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-_- this is a 5/10 card, lock the thread


Huntar!

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When this card is activated, both player's lose Life Points until they both have 100. Both players' can select and Special Summon monsters from their Decks until they both control 5 monsters. Double the ATK of all face-up monsters. If a monster's ATK is over 10,000, destroy it. Destroy all Spell and Trap Cards on the field. At the end of your Battle Phase, all cards on the field are removed from play. During your End Phase, you lose 25 Life Points for each Monster Card destroyed during your Battle Phase.

 

Fix'd above

 

OPed, burn cards are not normally run, with the right deck you win when you activate this card, sorry but 5/10, weaken is pl0x

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When this card is activated, decrease your Life Points to 100. Both players' can select and Special Summon monsters from their Decks until they both control 5 monsters each. Double the ATK of every monster on the field. If a monster's ATK is over 6000, destroy it. Destroy all Spell and Trap Cards on the field. At the end of your Battle Phase, remove from play all cards on the field. During your End Phase, if there are 4 or more cards were destroyed by a card effect this turn, you lose the duel. If 8 or more monsters were destroyed by card effects this turn, you lose the match.

 

The best I could do to make it balanced but I would still only give my version a 7.8/10

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