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Knights


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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 4 LIGHT monsters from play. When this card is Special Summoned put 4 Spell Counters on it. By removing 1 Spell Counter you can negate the effect of a Spell or Trap card targeting this card. When this card has 0 Spell Counters on it, destroy this card.

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When this card cannot be Normal Summoned or Set. This card can only be Advanced Summoned by removing 1 DARK, 1 FIRE, 1 WATER, 1 LIGHT, 1 EARTH, 1 WIND from play. When this is Advanced Summoned, destroy all Spell and Trap cards on the field. Once per turn, during your Main Phase, you can decrease the ATK by 500 to Special Summon 1 "Ragnar Token" (Warrior-Type/DARK/Level 2/ATK 500/DEF 0).

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When this card is Special Summoned from your Graveyard to the field, increase its ATK by 1700. When this card destroys a monster, put 1 Spell Counter on this card, when this card has 5 Spell Counters on it, remove them and draw 1 card.

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This card cannot be Normal Summoned or Set. This card can only be Advanced Summoned by removing 6 cards from play. The ATK of this card is equal to the amount of cards removed of play x 300. As long as this card remains Face-up on the field, any card destroyed as a result of battle is removed from play.

not my pics, i holo'd them though.

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