EHERO Andrew Posted August 8, 2008 Report Share Posted August 8, 2008 © = Common® = Rare(S) = Super(U) = Ultra(UL) = Ultimate(ST) = Secret 1 (?) = All the same rarity Monsters:3 Elemental Hero Voltic (ST)3 Elemental Hero Heat (S)3 Elemental Hero Neos Alius (UL)(UL)(S)3 Elemental Hero Captain Gold (U)®®2 Elemental Hero Prisma (U)1 Elemental Hero Stratos (U) Spells:3 Skyscraper (S)(S)®3 Dimensional Fissure ©3 Shrink (U)3 Emergency Call ©2 Righteous Justice ©2 D.D.R.-Different Dimension Reincarnation © Traps:3 Macro Cosmos ©3 Dark Bribe (U)3 Bottomless Trap Hole ©1 Mirror Force (U) Link to comment Share on other sites More sharing options...
Guest Posted August 8, 2008 Report Share Posted August 8, 2008 Macro not at 2 is really pro..... Link to comment Share on other sites More sharing options...
Void Old Posted August 8, 2008 Report Share Posted August 8, 2008 Post the categorical numbers. 3 Captain Golds is always bad but is terribad when you have no Skyscrapers. Illegal 35 card deck is illegal. Bribes over Solemns is pro. Pure E-Hero rosters are pro. Bad deck is bad. Link to comment Share on other sites More sharing options...
EHERO Andrew Posted August 8, 2008 Author Report Share Posted August 8, 2008 Oops, I forgot to write Skyscraper down. I do use Skyscraper so you know. You think it's still bad? Solemns are not very helpful to me... All it does it make me lose quicker. Also, when you guys say "is pro", does that mean, "is professional"? Link to comment Share on other sites More sharing options...
Void Old Posted August 8, 2008 Report Share Posted August 8, 2008 You still need 2 more cards. ;) By pro we mean [sarcasm]professional[/sarcasm]. Anyway, decks with nothing but E-Heroes tend to do poorly is what I meant, and Bribes are likely to have you lose faster than Solemns. Link to comment Share on other sites More sharing options...
EHERO Andrew Posted August 8, 2008 Author Report Share Posted August 8, 2008 No, it's now 41 cards. 15 Monsters + 16 Spells + 10 Traps = 41 cards total. You don't see the big picture do you? MACRO!!! Everything in the grave gets removed... Voltic brings my Heroes back, especially Heat, my oppoenent can't summon DAD or JD bc all his monsters are removed, and it acts as a Little City deck. Besides, I don't have any Solemns anymore. And WTH is this, "Bribes are likely to have you lose faster than Solemns"? You halve your Life Points 3x. HELLO!!! That goes down to 1000 LP or less, in other words, you're screwed... Just bc Solemns work for you, doesn't mean it works for everybody. You think Heroes do badly bc you don't know how to play them right. Heat = The Powerhouse HeroVoltic = The Hero that returns my Heroes from RFPCap. Gold = The Skyscraper searcher and Powerhouse HeroStratos = The Hero searcherNeos Alius = Another Powerhouse HeroPrisma = Semi-Powerhouse Hero E-Heroes are not all about Jaden strategies. Link to comment Share on other sites More sharing options...
Guest Posted August 8, 2008 Report Share Posted August 8, 2008 Macro is usually a dead card and is slower then D. Fissure, your build should use 3/2 D. Fissure/Macro Link to comment Share on other sites More sharing options...
Sixty Posted August 8, 2008 Report Share Posted August 8, 2008 By pro, they mean "[pro]bably not a good idea." Link to comment Share on other sites More sharing options...
EHERO Andrew Posted August 8, 2008 Author Report Share Posted August 8, 2008 Oh come on, THINK about it! Now Voltic can be of good use! Ex: Voltic inflicts damage (Skyscraper, Shrink, Direct attack, w/e), Special Summon another removed Hero and attack again in the same Battle Phase! Now tell me that is not a good deal!!! Imagine 2 Voltics were removed. Voltic inflicted direct damage (let's say) with 1000 ATK; SpSummon Voltic, direct 1000 damage, SpSummon another Voltic; another 1000 damage; and SpSummon Heat (ATK=2400) and 2400 damage = 5400 DIRECT DAMAGE!!! To me, that's a good deal. That's also why i use Shrink and Skyscraper to help strengthen Voltic. Get it? Link to comment Share on other sites More sharing options...
BulletMan Posted August 8, 2008 Report Share Posted August 8, 2008 I get the point but...what would you use for a side deck? Link to comment Share on other sites More sharing options...
EHERO Andrew Posted August 8, 2008 Author Report Share Posted August 8, 2008 Undecided.... There wouldn't be any point to side Shadow & Light-Imprisoning Mirrors since everything in the Grave gets removed, and bc DAD and Lightsworm strongly depend on the Graveyard. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 8, 2008 Report Share Posted August 8, 2008 This deck is frankly terrible, you have no way to deal with big threats if you dont get skyscraper. Saying Macro stops DAD and glad beasts is in fact incorrect. Glad beasts will rip through this like tissue paper. Also you are not guarnteed to get macro/d fissure in the first hand. Also not running Return from the different dimension is pro Link to comment Share on other sites More sharing options...
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