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Dejhad's Custom Card Archive (Warning: I'm not very good...)


Dejhad

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[spoiler=Single Cards]

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[spoiler=Psi Fighters]

 

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[spoiler=Effect Zone]

 

Bio - Battleship

 

This card gains ATK equal to the number of DARK and WATER monsters in your Graveyard x 200.

 

 

Ghost of the Arctic

 

This card is not affected by Spell or Trap Cards. If this card inflicts Battle Damage to your opponent, your opponent skips his/her next Battle Phase.

 

 

Mage of the Fourth Age

 

As long as this cared remains face-up on the Field, you cannot Set Spell or Trap Cards. In addition, your opponent cannot Special Summon monsters with 1500 ATK or more.

 

 

Razor Raptor, The Quick

 

You can Tribute Summon this card with 2 Tributes. If you Tribute Summon this card with 1 tribute, you take double the damage from a battle involving this card. This card gains 300 ATK for every card on the field, if this card has over 3000 ATK you must pay 300 Life Points during each of your Standbye Phases while this card remains face-up on the field, if you cannot, destroy all cards on your side of the field (excluding this card). This card loses 500 ATK for each card destroyed.

 

 

Psi Fighters

 

Stealth Blader

 

Tribute one "Psi Fighter" on the Field to allow this card to attack your opponent's Life Points Directly. Direct Damage from this card is doubled.

 

 

Ninjax

 

Tribute one "Psi Fighter" card on the Field to destroy one Spell or Trap Card on your opponent's Field.

 

 

Impus

 

Tribute one "Psi Fighter" card on the Field to double this cards ATK and give it the following Effect: When this card destroys a monster in Attack Position, your opponent takes damage equal to that cards DEF until the End Phase of your turn.

 

 

Fatal

 

Tribute one "Psi Fighter" on your Field to destroy every Card on the Field exept this card.

 

 

Destruction

 

Tribute 3 "Psi Fighters" on the Field and Discard one random card from your Hand to destroy every card on your opponent's Field and inflict 200 points of direct damage to your Opponent for every card destroyed.

 

 

Protecting Shield

 

By paying 800 Life Points, when a monster is sent to the Graveyard, Special Summon it in face-up Defence Position. The selected monster cannot attack or change iots Battle Position. If the monster was sent to the Graveyard by a Monster effect, it gains 700 DEF.

 

 

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First of all... YOU DON'T HAVE FIRST EDITION CARDS UNLESS THEY HAVE GOLD STICKERS!!! You don't have gold stickers, so you need to remove the circulation from your cards... now I'll review the first card from each spoiler.

 

"Mage" is useless... not being able to set Spell & Trap cards is a huge disadvantage... and to do it to prevent your opponent from Special Summoning? I would never use this card in any deck -- it has no useful strategy.

 

"Stealth" can tribute "Psi Fighter" monsters from either side of the field, making her overpowered immediately... not only that, she'll probably get in 1 attack, eliminating 1/4 of your opponent's Life Points if they're full (and that probably won't be the case, most chances are they'll have less than 8000 LP). This card is overpowered.

 

"Bio" is also overpowered... putting it in either a WATER deck running "Daedelus" would work great. After destroying lots of cards on the field, you can tribute Daedalus to get out "Bio", which'll probably have something like 2500 ATK or more by that time... enough to wipe out a significant portion of your opponent's LP...

 

So, with every card I reviewed being overpowered or useless... I would have to agree with you. You aren't very good at cardmaking. Look at the cards made by successful members of YCM for some better ideas (you can imitate some, if need be)...

 

And MCII, that's spam. Send someone a "pm" if you want to ask questions about the site -- or read the rules...

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