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My very own 400th post celebration. To put the top on recent things, a new subtype!!!


Luna Lovegood

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So I know 400 isn't that much, but for me, it's a landmark. Now some people may know that I have been making dark spellcasters. Well this is really a combination of all of them with a new subtype. Now, just so you read this [ and it's not to long] everything will be in spoilers. So without further adue, drumroll please, My new subtype! NECROMANCER!!!!!!!

[spoiler=Necromancers]

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FLIP: Special Summon 1 Zombie-Type monster from your Graveyard. When this card is destroyed and sent to the Graveyard, Special Summon one 'Necromancer-King of the Dead' from your hand or deck. This card cannot be face-down. This card must be played in-front of your monster zones. The monster behind this card cannot attack or be attacked.

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This card cannot be face-down. This card must be played in-front of your monster zones. The monster behind this card cannot attack or be attacked. This card cannot be normal summoned or set. This card can only be special summoned by the effect of 'Necromancer of the Dark'. When this card attacks, you can pay 500 Life Points and special summon one Zombie-Type level 3 or lower monster from your graveyard. Pay 500 Life Points in the End Phase of your turn or remove from play this card. Tribute this card and two other Zombie-Type monsters to summon 'Necromancer Lord, God of the Dead' from your hand or deck.

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This card cannot be face-down. This card must be played in-front of your monster zones. The monster behind this card cannot attack or be attacked. This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of 'Necromancer-King of the Dead'. This cards ATK is equal to the combined attack of the two Zombie-Type monsters you Tributed and 'Necromancer-King of the Dead'. This card cannot be destroyed by monster effect. Any battle damage involving this card is 0. Once per turn, you can Special Summon 1 level 5 or lower Zombie-Type monster from your Graveyard.

 

[spoiler=Underworld]

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This card cannot be face-down. This card must be played in-front of your monster zones. The monster behind this card cannot attack or be attacked. This card's attribute is also treated as 'Zombie'. This card cannot be Special Summoned or Set. This card requires 3 DARK Zombie-Type monsters to Tribute Summon it. If this card is in face-up defense position, destroy it. This card is unaffected by spells. If this card attacks your opponent directly, destroy up to 2 LIGHT monsters on the field. Pay 500 Life Points per monster destroyed by this effect. This card gain 100 ATK for every monster destroyed by this effect. Once per turn, you may tribute 1 level 7 or higher DARK monster on your side of the field to destroy 1 monster your opponent controls. Once per turn, you may pay 1000 Life points to give this card 300 ATK. If this card has the lowest ATK on your side of the field, destroy it. This card cannot be removed from play. If it would be removed from play, send it to your Graveyard. This card cannot be destroyed by a DARK monster. This card cannot be sent to the Graveyard from your hand. If this card is the target of a trap that would destroy it, you may switch the target to another monster on your side of the field.

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This card cannot be face-down. This card must be played in-front of your monster zones. The monster behind this card cannot attack or be attacked. This card cannot Summoned or Set. This card can only be Advanced Summoned be Releasing 3 Level 5 or higher Zombie-Type monsters from you side of the field. This card can be used to Advanced Summon 'Grim Reaper' ignoring Summoning conditions. This card's battle position can only be changed by the effect of 'Underworld Defense'. This card can attack while in defense position. If you activate this effect, this monsters ATK becomes equal to half this monsters DEF. If this card is in Defense Position, place one 'Defense Counter' on this card during your End Phase. If this card has 3 'Defense Counter's' on it, destroy this card.

 

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I really don't like these- they're way too overpowered on top of supporting Zombies which are rising in the meta. Even though they are Special-Summon exclusive, their Summoning conditions are way too easy to pull off. You have some OCG errors on all of these cards, and the glaring error is on your first card. Apparently it can't be face-down, but it has a FLIP effect. I also think this subtype is too unrealistic as you play the cards outside of your Monster card zones.

 

I think people on these forums have a problem with creating their own subtypes and then giving them whack abilities. "I made this so it has to be super unique!"

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i like the cards very good job i like the grim reaper the most but thay are all great job !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

8/10

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