Jump to content

Illusions of Reality {4/50}


Judαs

Recommended Posts

[align=center]This set utilizes a new subtype of monsters called Illusion monsters. These monsters cannot be Normal Summoned, but they can be Set or Special Summoned instead. Most cannot be selected as Attack Targets, and instead of being destroyed are removed from play once certain conditions are met. They are cyan in colour.

 

First comes a booster I made myself. I ripped the symbols from this picture, ripped the magic circle from here and rendered and recolored Wall of Illusion. This is my first proper booster pack, actually.

 

IllusionsofReality.png

 

Rate and comment please :p[/align]

 

[align=center]2r2b19x.jpg

Picture and holosheet made completely by me[/align]

 

[justify]This card cannot be Normal Summoned. You can Special Summon this card instead of conducting your Normal Summon for the turn. This card is treated as a Normal Monster and cannot be selected as an Attack Target. When a monster from your side of the field is sent to the Graveyard as a result of battle, put a Rebirth Counter on this card (max. 3). Remove 3 Rebirth Counters from this card to Special Summon 1 "Angel Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 2000) in Defense Position and remove this card from play.[/justify]

 

[align=center]fz4rqf.jpg

Picture made completely by me[/align]

 

[justify]This card can be used as any token.[/justify]

 

[align=center]87098gy1.jpg

Picture by me except the magic circle[/align]

 

[justify]This card can only be equipped to an Illusion monster. As long as the equipped monster remains face-up on the field, the effects of cards that target the equipped monster are negated. If another Illusion monster on your side of the field is attacked, you may Release the equipped monster to negate the attack. When this card is is sent to the Graveyard as the result of a card effect, the equipped monster is removed from play.[/justify]

 

[align=center]1y1kbt.jpg

Picture © sakimichan of deviantART[/align]

 

[justify]This card cannot be Normal Summoned. You can Special Summon this card instead of conducting your Normal Summon for the turn, but Tributes are needed for monsters of Level 5 or higher. This card is treated as a Normal Monster and cannot be selected as an Attack Target. As long as this card is on the field, every time your opponent attacks with a Beast/Beast-Warrior-Type monster, he/she must flip a coin. If tails, negate the attack. At the end of the turn, show your hand to your opponent and put 1 Spell Counter on this card for each Spell and Trap Card in your hand. When there are 6 Spell Counters on this card, remove this card and all other Illusion monsters on your side of the field from play.[/justify]

 

[align=center]2uyht9z.jpg

Picture © getty of deviantART[/align]

 

[justify]This card cannot be Normal Summoned. You can Special Summon this card instead of conducting your Normal Summon for the turn. This card is treated as a Normal Monster and cannot be selected as an Attack Target. Put 1 Spell Counter on this card each time you or your opponent activates a Spell Card (max. 4). Increase the ATK of this card by 400 for each Spell Counter on it. When there are 4 Spell Counters on this card, remove this card from play.[/justify]

 

What do you think? Comments please ^_^

 

[spoiler=fycy93.jpg Alpha version of this card]

2zibsqg.jpg

 

9sse1g.jpg

 

 

[spoiler=fycy93.jpg Current set planning]

IOR-001 Water Enchantress

IOR-002 Mystical King of the Skies

IOR-003 Dark Magic

IOR-004 Moonlight Elf

IOR-005 Succubus Dark Magician Girl

IOR-006 Dream Ninja

IOR-007 Mind Power

IOR-008 Hypnotic Charmer

IOR-009 The Great Wall of Illusion

IOR-010 Fog Jar

IOR-011 Hallucination

IOR-012 Clone

IOR-013 Eternal Sleep

 

IOR-0XX Angel Token

 

 

Link to comment
Share on other sites

interesting' date=' but the green seems a bit bright. :P you could always lower that...

 

Anywho, I like the idea but I am not jumping out of my seat for it, you know?

 

I would rate it an 8.3/10.

[/quote']

 

Thanks anyway, I myself do not consider it that great as the effect is messed up because of hurrying. I'll take blue as a color next time :p

Link to comment
Share on other sites

I like the first recoloring' date=' and the idea of an Illusion Monster, but don't use italisize (not sure how to spell that) your work, you know, [i']like this[/i]. Without that, I think this would be a good style of monster.

 

Oh, actually I intended to make a set, so I felt very lazy too do all that :p

To cover that up, I put the line that they would be treated as normal monsters.

 

Thanks for the comments, everyone.

 

Oh, one thing: italicize I think that's how it's spelt.

Link to comment
Share on other sites

So these "Illusion" monsters' basic effect is that they are treated as Normal Monters & cannot be attacked

 

And they can only be set or normal summoned ^_^

 

Enchantress ?

 

0ops' date=' you got me there ^_^;

But personally I think Enchanter is stll better...

 

I love it! But, wouldn't it be Water

 

Nope, WATER is an Attribute while Aqua is a type ^_^

 

EDIT: New card added, please look! ^_^

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...