~ Chidori-Kun Posted August 12, 2008 Report Share Posted August 12, 2008 This stops the problem of magical explosion going second Monsters (12) 3 Fiendish Engine Ω1 DMOC1 Grand Mole1 Disk3 Cyber Valley3 Dogma Spells (25) 3 Reasoning3 Monster Gate1 Monster Reborn1 Prem2 Allure3 D Draw1 Limiter Removal3 Spell reproduction1 Magical Stone Excavation2 Machine Dup1 Heavy Storm1 MST1 Giant Trunade2 Spiritualism Traps (3) 3 Magical Explosion Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted August 12, 2008 Report Share Posted August 12, 2008 -2 Spiritualism-2 Spell Reproduction +3 Trade-In+1 MSE Link to comment Share on other sites More sharing options...
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