StevenBray Posted August 11, 2008 Report Share Posted August 11, 2008 This is my latest card, and could you all please comment on this card and on this one too http://forum.yugiohcardmaker.net/thread-61425.html. Thanks This card is also treated as a Spellcaster-Type monster. This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card. Once per turn, you can put 1 Spell Counter on this card (max. 5). Depending on the number of Spell Counters on this card, apply the appropriate effect: 1 - This card gains 400 ATK. 2 - Once per turn, by sending the top card from your Deck to the Graveyard, randomly select 1 card from your opponent's hand and send it to the Graveyard. 3 - During your Battle Phase, neither player can activate Trap Cards. 4 - During your Battle Phase, your opponent cannot activate Trap Cards. 5 - Apply all the above effects. Image: http://i292.photobucket.com/albums/mm14/rikusuka/Darkness/kukudm_06.jpg Link to comment Share on other sites More sharing options...
Guest Star Posted August 11, 2008 Report Share Posted August 11, 2008 Ridiculously overpowered. You can keep using the 2 - effect until your opponent has no cards in their hand. 4/10 because it's ridiculously overpowered. Link to comment Share on other sites More sharing options...
overdragon12 Posted August 11, 2008 Report Share Posted August 11, 2008 the fifth choice is to powerfull, add the ability to remove spell counters to gain a desired effect instead of unlocking all of them. nice card otherwise, great pic!! 8.5/10 =D Link to comment Share on other sites More sharing options...
StevenBray Posted August 11, 2008 Author Report Share Posted August 11, 2008 The card has been changed to make it less OP (even though the effect still probobly makes it OP). So look at it again and comment again please. Link to comment Share on other sites More sharing options...
Sayaka Posted August 11, 2008 Report Share Posted August 11, 2008 Just the last point (5) is owerpowered...however...nice card...wonderfull pic...I'll give you a Rep point for this...good job Link to comment Share on other sites More sharing options...
Yogg-Saron Posted August 11, 2008 Report Share Posted August 11, 2008 Seems pretty good.I notice the 1st edition though, you might want to take it out unless you can somehow get a gold sticker on the card. Link to comment Share on other sites More sharing options...
Strikenmist Posted August 11, 2008 Report Share Posted August 11, 2008 Overpowered but good 8/10 Link to comment Share on other sites More sharing options...
Death Metal Posted August 11, 2008 Report Share Posted August 11, 2008 The pic is a epic win...the card is so-so 8/10 Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted August 12, 2008 Report Share Posted August 12, 2008 I agree with the fifth choice being overpowered. Not bad aside.8/10 Link to comment Share on other sites More sharing options...
Dr. 23 Posted August 12, 2008 Report Share Posted August 12, 2008 a bit over-powered but nice card Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted August 12, 2008 Report Share Posted August 12, 2008 Cool image. Tad overpowered. Not bad... 8.5/10 8) Link to comment Share on other sites More sharing options...
RedRecker Posted August 12, 2008 Report Share Posted August 12, 2008 Ok, apologies if I'm wrong on this but doesn't its first effect cancel out its other effects? If it says "This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card" and then says "Once per turn, you can put 1 Spell Counter on this card" doesn't that mean its trying to increase the number of Spell Counters on it but can't because of its first effect? That's how I interpret it but you might want to confirm with someone else as well. If this is true then you could just change the effect to "The number of Spell Counters on this card can only be changed by this card's effect" whether or not that suits OCG I'm not 100% sure, but something along those lines might work better. Effect number is still overpowered. I reckon to tone it down a bit you could change 5 to "Remove all Spell Counters from this card". That way you can't end up with a card with 4 simultaneous effects, and with them all active 3 would nulify 4 anyways. Overall though, great effort. I like the name, the picture and the overall idea, just needs some tweaking here and there. Oh and if you want a score I'll give you a 7/10. Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted August 12, 2008 Report Share Posted August 12, 2008 RedRecker has a good point. That does need to be changed. Kudos to you! :D Link to comment Share on other sites More sharing options...
Spire Posted August 12, 2008 Report Share Posted August 12, 2008 A little oeverpowered, 8.6/10. Link to comment Share on other sites More sharing options...
unsubscribed Posted October 8, 2008 Report Share Posted October 8, 2008 This is my latest card' date=' and could you all please comment on this card and on this one too http://forum.yugiohcardmaker.net/thread-61425.html. Thanks [img']http://img371.imageshack.us/img371/4460/4196nj8.jpg[/img] This card is also treated as a Spellcaster-Type monster. This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card. Once per turn, you can put 1 Spell Counter on this card (max. 5). Depending on the number of Spell Counters on this card, apply the appropriate effect: 1 - This card gains 400 ATK. 2 - Once per turn, by sending the top card from your Deck to the Graveyard, randomly select 11 cards from your opponent's hand and send it to the Graveyard. 3 - During your Battle Phase, neither player can activate Trap Cards. 4 - During your Battle Phase, your opponent cannot activate Trap Cards. 5 - Apply all the above effects. Image: http://i292.photobucket.com/albums/mm14/rikusuka/Darkness/kukudm_06.jpg[/qyour card rocks it fuckin rocs and the pictures you get 11/10if i was you i would make dragons becase you can over do em and it dont matterdragons rulesighned,unsubscibedCard Maker Search Member List Calendar Help -------------------------------------------------------------------------------- Current time: 10-08-2008, 03:13 PM Welcome back, unsubscribed. You last visited: Today, 07:11 AM (User CP — Log Out)Open Buddy List View New Posts | View Today's Posts | Private Messages (Unread 0, Total 0) -------------------------------------------------------------------------------- Yugioh Card Maker Forum / Custom Cards / Realistic cards / Sieghart, the Magical Swordsman Thread Rating: 1 Votes - 5 Average 1 2 3 4 5 Threaded Mode | Linear Mode Sieghart, the Magical Swordsman 08-11-2008, 02:59 PM (This post was last modified: 08-11-2008 03:16 PM by StevenBray.) Post: #1 StevenBray The Christmas Duellist Posts: 1,903Joined: Jun 2007 Reputation: 37 Points: 68 Sieghart, the Magical Swordsman This is my latest card, and could you all please comment on this card and on this one too http://forum.yugiohcardmaker.net/thread-61425.html. Thanks This card is also treated as a Spellcaster-Type monster. This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card. Once per turn, you can put 1 Spell Counter on this card (max. 5). Depending on the number of Spell Counters on this card, apply the appropriate effect: 1 - This card gains 400 ATK. 2 - Once per turn, by sending the top card from your Deck to the Graveyard, randomly select 1 card from your opponent's hand and send it to the Graveyard. 3 - During your Battle Phase, neither player can activate Trap Cards. 4 - During your Battle Phase, your opponent cannot activate Trap Cards. 5 - Apply all the above effects. Image: http://i292.photobucket.com/albums/mm14/...udm_06.jpg 08-11-2008, 03:01 PM Post: #2 [star] Enter the Psychic Era Posts: 4,936Joined: Jun 2007 Reputation: 129 Points: 1058 RE: Sieghart, the Magical Swordsman Ridiculously overpowered. You can keep using the 2 - effect until your opponent has no cards in their hand. 4/10 because it's ridiculously overpowered. -------------------------------------------------------------------------------- 08-11-2008, 03:01 PM Post: #3 overdragon12 Total Monkey Pwnage Posts: 196Joined: Sep 2007 Reputation: 4 Points: 185 RE: Sieghart, the Magical Swordsman the fifth choice is to powerfull, add the ability to remove spell counters to gain a desired effect instead of unlocking all of them. nice card otherwise, great pic!! 8.5/10 =D --------------------------------------------------------------------------------MY POST GRAMMAR SUCKS!!! DEAL WITH IT!!!have a nice day =P _______________________________________________ Click here to feed me a Star Fruit!Get your own at Flyffables! 08-11-2008, 03:16 PM Post: #4 StevenBray The Christmas Duellist Posts: 1,903Joined: Jun 2007 Reputation: 37 Points: 68 RE: Sieghart, the Magical Swordsman The card has been changed to make it less OP (even though the effect still probobly makes it OP). So look at it again and comment again please. 08-11-2008, 03:19 PM Post: #5 Sayaka Advanced Member Posts: 383Joined: Aug 2008 Reputation: 13 Points: 356 RE: Sieghart, the Magical Swordsman Just the last point (5) is owerpowered...however...nice card...wonderfull pic...I'll give you a Rep point for this...good job -------------------------------------------------------------------------------- For The Glory Of Athena 08-11-2008, 03:27 PM Post: #6 Mike2084 When The Tide Turns...Only I Can Come Posts: 2,668Joined: May 2007 Reputation: 52 Points: 4088 RE: Sieghart, the Magical Swordsman Seems pretty good.I notice the 1st edition though, you might want to take it out unless you can somehow get a gold sticker on the card. -------------------------------------------------------------------------------- (08-09-2008 11:45 AM)*.Burn It Down.* Wrote: (08-09-2008 11:35 AM)Immortal_Deity_Stratos Wrote: How did they ruin Pokemon? It is great. Anyway, Naruto vs. Sasuke in Naruto.When some drunk guy came to the board meeting and suggested that the creatures redundantly repeat what their names are.[90% of today's YCM members are n00bish, spammy, and seriously fail.][if you're one of the 10% who isn't, put this in your sig!] 08-11-2008, 03:44 PM Post: #7 Strikenmist The Guardian Of Mist - KOTW Posts: 87Joined: Aug 2007 Reputation: 0 Points: 61 RE: Sieghart, the Magical Swordsman Overpowered but good 8/10 -------------------------------------------------------------------------------- http://forum.yugiohcardmaker.net/showthr...?tid=48712 Check out mah 40 card Smash Bros. Deck!! Mah Rating 1/10 No Effort You Suck2/10 Terrible3/10 Really Bad4/10 Eew5/10 O...K...6/10 Could Be Better7/10 Pretty Good8/10 Nice9/10 Great10/10 Awesome11/10 Too Great You Rule 08-11-2008, 03:45 PM Post: #8 Death Metal The Satanic Metalhead™ Posts: 2,609Joined: Jun 2007 Reputation: 52 Points: 194 RE: Sieghart, the Magical Swordsman The pic is a epic win...the card is so-so 8/10 -------------------------------------------------------------------------------- Band Of The Moment: MardukSong Of Choice: Autumnal Reaper Thx For Zeh Siggy「κδㄨ」"Better To Reign In Hell, Than Serve In Heaven" - John Milton in "Paradise Lost" 08-11-2008, 08:45 PM Post: #9 DeMeNTeD The Brutal Super Saiyan Posts: 8,508Joined: May 2008 Reputation: 310 Points: 7429 RE: Sieghart, the Magical Swordsman I agree with the fifth choice being overpowered. Not bad aside.8/10 -------------------------------------------------------------------------------- My banners (Click to View) My Card Sets (Click to View) Contest History (Click to View)1st place: 532nd place: 223rd place: 114th place: 15th place: 0Nathan Explosion Wrote:We're here to make metal ... BLACKER THAN THE BLACKEST BLACK TIMES INFINITY!!!!!!!!Death Metal Wrote:O.o watz a nurm@l card?lulz I think they make good fire starters. 08-12-2008, 03:13 AM Post: #10 Dr. 23 Aaaatatatatata! Hokuto Hyaku Retsu Ken!! Posts: 387Joined: Jun 2008 Points: 375 RE: Sieghart, the Magical Swordsman a bit over-powered but nice card -------------------------------------------------------------------------------- Click here cuz... yeah... FOOD!! ^By Fuuraibo^ Join the Flyffables Club!http://forum.yugiohcardmaker.net/thread-...age-1.html 08-12-2008, 03:15 AM Post: #11 SaTuRnPaLaDiN Guardian of Saturn Posts: 2,487Joined: Mar 2008 Reputation: 85 Points: 2718 RE: Sieghart, the Magical Swordsman Cool image. Tad overpowered. Not bad... 8.5/10 --------------------------------------------------------------------------------Cute Crusaders - http://forum.yugiohcardmaker.net/thread-63593.html 08-12-2008, 03:37 AM Post: #12 RedRecker Member Posts: 83Joined: Sep 2007 Reputation: 3 Points: 182 RE: Sieghart, the Magical Swordsman Ok, apologies if I'm wrong on this but doesn't its first effect cancel out its other effects? If it says "This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card" and then says "Once per turn, you can put 1 Spell Counter on this card" doesn't that mean its trying to increase the number of Spell Counters on it but can't because of its first effect? That's how I interpret it but you might want to confirm with someone else as well. If this is true then you could just change the effect to "The number of Spell Counters on this card can only be changed by this card's effect" whether or not that suits OCG I'm not 100% sure, but something along those lines might work better. Effect number is still overpowered. I reckon to tone it down a bit you could change 5 to "Remove all Spell Counters from this card". That way you can't end up with a card with 4 simultaneous effects, and with them all active 3 would nulify 4 anyways. Overall though, great effort. I like the name, the picture and the overall idea, just needs some tweaking here and there. Oh and if you want a score I'll give you a 7/10. 08-12-2008, 03:39 AM Post: #13 SaTuRnPaLaDiN Guardian of Saturn Posts: 2,487Joined: Mar 2008 Reputation: 85 Points: 2718 RE: Sieghart, the Magical Swordsman RedRecker has a good point. That does need to be changed. Kudos to you! --------------------------------------------------------------------------------Cute Crusaders - http://forum.yugiohcardmaker.net/thread-63593.html 08-12-2008, 03:55 AM Post: #14 Spire™ The Chaotic Warlock Posts: 3,619Joined: Apr 2008 Reputation: 62 Points: 8228 RE: Sieghart, the Magical Swordsman A little oeverpowered, 8.6/10. -------------------------------------------------------------------------------- The Truth (Click to View)I was origanaly known as Dimension Lord. Just before my 5th star, I was known as Future Emperor.The Signature (Click to View)I made it. I'm proud of it, seeing as i'm new to sigs. Today, 03:08 PM (This post was last modified: Today 03:12 PM by unsubscribed.) Post: #15 unsubscribed New Member Posts: 1Joined: Oct 2008 Reputation: 0 Points: 2 Warning Level: 0% RE: Sieghart, the Magical Swordsman This is my latest card' date=' and could you all please comment on this card and on this one too http://forum.yugiohcardmaker.net/thread-61425.html. Thanks This card is also treated as a Spellcaster-Type monster. This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card. Once per turn, you can put 1 Spell Counter on this card (max. 5). Depending on the number of Spell Counters on this card, apply the appropriate effect: 1 - This card gains 400 ATK. 2 - Once per turn, by sending the top card from your Deck to the Graveyard, randomly select 11 cardsfrom your opponent's hand and send it to the Graveyard. 3 - During your Battle Phase, neither player can activate Trap Cards. 4 - During your Battle Phase, your opponent cannot activate Trap Cards. 5 - Apply all the above effects. Image: http://i292.photobucket.com/albums/mm14/...udm_06.jpg[/qyour card rocks it fuckin rocs and the pictures you get 11/10-------------------------------------------------------------------------------- if i was you i would make dragons becase you can over do em and it dont matter-------------------------------------------------------------------------------- dragons rulesighned,unsubscibed Quick EditFull Edit « Next Oldest | Next Newest » Quick Reply MessageType your reply to this message here. 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YugiohCardMaker.net is in no way affiliated with Upper Deck Entertainment or any of its partners or affiliates within the Yu-Gi-Oh franchise. Card Maker Search Member List Calendar Help -------------------------------------------------------------------------------- Current time: 10-08-2008, 03:13 PM Welcome back, unsubscribed. You last visited: Today, 07:11 AM (User CP — Log Out)Open Buddy List View New Posts | View Today's Posts | Private Messages (Unread 0, Total 0) -------------------------------------------------------------------------------- Yugioh Card Maker Forum / Custom Cards / Realistic cards / Sieghart, the Magical Swordsman Thread Rating: 1 Votes - 5 Average 1 2 3 4 5 Threaded Mode | Linear Mode Sieghart, the Magical Swordsman 08-11-2008, 02:59 PM (This post was last modified: 08-11-2008 03:16 PM by StevenBray.) Post: #1 StevenBray The Christmas Duellist Posts: 1,903Joined: Jun 2007 Reputation: 37 Points: 68 Sieghart, the Magical Swordsman This is my latest card, and could you all please comment on this card and on this one too http://forum.yugiohcardmaker.net/thread-61425.html. Thanks This card is also treated as a Spellcaster-Type monster. This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card. Once per turn, you can put 1 Spell Counter on this card (max. 5). Depending on the number of Spell Counters on this card, apply the appropriate effect: 1 - This card gains 400 ATK. 2 - Once per turn, by sending the top card from your Deck to the Graveyard, randomly select 1 card from your opponent's hand and send it to the Graveyard. 3 - During your Battle Phase, neither player can activate Trap Cards. 4 - During your Battle Phase, your opponent cannot activate Trap Cards. 5 - Apply all the above effects. Image: http://i292.photobucket.com/albums/mm14/...udm_06.jpg 08-11-2008, 03:01 PM Post: #2 [star'] Enter the Psychic Era Posts: 4,936Joined: Jun 2007 Reputation: 129 Points: 1058 RE: Sieghart, the Magical Swordsman Ridiculously overpowered. You can keep using the 2 - effect until your opponent has no cards in their hand. 4/10 because it's ridiculously overpowered. -------------------------------------------------------------------------------- 08-11-2008, 03:01 PM Post: #3 overdragon12 Total Monkey Pwnage Posts: 196Joined: Sep 2007 Reputation: 4 Points: 185 RE: Sieghart, the Magical Swordsman the fifth choice is to powerfull, add the ability to remove spell counters to gain a desired effect instead of unlocking all of them. nice card otherwise, great pic!! 8.5/10 =D --------------------------------------------------------------------------------MY POST GRAMMAR SUCKS!!! DEAL WITH IT!!!have a nice day =P _______________________________________________ Click here to feed me a Star Fruit!Get your own at Flyffables! 08-11-2008, 03:16 PM Post: #4 StevenBray The Christmas Duellist Posts: 1,903Joined: Jun 2007 Reputation: 37 Points: 68 RE: Sieghart, the Magical Swordsman The card has been changed to make it less OP (even though the effect still probobly makes it OP). So look at it again and comment again please. 08-11-2008, 03:19 PM Post: #5 Sayaka Advanced Member Posts: 383Joined: Aug 2008 Reputation: 13 Points: 356 RE: Sieghart, the Magical Swordsman Just the last point (5) is owerpowered...however...nice card...wonderfull pic...I'll give you a Rep point for this...good job -------------------------------------------------------------------------------- For The Glory Of Athena 08-11-2008, 03:27 PM Post: #6 Mike2084 When The Tide Turns...Only I Can Come Posts: 2,668Joined: May 2007 Reputation: 52 Points: 4088 RE: Sieghart, the Magical Swordsman Seems pretty good.I notice the 1st edition though, you might want to take it out unless you can somehow get a gold sticker on the card. -------------------------------------------------------------------------------- (08-09-2008 11:45 AM)*.Burn It Down.* Wrote: (08-09-2008 11:35 AM)Immortal_Deity_Stratos Wrote: How did they ruin Pokemon? It is great. Anyway, Naruto vs. Sasuke in Naruto.When some drunk guy came to the board meeting and suggested that the creatures redundantly repeat what their names are.[90% of today's YCM members are n00bish, spammy, and seriously fail.][if you're one of the 10% who isn't, put this in your sig!] 08-11-2008, 03:44 PM Post: #7 Strikenmist The Guardian Of Mist - KOTW Posts: 87Joined: Aug 2007 Reputation: 0 Points: 61 RE: Sieghart, the Magical Swordsman Overpowered but good 8/10 -------------------------------------------------------------------------------- http://forum.yugiohcardmaker.net/showthr...?tid=48712 Check out mah 40 card Smash Bros. Deck!! Mah Rating 1/10 No Effort You Suck2/10 Terrible3/10 Really Bad4/10 Eew5/10 O...K...6/10 Could Be Better7/10 Pretty Good8/10 Nice9/10 Great10/10 Awesome11/10 Too Great You Rule 08-11-2008, 03:45 PM Post: #8 Death Metal The Satanic Metalhead™ Posts: 2,609Joined: Jun 2007 Reputation: 52 Points: 194 RE: Sieghart, the Magical Swordsman The pic is a epic win...the card is so-so 8/10 -------------------------------------------------------------------------------- Band Of The Moment: MardukSong Of Choice: Autumnal Reaper Thx For Zeh Siggy「κδㄨ」"Better To Reign In Hell, Than Serve In Heaven" - John Milton in "Paradise Lost" 08-11-2008, 08:45 PM Post: #9 DeMeNTeD The Brutal Super Saiyan Posts: 8,508Joined: May 2008 Reputation: 310 Points: 7429 RE: Sieghart, the Magical Swordsman I agree with the fifth choice being overpowered. Not bad aside.8/10 -------------------------------------------------------------------------------- My banners (Click to View) My Card Sets (Click to View) Contest History (Click to View)1st place: 532nd place: 223rd place: 114th place: 15th place: 0Nathan Explosion Wrote:We're here to make metal ... BLACKER THAN THE BLACKEST BLACK TIMES INFINITY!!!!!!!!Death Metal Wrote:O.o watz a nurm@l card?lulz I think they make good fire starters. 08-12-2008, 03:13 AM Post: #10 Dr. 23 Aaaatatatatata! Hokuto Hyaku Retsu Ken!! Posts: 387Joined: Jun 2008 Points: 375 RE: Sieghart, the Magical Swordsman a bit over-powered but nice card -------------------------------------------------------------------------------- Click here cuz... yeah... FOOD!! ^By Fuuraibo^ Join the Flyffables Club!http://forum.yugiohcardmaker.net/thread-...age-1.html 08-12-2008, 03:15 AM Post: #11 SaTuRnPaLaDiN Guardian of Saturn Posts: 2,487Joined: Mar 2008 Reputation: 85 Points: 2718 RE: Sieghart, the Magical Swordsman Cool image. Tad overpowered. Not bad... 8.5/10 --------------------------------------------------------------------------------Cute Crusaders - http://forum.yugiohcardmaker.net/thread-63593.html 08-12-2008, 03:37 AM Post: #12 RedRecker Member Posts: 83Joined: Sep 2007 Reputation: 3 Points: 182 RE: Sieghart, the Magical Swordsman Ok, apologies if I'm wrong on this but doesn't its first effect cancel out its other effects? If it says "This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card" and then says "Once per turn, you can put 1 Spell Counter on this card" doesn't that mean its trying to increase the number of Spell Counters on it but can't because of its first effect? That's how I interpret it but you might want to confirm with someone else as well. If this is true then you could just change the effect to "The number of Spell Counters on this card can only be changed by this card's effect" whether or not that suits OCG I'm not 100% sure, but something along those lines might work better. Effect number is still overpowered. I reckon to tone it down a bit you could change 5 to "Remove all Spell Counters from this card". That way you can't end up with a card with 4 simultaneous effects, and with them all active 3 would nulify 4 anyways. Overall though, great effort. I like the name, the picture and the overall idea, just needs some tweaking here and there. Oh and if you want a score I'll give you a 7/10. 08-12-2008, 03:39 AM Post: #13 SaTuRnPaLaDiN Guardian of Saturn Posts: 2,487Joined: Mar 2008 Reputation: 85 Points: 2718 RE: Sieghart, the Magical Swordsman RedRecker has a good point. That does need to be changed. Kudos to you! --------------------------------------------------------------------------------Cute Crusaders - http://forum.yugiohcardmaker.net/thread-63593.html 08-12-2008, 03:55 AM Post: #14 Spire™ The Chaotic Warlock Posts: 3,619Joined: Apr 2008 Reputation: 62 Points: 8228 RE: Sieghart, the Magical Swordsman A little oeverpowered, 8.6/10. -------------------------------------------------------------------------------- The Truth (Click to View)I was origanaly known as Dimension Lord. Just before my 5th star, I was known as Future Emperor.The Signature (Click to View)I made it. I'm proud of it, seeing as i'm new to sigs. Today, 03:08 PM (This post was last modified: Today 03:12 PM by unsubscribed.) Post: #15 unsubscribed New Member Posts: 1Joined: Oct 2008 Reputation: 0 Points: 2 Warning Level: 0% RE: Sieghart, the Magical Swordsman This is my latest card' date=' and could you all please comment on this card and on this one too http://forum.yugiohcardmaker.net/thread-61425.html. Thanks This card is also treated as a Spellcaster-Type monster. This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card. Once per turn, you can put 1 Spell Counter on this card (max. 5). Depending on the number of Spell Counters on this card, apply the appropriate effect: 1 - This card gains 400 ATK. 2 - Once per turn, by sending the top card from your Deck to the Graveyard, randomly select 11 cardsfrom your opponent's hand and send it to the Graveyard. 3 - During your Battle Phase, neither player can activate Trap Cards. 4 - During your Battle Phase, your opponent cannot activate Trap Cards. 5 - Apply all the above effects. Image: http://i292.photobucket.com/albums/mm14/...udm_06.jpg[/qyour card rocks it fuckin rocs and the pictures you get 11/10-------------------------------------------------------------------------------- if i was you i would make dragons becase you can over do em and it dont matter-------------------------------------------------------------------------------- dragons rulesighned, Card Maker Search Member List Calendar Help -------------------------------------------------------------------------------- Current time: 10-08-2008, 03:13 PM Welcome back, unsubscribed. You last visited: Today, 07:11 AM (User CP — Log Out)Open Buddy List View New Posts | View Today's Posts | Private Messages (Unread 0, Total 0) -------------------------------------------------------------------------------- Yugioh Card Maker Forum / Custom Cards / Realistic cards / Sieghart, the Magical Swordsman Thread Rating: 1 Votes - 5 Average 1 2 3 4 5 Threaded Mode | Linear Mode Sieghart, the Magical Swordsman 08-11-2008, 02:59 PM (This post was last modified: 08-11-2008 03:16 PM by StevenBray.) Post: #1 StevenBray The Christmas Duellist Posts: 1,903Joined: Jun 2007 Reputation: 37 Points: 68 Sieghart, the Magical Swordsman This is my latest card, and could you all please comment on this card and on this one too http://forum.yugiohcardmaker.net/thread-61425.html. Thanks This card is also treated as a Spellcaster-Type monster. This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card. Once per turn, you can put 1 Spell Counter on this card (max. 5). Depending on the number of Spell Counters on this card, apply the appropriate effect: 1 - This card gains 400 ATK. 2 - Once per turn, by sending the top card from your Deck to the Graveyard, randomly select 1 card from your opponent's hand and send it to the Graveyard. 3 - During your Battle Phase, neither player can activate Trap Cards. 4 - During your Battle Phase, your opponent cannot activate Trap Cards. 5 - Apply all the above effects. Image: http://i292.photobucket.com/albums/mm14/...udm_06.jpg 08-11-2008, 03:01 PM Post: #2 [star'] Enter the Psychic Era Posts: 4,936Joined: Jun 2007 Reputation: 129 Points: 1058 RE: Sieghart, the Magical Swordsman Ridiculously overpowered. You can keep using the 2 - effect until your opponent has no cards in their hand. 4/10 because it's ridiculously overpowered. -------------------------------------------------------------------------------- 08-11-2008, 03:01 PM Post: #3 overdragon12 Total Monkey Pwnage Posts: 196Joined: Sep 2007 Reputation: 4 Points: 185 RE: Sieghart, the Magical Swordsman the fifth choice is to powerfull, add the ability to remove spell counters to gain a desired effect instead of unlocking all of them. nice card otherwise, great pic!! 8.5/10 =D --------------------------------------------------------------------------------MY POST GRAMMAR SUCKS!!! DEAL WITH IT!!!have a nice day =P _______________________________________________ Click here to feed me a Star Fruit!Get your own at Flyffables! 08-11-2008, 03:16 PM Post: #4 StevenBray The Christmas Duellist Posts: 1,903Joined: Jun 2007 Reputation: 37 Points: 68 RE: Sieghart, the Magical Swordsman The card has been changed to make it less OP (even though the effect still probobly makes it OP). So look at it again and comment again please. 08-11-2008, 03:19 PM Post: #5 Sayaka Advanced Member Posts: 383Joined: Aug 2008 Reputation: 13 Points: 356 RE: Sieghart, the Magical Swordsman Just the last point (5) is owerpowered...however...nice card...wonderfull pic...I'll give you a Rep point for this...good job -------------------------------------------------------------------------------- For The Glory Of Athena 08-11-2008, 03:27 PM Post: #6 Mike2084 When The Tide Turns...Only I Can Come Posts: 2,668Joined: May 2007 Reputation: 52 Points: 4088 RE: Sieghart, the Magical Swordsman Seems pretty good.I notice the 1st edition though, you might want to take it out unless you can somehow get a gold sticker on the card. -------------------------------------------------------------------------------- (08-09-2008 11:45 AM)*.Burn It Down.* Wrote: (08-09-2008 11:35 AM)Immortal_Deity_Stratos Wrote: How did they ruin Pokemon? It is great. Anyway, Naruto vs. Sasuke in Naruto.When some drunk guy came to the board meeting and suggested that the creatures redundantly repeat what their names are.[90% of today's YCM members are n00bish, spammy, and seriously fail.][if you're one of the 10% who isn't, put this in your sig!] 08-11-2008, 03:44 PM Post: #7 Strikenmist The Guardian Of Mist - KOTW Posts: 87Joined: Aug 2007 Reputation: 0 Points: 61 RE: Sieghart, the Magical Swordsman Overpowered but good 8/10 -------------------------------------------------------------------------------- http://forum.yugiohcardmaker.net/showthr...?tid=48712 Check out mah 40 card Smash Bros. Deck!! Mah Rating 1/10 No Effort You Suck2/10 Terrible3/10 Really Bad4/10 Eew5/10 O...K...6/10 Could Be Better7/10 Pretty Good8/10 Nice9/10 Great10/10 Awesome11/10 Too Great You Rule 08-11-2008, 03:45 PM Post: #8 Death Metal The Satanic Metalhead™ Posts: 2,609Joined: Jun 2007 Reputation: 52 Points: 194 RE: Sieghart, the Magical Swordsman The pic is a epic win...the card is so-so 8/10 -------------------------------------------------------------------------------- Band Of The Moment: MardukSong Of Choice: Autumnal Reaper Thx For Zeh Siggy「κδㄨ」"Better To Reign In Hell, Than Serve In Heaven" - John Milton in "Paradise Lost" 08-11-2008, 08:45 PM Post: #9 DeMeNTeD The Brutal Super Saiyan Posts: 8,508Joined: May 2008 Reputation: 310 Points: 7429 RE: Sieghart, the Magical Swordsman I agree with the fifth choice being overpowered. Not bad aside.8/10 -------------------------------------------------------------------------------- My banners (Click to View) My Card Sets (Click to View) Contest History (Click to View)1st place: 532nd place: 223rd place: 114th place: 15th place: 0Nathan Explosion Wrote:We're here to make metal ... BLACKER THAN THE BLACKEST BLACK TIMES INFINITY!!!!!!!!Death Metal Wrote:O.o watz a nurm@l card?lulz I think they make good fire starters. 08-12-2008, 03:13 AM Post: #10 Dr. 23 Aaaatatatatata! Hokuto Hyaku Retsu Ken!! Posts: 387Joined: Jun 2008 Points: 375 RE: Sieghart, the Magical Swordsman a bit over-powered but nice card -------------------------------------------------------------------------------- Click here cuz... yeah... FOOD!! ^By Fuuraibo^ Join the Flyffables Club!http://forum.yugiohcardmaker.net/thread-...age-1.html 08-12-2008, 03:15 AM Post: #11 SaTuRnPaLaDiN Guardian of Saturn Posts: 2,487Joined: Mar 2008 Reputation: 85 Points: 2718 RE: Sieghart, the Magical Swordsman Cool image. Tad overpowered. Not bad... 8.5/10 --------------------------------------------------------------------------------Cute Crusaders - http://forum.yugiohcardmaker.net/thread-63593.html 08-12-2008, 03:37 AM Post: #12 RedRecker Member Posts: 83Joined: Sep 2007 Reputation: 3 Points: 182 RE: Sieghart, the Magical Swordsman Ok, apologies if I'm wrong on this but doesn't its first effect cancel out its other effects? If it says "This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card" and then says "Once per turn, you can put 1 Spell Counter on this card" doesn't that mean its trying to increase the number of Spell Counters on it but can't because of its first effect? That's how I interpret it but you might want to confirm with someone else as well. If this is true then you could just change the effect to "The number of Spell Counters on this card can only be changed by this card's effect" whether or not that suits OCG I'm not 100% sure, but something along those lines might work better. Effect number is still overpowered. I reckon to tone it down a bit you could change 5 to "Remove all Spell Counters from this card". That way you can't end up with a card with 4 simultaneous effects, and with them all active 3 would nulify 4 anyways. Overall though, great effort. I like the name, the picture and the overall idea, just needs some tweaking here and there. Oh and if you want a score I'll give you a 7/10. 08-12-2008, 03:39 AM Post: #13 SaTuRnPaLaDiN Guardian of Saturn Posts: 2,487Joined: Mar 2008 Reputation: 85 Points: 2718 RE: Sieghart, the Magical Swordsman RedRecker has a good point. That does need to be changed. Kudos to you! --------------------------------------------------------------------------------Cute Crusaders - http://forum.yugiohcardmaker.net/thread-63593.html 08-12-2008, 03:55 AM Post: #14 Spire™ The Chaotic Warlock Posts: 3,619Joined: Apr 2008 Reputation: 62 Points: 8228 RE: Sieghart, the Magical Swordsman A little oeverpowered, 8.6/10. -------------------------------------------------------------------------------- The Truth (Click to View)I was origanaly known as Dimension Lord. Just before my 5th star, I was known as Future Emperor.The Signature (Click to View)I made it. I'm proud of it, seeing as i'm new to sigs. Today, 03:08 PM (This post was last modified: Today 03:12 PM by unsubscribed.) Post: #15 unsubscribed New Member Posts: 1Joined: Oct 2008 Reputation: 0 Points: 2 Warning Level: 0% RE: Sieghart, the Magical Swordsman This is my latest card, and could you all please comment on this card and on this one too http://forum.yugiohcardmaker.net/thread-61425.html. Thanks This card is also treated as a Spellcaster-Type monster. This card is unaffected by Spell, Trap and Monster Effects that increase or decrease the number of Spell Counters on a card. Once per turn, you can put 1 Spell Counter on this card (max. 5). Depending on the number of Spell Counters on this card, apply the appropriate effect: 1 - This card gains 400 ATK. 2 - Once per turn, by sending the top card from your Deck to the Graveyard, randomly select 11 cardsfrom your opponent's hand and send it to the Graveyard. 3 - During your Battle Phase, neither player can activate Trap Cards. 4 - During your Battle Phase, your opponent cannot activate Trap Cards. 5 - Apply all the above effects. Image: http://i292.photobucket.com/albums/mm14/...udm_06.jpg[/qyour card rocks it fuckin rocs and the pictures you get 11/10-------------------------------------------------------------------------------- if i was you i would make dragons becase you can over do em and it dont matter-------------------------------------------------------------------------------- dragons rulesighned, Link to comment Share on other sites More sharing options...
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