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We are the Elite Card Makers what we do is make awesome card and help each other out with cards. In this forum we can post are card and get advice and also talk about how to help others. We will also have weekly contest when we get enough members.

[spoiler=[b]Members[/b]] 1. Minatocloud

2. csaman3

3. GHawkXIII

4. Proto

5. justin90808

6. 4tutoralcom

7. Ultimate Ryan

8. CoryDarkstar

9. onwhells

10. DeMeNTeD

11. blackblade

12. Kyroid

13. Icyblue

14. zack12354

15. Sayaka

16. tuffguy1992

 

[spoiler=[b]Specialty[/b]] Warriors

1.Minatocloud

2.Proto

3.Kyroid

 

Dragon

1.justin90808

2.CoryDarkStar

3.blackblade

4.onwheels

5.csaman3

 

Spellcaster

1.zack12354

 

Fiend

1.DeMeNTeD

2.tuffguy1992

 

Fairy

1.Sayaka

 

Winged Beast

1.

 

Sea Serpants

1.GHawk XIII

 

Machine

1.Icyblue

 

Pyro

1.Ultimate Ryan

 

Card Rater

1.4tutoralcom

 

Anything else I cant think of!!!!

 

 

*TO ENTER*

1.Post a card of yours on the club and I'll look at it.

 

 

Heres mine!!

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I'll join but my card maker is acting up on me so i'll post the info.

Jericho The Lost Dragon

Syncro /effect

light

10 star

dragon/syncro/effect

[1 Tuner monster + 1 non-Tuner ]monster(s)

By discarding a card from your hand your opponent shows his/hers hand and keeps it shown until the end of the turn. Instead of attacking a monster on the field you may attack a monster in your opponents hand.

3000 attacck 2100 defense

http://bestgamewallpapers.com/files/lineage-2-chronicle-4/dragons-lair.jpg = pic

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning 5 DARK monsters from removed from play to your Graveyard. When this card is Special Summoned it is destroyed and placed outside of the Graveyard (It is not removed from play). As long as this card is outside of the Graveyard each player tosses a coin during their Standby Phase and applies the appropriate effect

-Heads - The turn player cannot activate Spell Cards until their opponent's next End Phase.

-Tails - The turn player cannot activate Trap Cards until their opponent's next End Phase.

As long as this card is outside of the Graveyard each player rolls a die during their End Phase.

-1 - All face-up WATER monsters are destroyed.

-2 - All face-up WIND monsters are destroyed.

-3 - All face-up EARTH monsters are destroyed.

-4 - All face-up FIRE monsters are destroyed.

-5 - All face-up LIGHT monsters are destroyed.

-6 - All face-up DARK monsters are destroyed.

As long as this card is outside of the Graveyard you can discard 2 cards, select 1 card from your Deck and place it outside of the Graveyard (It is not removed from play).

 

 

Good enough?

Image credit -

Original Render - Found on google

Background by me

 

-Ryan

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