lot of his deck, which is his own fault) is very slim, hence why the damage dealt is 1500.

 

 

I'd make "Shield Striker" gain 300 ATK with each Defense Position monster' date=' and make her original ATK 1700 (that way she doesn't get 2400 ATK with 2 defense position monsters -- meaning she's able to content with "Jinzo" or a monarch... lvl 6 cards).

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Oh dear me, a level 5 that can contend with level 6 monsters? That would ruin Yu-Gi-Oh's class system! How could I be so foolish?

 

What does it mean to have a monster's effect negated until the End Phase? Does it mean that at the End Phase' date=' the monster's effect activates, or that the effect is negated, and if it is continuous (which no destroyed monster's effect is -- aside from "Marie" as far as I can tell), it activates during the End Phase? Reword that..

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If you attack a Defense Position "Jinzo" with Shield Striker (and for some reason doesn't destroy it) then Jinzo will no longer negate traps until the turn's End Phase. An effect negated by this card is only negated while it's on the field. If it destroys a monster like "D.D. Assailant" or "Pyramid Turtle" then they get their effects, since they activate in the Graveyard and thus aren't negated.

 

If Shield Striker attacks a Flip Effect monster, the Flip Effect will not activate. Effects can't be "held" until the End Phase. If they don't activate at the time they should be, they never activate.

 

If Shield Striker attacks "Spirit Reaper," its effect to be immune to destruction by battle is negated and it is destroyed.

 

Understand now?

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