Slipknight Posted July 1, 2008 Report Share Posted July 1, 2008 ok this deck needs one filler ExodiaMONS [ 15 ]1 x exodia the forbidden one1 x left arm1 x left leg1 x right arm1 x right leg2 x manticore3 x dreadmaster *edit*3 x dogma1 x stratos1 x ocean1x disc commander spells [19 ]3x D Draw3x Trade in3x Hand destruction3 x Card of safe Return3x Upstart Goblin1 x Pot Of Avarice1x Card Destruction1x mon reborn1x prem trap [6]3x reckless greed3x limit reverse * thats as far as ive got, and halp is appreciated Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted July 1, 2008 Report Share Posted July 1, 2008 sangan for a start Link to comment Share on other sites More sharing options...
Slipknight Posted July 1, 2008 Author Report Share Posted July 1, 2008 yeah along teh lines of sangan, but sangan slows the deck down i was thinkin more along teh lines of disc commander? Link to comment Share on other sites More sharing options...
hotfoilcard Posted July 1, 2008 Report Share Posted July 1, 2008 well run dreadmaster instead of dogma or plasma so you dont get hit as hard by CCV. -3 jar of greed-1 monster reincarnation+1 disc commander+1 monster reborn+1 premature burial+1 sangan and IMO just take ocean out. i dont feel right about exodia over 40 but thats just me. -1 Pot of Avarice+1 Foolish Burial Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted July 1, 2008 Report Share Posted July 1, 2008 You have traps so you wont be winning on first turn but yes disc commander, monster reborn and prem Link to comment Share on other sites More sharing options...
Slipknight Posted July 1, 2008 Author Report Share Posted July 1, 2008 oh yeah how could i forget the staples, thanks al go edit now urm i removed jar of greed for limit reverse as with disc commander it helps more thn jar Link to comment Share on other sites More sharing options...
tonisanoob Posted July 1, 2008 Report Share Posted July 1, 2008 plasmas allure? rota monster gates reasoning Link to comment Share on other sites More sharing options...
Slipknight Posted July 1, 2008 Author Report Share Posted July 1, 2008 reasoning and gate are bad only because reasoning/ gate into exodia = failno rota required with all teh draw power here thoit bocomes dead draw Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted July 2, 2008 Report Share Posted July 2, 2008 3 Dark Eruptions make 40 cards Link to comment Share on other sites More sharing options...
tonisanoob Posted July 2, 2008 Report Share Posted July 2, 2008 well actually you reasoning into exodia aint too bad a thing then you play i dunno sangan then monster gate that Link to comment Share on other sites More sharing options...
Slipknight Posted July 2, 2008 Author Report Share Posted July 2, 2008 i like teh dark eruption idea but what should i take out the deck list is updated Link to comment Share on other sites More sharing options...
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