Predator_1 Posted July 13, 2008 Report Share Posted July 13, 2008 Effect: You can change the Attribute of this card in either players Main Phase. If it is DARK, increase the ATK and DEF by 600 points. If it is LIGHT, you can destroy 1 Spell or Trap Card in each of your Standby Phases. If it is EARTH, this card is uneffected by monster effects. If it is WIND, this card cannot be destroyed by result of battle. If it is FIRE, your opponent cannot switch the Positions of Monster Cards under his/her control. If it is WATER, this card can attack your opponents Life Points directly by decreasing the ATK by 1000 points. Link to comment Share on other sites More sharing options...
Dragon God Posted July 13, 2008 Report Share Posted July 13, 2008 think it should be higher lvl Link to comment Share on other sites More sharing options...
DarkAngel_XD_070695 Posted July 13, 2008 Report Share Posted July 13, 2008 pretty good raise the ATK and DEF a tiny bit...the pics awsome though Link to comment Share on other sites More sharing options...
cameronsdog Posted July 13, 2008 Report Share Posted July 13, 2008 I like the idea it should be 8 or 10 stars though Link to comment Share on other sites More sharing options...
Predator_1 Posted July 13, 2008 Author Report Share Posted July 13, 2008 Well, thats my favourite creation. I like it so much, cause you can change his ability in your own turn, and on the opponents turn. Thats cool Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted July 13, 2008 Report Share Posted July 13, 2008 id say raiden is ov'pw.......... too many good options to choose from... and the fact the it can change attribute during opponents turn made it almost indestructable...... Link to comment Share on other sites More sharing options...
Predator_1 Posted July 13, 2008 Author Report Share Posted July 13, 2008 maybe i should lower the ATK and DEF to 2000/2000 for example? Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted July 14, 2008 Report Share Posted July 14, 2008 add a cost to each effect......yes... lower the atk to 2100 down......and dont allow it to change attribute during opponents turn, it is already strong even only the changing effect during your turn... Link to comment Share on other sites More sharing options...
Predator_1 Posted July 14, 2008 Author Report Share Posted July 14, 2008 Well, if you play Yu gi oh TCG in real, you know how fast a monster is destroyed. I think that's okay, if i decrease the ATK to 2100. Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted July 14, 2008 Report Share Posted July 14, 2008 i played yugioh since it first came out in the US....... and still playing it.. Link to comment Share on other sites More sharing options...
silverlighted Posted July 14, 2008 Report Share Posted July 14, 2008 Don't make the effect allowable during your opponent's turn. I know you did that because it's cool and all, but the reality is that you can chain that effect to anything your opponent does in order to prevent this card from being destroyed.Example 1:Opponent flips Ryko.You say, ha! I'll chain this speed 2 monster effect to change Rayden's effect to change his element to earth, ha!Example 2:Opponent uses Dragon's Mirror, bwahaha, 5 headed dragon, attack!You say, before your battle phase, I'll change his element to Wind.Opponent, 2400 lp damage then!You say, my turn. Change to Dark. Smash Ground. Attack directly for 3000. Etc. But with that said, I'm not dissing you or anything. The card concept is really cool, but the effect has to be toned down somehow. Link to comment Share on other sites More sharing options...
Predator_1 Posted July 14, 2008 Author Report Share Posted July 14, 2008 Oh, you dont understand the card. The Main Phase is like the Standby-Phase: After drawing a card.So you can only change the attribute while turn starts. You cannot use it to conter a Spell Card or a monster attack. So that card isnt that hard. From where you will know what monster he summons, or what Spell Card your opponent will use??, you cant look into future.After opponent draws a card, you have to decide, "should I change or can it still how it is" Its just luck if you want to change to WIND for example and opponent wants to summon a stronger monster Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted July 14, 2008 Report Share Posted July 14, 2008 Give it a summoning condition. Link to comment Share on other sites More sharing options...
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