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>>My New Sub-type -Dream monsters-<<


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Should i continue with this ?  

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  1. 1. Should i continue with this ?

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[align=center]I decided i wanted to make a new Sub-type. So I made Dream monsters. Dream monsters need dream counters to activate there different abillities. Rate and leave comments if you want, but please do not just say "ocg error", please point out the error and fix it if you can. Thanks. :)

 

 

Golub

 

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The following effects are activated depending on the number of Dream Counters on this card: Two or more) Increase the ATK and DEF of this card by 1000. Four) Special summon 1 Dream monster on from your Graveyard by offering this card as a Tribute during your Main Phase.

 

Dursix Sand Magi

 

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When you successfully Summon this monster, you may add 1 "Shroud Ring - Iskaru" or "Cactrill" from your Deck to your hand. When you successfully Summon a Dream Monster, put 1 Dream Counter on it. Once per turn during your Standby Phase, you may place 1 Dream Counter on a Dream Monster on your side of the field. When this card is destroyed as a result of battle, destroy all Dream Counters on your side of the field. Increase the ATK of this card by 100 for each Dream Counter on your side of the field.

 

Purupi

 

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You can offer this face-up card as a tribute to put 1 Dream Counter on a face-up Dream monster on your side of the field.

 

Elephantree

 

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The following effects are activated depending on the number of Dream Counters on this card: Zero or more) If there are less than 10 Dream Counters on this card, Select 2 Monster Card Zones on your side of the field. The selected zones cannot be used. Ten or more) Select up to 3 or your opponent's Monster Card Zones. The selected zones cannot be used.

 

Shroud Ring - Iskaru

 

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This card can only be equipped to a Dream monster, or a monster with "Magi" in its name. The monster equipped with this card cannot be destroyed as a result of battle battle. Battle Damage is calculated normally.

 

Grig Venerable Magi

 

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When you successfully Summon this monster, you may add up to 3 "Wrath Of Grig" from your Deck to your hand. When you successfully Summon a Dream Monster, put 1 Dream Counter on it. Increase your Life Points by 100 points during each of your Standby Phases, for each Dream Counter on your side of the field.

 

Fire Throwing

 

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Inflict 1200 points of damage to your opponent's Life Points. You cannot activate this card if your opponent has less Life Points than you. Your opponent may select 1 monster on his/her side of the field and offer it as a Tribute to make the damage done by this card 0.

 

Junkai Battlegear

 

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This card is activated by paying 700 Life Points. When a Dream monster equipped with this card battles an opponent's monster, if the equipped monster is not destroyed as a result of battle, increase the ATK of the equipped monster by an amount equal to half the original ATK of the opponent’s monster. This effect does not apply to monsters on your opponent's side of the field with 1000 or less ATK than the equipped monster. When this card is destroyed or removed from the field, the equipped monster is destroyed.

 

Wrath Of Grig

 

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Select 1 "Grig Venerable Magi" on your side of the field. Increase the ATK of the selected card by 1000. The selected card cannot be destroyed as a result of battle this turn, battle involving that monster becomes 0 until the End Phase of this turn.

 

Rayna Ascendant Magi

 

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When you successfully Summon this monster, you may add 1 level 2 or lower Dream monster from your Deck to your hand. When you successfully Summon a Dream Monster, put 1 Dream Counter on it. Once per turn during your Main Phase you may select 1 monster on your side of the field and remove all Dream Counters from it, then place an equal amount of Dream Counters on another card on your side of the field.

 

Rainbowback Dragon

 

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This card is not destroyed by the effects of monster cards (including this monster) as long as you have less cards in your hand than all other players. The following effects are activated depending on the number of Dream Counters on this card: Zero) Draw an additional card During your Draw Phase. During your Standby Phase send this face-up card to the Graveyard. One or more) During your End Phase remove 1 Dream Counter from this card.

 

Cactrill

 

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The following effects are activated depending on the number of Dream Counters on this card: One or more) Offer 1 of your monsters on the field as a Tribute during each of your Standby Phases. Two or more) This card inflicts Piercing damage. Three or more) When this card destroys a monster and sends it to the Graveyard as a result of battle inflict 200 damage to your opponent's Life Points.

 

Eyeder

 

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When your opponent's monster attacks this card in face-down Defense Position, the attacking monster is equipped with this card (damage calculations are canceled). During your Standby Phase, if this card is equipped to an opponent's monster card, decrease the ATK of the equipped monster by 300 and put 1 Dream Counter on a monster on your side of the field.

 

Yerrin

 

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The following effects are activated depending on the number of Dream Counters on this card: One or more) Increase the ATK of this card by 400. Four or more) This monster can attack twice during the same Battle Phase. Eight or more) You can Special Summon 1 "Ryu-Yerrin" from your hand or Deck by offering this monster.

 

Ryu-Yerrin

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Yerrin". The following effects are activated depending on the number of Dream Counters on this card: Two) You may pay 2000 Life Points to destroy 2 face-up monsters on your opponent's side of the field. Three or more) The ATK of this card increases by 1000 points whenever it attacks.

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