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Fantasy Creatures Contest (Done)


wesleypeterson

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Only 7 people may enter the contest, and reserving entries is okay.

 

The Rules:

 

Each entrant must make one spell, one monster, and one trap card that staple each other(example below). These cards must be Fantasy/Mystical Creature Related.(Unicorn, Vampire, Werewolf, Water Kappa ect.)

 

Example of Staple: Harpie Lady + Elegant Egotist = Harpie Lady Sisters.

 

Prizes:

1st Place : 3 Reps

2nd Place : 2 Reps

3rd Place : 1 Rep

 

This contest Will end Thursday, the 7th.

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Entry Reserved

EDIT: here are my cards but ill post my staple card later....

Monster: 1

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 DARK Monsters in your Graveyard from play. If this card was removed from play by a card effect Special Summon this card on your next Stanby Phase. By Releasing 1 Level-5 or higher DARK Monster on your side of the field, Special Summon 1 "Caius the Shadow Monarch" from your hand or Deck. Increase the ATK of the Special Summoned Monster by 300. If "Caius the Shadow Monarch" is removed from play, Special Summon 1 Level 4 or lower DARK Monster from your hand instead.

 

Spell Card: 1

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Activate only by sending 1 face-up "Dimensional Fissure " on your side of the field to the Graveyard. Any monster sent to the Graveyard is removed from play instead. When a monster on the field is removed from play by an effect of a card (except this card), place 1 Vortex Counter on this card. By removing 5 Counters from this card Special Summon 3 Level 4 or lower removed from play monsters. By Tributing this card and paying 800 Life Point's, Special Summon 1 "Dragon of the Knight Emperor" from your Deck.

 

Trap Card: 1 (Effect taken from a monster card i made)

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This card can only be activated When a monster(s) is removed from play, place 1 Ray Counter on this card for every monster(s) removed from play. At the End Phase of the turn this card was activated remove all Ray Counter(s) from this card, activate the appropriate effect based on the number of Ray Counter(s) you removed.

1. Increase the ATK of all monsters on your side of the field by 300.

2. Special Summon 1 Level 4 or lower removed from play monster.

3. Draw 2 cards.

4.Summon 1 “Light Ray Token" (Warrior-Type/LIGHT/Level 1/ATK 0/DEF 0) in Attack Position. If the "Light Ray Token" is selected as an attack target, destroy all Spell and Trap cards on the field. After applying the effect of this card destroy this card.

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