jamief Posted July 11, 2008 Report Share Posted July 11, 2008 monsters(18) batterymen AA x3batteryman charger x3industrial type x3guardian of order x3cyber dragon x2snipe hunter x1micro cell x3 spells(16) short circuit x3IRS x3battery charger x3monster reborn x1premature burial x1heavy storm x1MST x1card of safe return x3 traps(6) limit reverse x3reckless greed x2torrential tribute x1 Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted July 11, 2008 Report Share Posted July 11, 2008 needs battery packs, captians. Link to comment Share on other sites More sharing options...
yoshimitsu Posted July 12, 2008 Report Share Posted July 12, 2008 why limit reverse? Link to comment Share on other sites More sharing options...
Yogg-Saron Posted July 12, 2008 Report Share Posted July 12, 2008 why limit reverse?To get out I believe all of the Batteryman. Pretty solid deck, maybe add 3 Reasonings? Just to get them out quicker. Link to comment Share on other sites More sharing options...
jamief Posted July 12, 2008 Author Report Share Posted July 12, 2008 why limit reverse?To get out I believe all of the Batteryman. Pretty solid deck' date=' maybe add 3 Reasonings? Just to get them out quicker.[/quote'] nah i think i wont add reasoning theres too many monsters for reasoning and hitting micro cell with reasoning is not someting i want to happen Link to comment Share on other sites More sharing options...
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