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Need help with Batteryman


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Well I have, what I think, is a pretty decent deck. I've studied the Batteryman cards a bit, and I tried them out. I went to a Hobby League today, and won the only duel I played. (Didn't have everything I needed before it was time to join.) I feel that it's playing a bit slow though, and there may not be enough drawing power to get everything I need. Suggestions anyone?

 

Monsters: 16

 

3 Batteryman AA

3 Marauding Captain

3 Micro Cell

2 Industrial Strength

3 Batteryman Charger

1 GoO

1 Snipe Hunter

 

Spells: 18

 

3 Battery Charger

2 Quick Charger

3 Short Circuit

2 Monster Gate

2 Lightning Vortex

1 Heavy Storm

1 Trade In

1 MST

1 Nobleman of Crossout

1 Foolish Burial

1 Fissure

 

Traps: 6

2 Portable Battery Packs

1 Torrential Tribute

1 Limit Reverse

1 Bottomless Trap Hole

1 Sakuretsu Armor

 

I know someone is going to say Solemn Judgment and Mirror Force, but I can't get either of those. Keeping that in mind, please help.

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You definitely need Inferno Reckless Summon. Then it's as simple as Special Summoning 1 AA, IRS the other 2 out, Short Circuit, attack for game. Also, another Trade-In for speed.

 

+3 IRS

+1 Trade In

-Nobleman

-Snipe (not too useful here)

-Sakuretsu

-Bottomless

 

With all the speed batteries are capable of, you really shouldn't need Bottomless or Sakuretsu.

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3 Batteryman-Industrial Type

3 Guardian of Order

1 the creator

3 batteryman charger

3 Batteryman AA

3 Batteryman Micro-Cell

1 Spirit Reaper

3 maurading captain

 

 

2 rota

1 Heavy Storm

1 Monster Reborn

1 Premature Burial

3 Inferno Reckless Summon

3 Battery Charger

3 short circuit

3 card of safe return

3 trade in

 

1 torrential tribute

3 Portable Battery Pack

 

 

liek i do with every bman deck i say make this as its the best build possible

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You definitely need Inferno Reckless Summon. Then it's as simple as Special Summoning 1 AA' date=' IRS the other 2 out, Short Circuit, attack for game. Also, another Trade-In for speed.

 

+3 IRS

+1 Trade In

-Nobleman

-Snipe (not too useful here)

-Sakuretsu

-Bottomless

 

With all the speed batteries are capable of, you really shouldn't need Bottomless or Sakuretsu.

[/quote']

 

The thing is, there are only three targets for Trade In, so I was thinking of keeping it at just one. I will try to get the IRS that I need, and add them in. As soon as I get them, I'll drop Nobleman, Snipe, and Bottomless. I'm going to keep Saku though, just in case. I was also thinking of dropping the Fissure for another Limit Reverse. Any thoughts on that?

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You definitely need Inferno Reckless Summon. Then it's as simple as Special Summoning 1 AA' date=' IRS the other 2 out, Short Circuit, attack for game. Also, another Trade-In for speed.

 

+3 IRS

+1 Trade In

-Nobleman

-Snipe (not too useful here)

-Sakuretsu

-Bottomless

 

With all the speed batteries are capable of, you really shouldn't need Bottomless or Sakuretsu.

[/quote']

 

The thing is, there are only three targets for Trade In, so I was thinking of keeping it at just one. I will try to get the IRS that I need, and add them in. As soon as I get them, I'll drop Nobleman, Snipe, and Bottomless. I'm going to keep Saku though, just in case. I was also thinking of dropping the Fissure for another Limit Reverse. Any thoughts on that?

 

I can agree with that. Sorry, I thought I saw 3 Industrials and not just 2, so 4 targets for Trade-in blah blah blah, but yeah. Anyway, Yeah, you should drop fissure for another Limit Reverse, as Short circuiting is your primary means of destruction, with Industrial as your secondary means.

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