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Blaze Hellstorm Dragon


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[spoiler=Effect]If this monster was Summoned by a card effect, the ATK and DEF of this monster is halved until the End Phase of your turn. This monster gains 100 ATK for each FIRE monster removed from play. When this monster is destroyed by battle, you can activate one of the following effects:

-Remove this monster from play. You gain 800 Life Points.

-Discard 3 cards from your hand. Your opponent loses 500 Life Points.

-Destroy all cards on the field. You and your opponent lose Life Points equal to the number of cards destroyed by this effect x100.

 

 

 

P.S. Post 3,300

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I think some of the effects are bit underpowered.

I'm not sure if there's a need for the atk halving for one turn. And 100 for every fire monster removed from play seems low. Why not the graveyard? Unless, you specifically wanted a card that could be used with macro deck, then that's cool. But one hundred still seems low, especially with the atk halving. Maybe keep one or the other as it is, but improve the remaining one? And besides, the base damage is pretty low as it is.

 

I like the idea of death effects, and an awesome variety to choose from too. The last effect is nice and balanced, unlike this judgment dragon bull that's going on, lol. I also like the first one; life gaining tends to be forgotten. 800 life points seems a little low...but I don't think it's necessarily underpowered or anything. But I definitely dislike the burn effect. 500 life point damage for a 3 card discard is waaaayyyy too low.

 

Lastly, I like the picture, I dunno, the holo didn't bother me too much, I just found it to be a nice faint overlay across the whole thing, including the dragon, but that's just me. Up to you, of course.

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