vorrokhero1 Posted July 22, 2008 Report Share Posted July 22, 2008 Rules: 1. Must create 1 or more Warrior-type monster(s) or warrior based spells or traps. (must be usable)2. Spelling and ocg counts.3. no spamming4. you can use old cards.5. have fun...6.Edit: extended to 20 people.7. ends 8/8/08 or earlier Elegibility:anyone can enter Prizes: 1st place: 25 points and 3 reps2nd place: 10 points and 2 reps3rd place: 5 points and 1 rep4th place: 3 points 1.DeMeNTeD 2.Phantasy Dreamer 3.Chaos Master Ygo 4.allywayjack 5.Gennai 6.Dark Crokan80 7.Dragon God 8.monkeybuoy29.01alim10.saver98 11.D-lock12.Kobaar™ 13.Wombat 14.「tea.leaf」 15.The Dark Prince 16.Goatse92 17.magno18.hatchetman_354 19.Instinct20.Supreme Gamesmaster Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted July 23, 2008 Report Share Posted July 23, 2008 Entry reserved Is there a maximum number of cards we have to have? Link to comment Share on other sites More sharing options...
Phantasy Dreamz Posted July 23, 2008 Report Share Posted July 23, 2008 ..::..Reserved for Phantasy..::..can it be fusion/synchro/ritual?? EDIT:DISCLAIMER: i do not own the artwork used in my card.. Link to comment Share on other sites More sharing options...
Huntar! Posted July 23, 2008 Report Share Posted July 23, 2008 entry reserved.You can only Summon this card if you control at least 1 face-up Civilization monster. When this card is Summoned successfully, activate one of the following effects: •If there is already a Civilization monster's effect active on your side of the field, draw 1 card for each face-up Civilization monster you control. •As long as this card remains face-up, this effect can only be negated if this face-up card is removed from the field. Once per turn, you can Release 1 face-up Civilization monster you control to draw 1 card. When this card is Summoned successfully, activate one of the following effects: •If there is already a Civilization monster's effect active on your side of the field, Special Summon 1 Civilization monster from your Graveyard. •As long as this card remains face-up, this effect can only be negated if this face-up card is removed from the field or by the effect of another Civilization monster. As long as this card remains face-up, once per turn, you can inflict 450 damage to your opponent. When this card is Summoned successfully, activate one of the following effects: •If there is already a Civilization monster's effect active on your side of the field, you can destroy 1 non-Civilization monster your opponent controls. •As long as this card remains face-up, this effect can only be negated if this face-up card is removed from the field. As long as this card remains face-up, when 1 of your Civilization monsters battles a non-Civilization monster, destroy the monster with this effect without applying Damage Calculation. When this card is Summoned successfully, activate one of the following effects: •If there is already a Civilization monster's effect active on your side of the field, you can select 1 non-Civilization monster your opponent controls and move it to an unnoccupied Monster Card Zone on your side of the field. •This effect can only be negated if this face-up card is removed from the field or by the effect of another Civilization monster. As long as this card remains face-up, all Civilization monsters you control can activate their effects. Link to comment Share on other sites More sharing options...
allywayjack Posted July 23, 2008 Report Share Posted July 23, 2008 Entry Reserved Templar Knight Templar Knight Captain Link to comment Share on other sites More sharing options...
vorrokhero1 Posted July 23, 2008 Author Report Share Posted July 23, 2008 Entry reserved Is there a maximum number of cards we have to have? only one card. but if you want to make more, go ahead. can it be fusion/synchro/ritual?? yes. as long as its a warrior type Link to comment Share on other sites More sharing options...
Chaos Master Ygo Posted July 23, 2008 Report Share Posted July 23, 2008 ill join this ENTRY RESERVEDEDIT~~~heres mah card~~~http://img295.imageshack.us/img295/9018/78252ml6.jpg' alt='78252ml6.jpg'>[/center]http://i35.tinypic.com/xc3trc.jpg' alt='xc3trc.jpg'>[spoiler=effect for Cyber Keen Sword (Click here)]This card can only be equipped to a face-up "Samurai Warrior" or "Atlantis, The Cyber Samurai". The equipped monster gains 300 ATK. When the equipped monster destroys a monster as a result of battle your opponent discards 1 random card from his/her hand. If this card is destroyed by an effect of a Spell Card you may Special Summon 1 Warrior-Type monster from your hand. During battle between the equipped monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card. Zelda Cards:http://i37.tinypic.com/r1bcbm.jpg' alt='r1bcbm.jpg'>[/center]http://i36.tinypic.com/34q9p5k.jpg' alt='34q9p5k.jpg'>http://i36.tinypic.com/2wri877.jpg' alt='2wri877.jpg'>[[/center]"Elemental Hero Alchemist" + Elemental Hero Wizard"This monster cannot be Special Summoned except by Fusion Summon. When this card attacks a monster and sends it to the Graveyard you can add 1 "Skyscraper" Spell Card from your Graveyard to your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. [spoiler=Fusion Materials for "Elemental Hero Kid Mage"] Other cards:[/center]This card gets these effects, based on the number of "Elemental Hero" cards in your side of the field- 1+: This card cannot be destroyed by a card effect.- 2+: All "Elemental Hero" monsters on your side of the field gains 300 ATK points.- 3+: Once per turn By discarding 2 cards from your hand destroy 1 Spell or Trap cards on the field.- 4+: Once per turn, during your Main Phase, you can draw 1 card.- 5+: Destroy all Spell and Trap cards on the field. Old and New OCG was usedsome Holo by me and some are Jspamax's HoloAlmost all my Warrior Card were addedSpoilers were used13 Cards in all!If you counted 11 cards, Check the Spoilers^_^Hope You Liked My Warrior Cards ^_^- [(~CMY~)] Link to comment Share on other sites More sharing options...
vorrokhero1 Posted July 23, 2008 Author Report Share Posted July 23, 2008 nice cards bump. Link to comment Share on other sites More sharing options...
Hiroto Honda Posted July 23, 2008 Report Share Posted July 23, 2008 Entry reserved Link to comment Share on other sites More sharing options...
SymbolSword123 Posted July 23, 2008 Report Share Posted July 23, 2008 Heres my entry Link to comment Share on other sites More sharing options...
Dark Crokan80 Posted July 23, 2008 Report Share Posted July 23, 2008 Entry Reserved Link to comment Share on other sites More sharing options...
Lucas Maximus Posted July 23, 2008 Report Share Posted July 23, 2008 Entry reserved. EDIT: Card Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 Warrior-Type monsters in your Graveyard from play. Once per turn, by discarding 1 card from your hand, you can use 1 of the following 3 effects:- Add 1 card from your Deck to your Graveyard.- Add 1 card from your hand to your Graveyard.- Special Summon 1 monster in your Graveyard in face-up Attack Position. Link to comment Share on other sites More sharing options...
Dark Crokan80 Posted July 23, 2008 Report Share Posted July 23, 2008 OK. I've prepared a Variety of cards for you to inspect: Link to comment Share on other sites More sharing options...
Dark Crokan80 Posted July 23, 2008 Report Share Posted July 23, 2008 (Oops! Ignore tht Elemental Hero. I got the wrong one there) Link to comment Share on other sites More sharing options...
Dragon God Posted July 23, 2008 Report Share Posted July 23, 2008 here they are Link to comment Share on other sites More sharing options...
HelioSpark Posted July 23, 2008 Report Share Posted July 23, 2008 my card:I made it to celebrate my 1000th post Link to comment Share on other sites More sharing options...
vorrokhero1 Posted July 25, 2008 Author Report Share Posted July 25, 2008 nice holo. Link to comment Share on other sites More sharing options...
Monkey Posted July 25, 2008 Report Share Posted July 25, 2008 heres my entry This card can only be Special Summoned by removing from play 1 Machine-type monster and 1 Warrior-type monster from your Graveyard. Once per turn, roll a six-sided dice. Activate the following effect:1-Destroy 1 monster on your side of the field.2-Destroy 1 monster on your opponent's side of the field.3-Special Summon 1 "Annihilator Token" (Machine-type/Dark/Level 2/ATK 1000/DEF 1000) to your opponent's side of the field in face-up Attack Position. As long as there is a "Annihilator Token" on your side of the field, you must attack an "Annihilator Token". This card cannot be used as a Tribute for a Tribute Summon (or Set) and cannot change its battle position.4-Special Summon 1 "Annihilator Token" to your side of the field with the same effects.5-Destroy all cards on your side of the field.6-Destroy all cards on your opponents side of the field. Link to comment Share on other sites More sharing options...
01alim Posted July 25, 2008 Report Share Posted July 25, 2008 Count me in, and here's my entry: Link to comment Share on other sites More sharing options...
saver98 Posted July 25, 2008 Report Share Posted July 25, 2008 Link to comment Share on other sites More sharing options...
D-lock Posted July 25, 2008 Report Share Posted July 25, 2008 I'll enter. I'll post my card momentarily... EDIT: Card 1: EDIT:Card 2: EDIT:Card 3: Link to comment Share on other sites More sharing options...
vorrokhero1 Posted July 25, 2008 Author Report Share Posted July 25, 2008 nice cards ^ THERES ONLY 4 SPOTS LEFT!!!HURRY. Link to comment Share on other sites More sharing options...
Dwhale Posted July 25, 2008 Report Share Posted July 25, 2008 This card cannot be Special Summoned. When this card is Normal Summoned successfully, flip all face-down Spell and Trap Cards on the field face-up. Then, destroy all face-up Spell Cards on the field. For each Spell Card destroyed by this cards effect, this card's ATK is increased by 800 points. All face-up Trap Cards are then fliped face-down. Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted July 25, 2008 Report Share Posted July 25, 2008 I'll enter. Link to comment Share on other sites More sharing options...
HelioSpark Posted July 25, 2008 Report Share Posted July 25, 2008 vorrokhero, I just wanted to point out that I entered earlier, but my name was never added to the list Link to comment Share on other sites More sharing options...
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