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Mercenary Support Contest EXTENDED


Skarlet

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Before you progress in reading this, by posting cards here you give me permission to use your cards in my Mercenary set.

 

As some of you may be aware I have made Mercenary monsters: your objective is to make some support, here is the link to my mercenaries http://forum.yugiohcardmaker.net/showthread.php?tid=57853 ( I will also accept mercenary monsters for bonuses in your score as judged by me)

 

here are the details

Cards must have circulation First edition

Card ID: TTHB EN0XX (XX = numbers of your choice, prefferably higher the 11)

 

You must make one of the following combinations:

1 Spell and 1 Trap

2 Spells

2Traps

 

if you make a mercenary monster for bonus points with judging just make a Normal monster with the followinf differences

After that monsters type put / Mercenary, and type an effect not a discription, the effect must start with:

 

This card can be Special Summoned any time you could Normal Summon a card. When this card is special summoned by its effect both players may pay multiples of 1000 Lifepoints, which ever player pays the most gains control of this card, which ever player pays the least gains Lifepoints equal to the amount they payed. (I will pay to have any cards I will use recoloured)

 

1st place 3 reps

2nd place 2 reps

3rd place 1 rep

contest ends tommorow (may change due to reasons beyond my control.)

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Entry reserved ^_^

EDIT: Here are my cards ^_^

[align=center]

Bonus Card - A Mercenary

 

1zno5m1.jpg[/align]

 

[justify]This card can be Special Summoned any time you could Normal Summon a card. When this card is Special Summoned by its effect both players may pay multiples of 1000 Life Points, which ever player pays the most gains control of this card, which ever player pays the least gains Life Points equal to the amount he/she paid. As long as this card remains face-up on the field, your opponent must pay 400 Life Points each time he/she activates a Spell Card.[/justify]

 

[align=center]Entry Card - A Spell Card

 

87098lz9.jpg[/align]

 

[justify]Return all Mercenary monsters on the field to their owner's hands. Each players who controlled a Mercenary monster gains 1000 Life Points. As long as this card remains face-up on the field, Mercenary monsters cannot be Summoned.[/justify]

 

[align=center]Entry Card - A Trap Card

 

87098my6.jpg[/align]

 

[justify]This card cannot be activated during your opponent's turn. Increase the ATK of all Mercenary monsters on your side of the field by 1000 points till the End Phase. Shift control of all Mercenary monsters on your side of the field to your opponent during your opponent's next Standby Phase.[/justify]
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