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Macro City (HOTDD Remake)


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© = Common

® = Rare

(S) = Super

(U) = Ultra

(UL) = Ultimate

(ST) = Secret

 

1 (?) = All the same rarity

 

Monsters:

3 Elemental Hero Voltic (ST)

3 Elemental Hero Heat (S)

3 Elemental Hero Neos Alius (UL)(UL)(S)

3 Elemental Hero Captain Gold (U)®®

2 Elemental Hero Prisma (U)

1 Elemental Hero Stratos (U)

 

Spells:

3 Skyscraper (S)(S)®

3 Dimensional Fissure ©

3 Shrink (U)

3 Emergency Call ©

2 Righteous Justice ©

2 D.D.R.-Different Dimension Reincarnation ©

 

Traps:

3 Macro Cosmos ©

3 Dark Bribe (U)

3 Bottomless Trap Hole ©

1 Mirror Force (U)

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No, it's now 41 cards. 15 Monsters + 16 Spells + 10 Traps = 41 cards total. You don't see the big picture do you? MACRO!!! Everything in the grave gets removed... Voltic brings my Heroes back, especially Heat, my oppoenent can't summon DAD or JD bc all his monsters are removed, and it acts as a Little City deck. Besides, I don't have any Solemns anymore. And WTH is this, "Bribes are likely to have you lose faster than Solemns"? You halve your Life Points 3x. HELLO!!! That goes down to 1000 LP or less, in other words, you're screwed... Just bc Solemns work for you, doesn't mean it works for everybody. You think Heroes do badly bc you don't know how to play them right.

 

Heat = The Powerhouse Hero

Voltic = The Hero that returns my Heroes from RFP

Cap. Gold = The Skyscraper searcher and Powerhouse Hero

Stratos = The Hero searcher

Neos Alius = Another Powerhouse Hero

Prisma = Semi-Powerhouse Hero

 

E-Heroes are not all about Jaden strategies.

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Oh come on, THINK about it! Now Voltic can be of good use! Ex: Voltic inflicts damage (Skyscraper, Shrink, Direct attack, w/e), Special Summon another removed Hero and attack again in the same Battle Phase! Now tell me that is not a good deal!!! Imagine 2 Voltics were removed. Voltic inflicted direct damage (let's say) with 1000 ATK; SpSummon Voltic, direct 1000 damage, SpSummon another Voltic; another 1000 damage; and SpSummon Heat (ATK=2400) and 2400 damage = 5400 DIRECT DAMAGE!!! To me, that's a good deal. That's also why i use Shrink and Skyscraper to help strengthen Voltic. Get it?

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This deck is frankly terrible, you have no way to deal with big threats if you dont get skyscraper. Saying Macro stops DAD and glad beasts is in fact incorrect. Glad beasts will rip through this like tissue paper. Also you are not guarnteed to get macro/d fissure in the first hand. Also not running Return from the different dimension is pro

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