Skyson Posted July 7, 2008 Report Share Posted July 7, 2008 I did just notice as I browsed through my list of created cards that this is my first Trap Card single. Ah well. Image credited to DeviantArt. The OCG is probably off, as I made it on the spot and used nothing as a reference. It's intented to turn any Level 7+ monster in your hand into a Kuriboh (saves you from taking battle damage, doesn't protect the monster) but the utility is supposed to make it an effective counter (being able to destroy the attacking monster by discarding a Level 9+ monster.) As always, make what you will of its usefulness. Comments and criticism always welcome. Link to comment Share on other sites More sharing options...
Spire Posted July 7, 2008 Report Share Posted July 7, 2008 Well i'm not too fond of the pic and well it's overpowered in my opinion. Why not add a coin toss or something. Link to comment Share on other sites More sharing options...
HellKaiserofDarkness Posted July 7, 2008 Report Share Posted July 7, 2008 Well i'm not too fond of the pic and well it's overpowered in my opinion. Why not add a coin toss or something. i agree Link to comment Share on other sites More sharing options...
Bloo-D Posted July 7, 2008 Report Share Posted July 7, 2008 It's not overpowered... Unless you build a deck around it, you're not going to have many level 7+ much less level 9+. Even if you do build a deck around it, I don't see how you're going to win. Tornado Wall applies the first effect with only the condition of Umi being on the field. The picture needs to be better. 8/10. Link to comment Share on other sites More sharing options...
Professor Cobra Posted July 7, 2008 Report Share Posted July 7, 2008 Nice pic and effect. Good start. Though, there are barely any level 9 or above monsters, so take out the last effect. 9/10 Link to comment Share on other sites More sharing options...
Skyson Posted July 7, 2008 Author Report Share Posted July 7, 2008 The fact that there are few Level 9+ monsters [used] is what makes the second effect not overpower the card's effect. If you have a hand of high levels that you can't put on the field, this card makes them droppable bait. Hardly any Decks run Level 9s, but I felt that putting Level 8 (with the buttload of useful Level 8s in this game) would make it too easy to abuse. You can always use GILFORD THE LIGHTNING and MOISTURE CREATURE or something else off the wall. >_> Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted July 7, 2008 Report Share Posted July 7, 2008 I like the idea. Link to comment Share on other sites More sharing options...
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