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My Spirit Deck [NEEDS LOTS OF HELP!!!]


Hinote

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Total(40):

 

Monsters(18):

3x Izanagi

3x Herald of Orange Light

2x Imanazi[by Demand of JesusofChaos]

2x The Tricky

2x Yamato-No-Kami[Dark]

1x Yamata Dragon

1x Hino-Kagu-Tsuchi

1x Asura Priest

1x Cyber Dragon

1x Breaker the Magical Warrior[dark]

1x Sangan[dark]

 

Spells(15):

2x Mirror of Yata

2x Hand Destruction

2x Soul Exchange

2x Allure of Darkness

1x Double Summon

1x Creature Swap

1x Heavy Storm

1x Monster Reborn

1x Mystical Space Typhoon

1x Mausoleum of the Emperor

1x Swords of Revealing Light

 

Traps(7):

3x Threatening Roar

2x Royal Decree

1x Trap Dustshoot

1x Torrential Tribute

 

Extra Deck(6):

2 Stardust Dragon

2 Goyo Guardian

2 Brionac, Dragon of the Ice Boundary

 

Okay....I dont even know where to begin.....I had an old Spirit deck and I loved and missed it so much, I made it again, but this time...A LOT BETTER.

I need to knock down the amount of traps, because Royal decree has been saving me in all of the duels with this deck so far...aside from the allures and the yata mirrors, and a few staples, the others are just substitutes because I cant think of anything else better to put in...and monsters are so ridiculous, I dont even know where to begin...

I Play tested with Solemns/Bribes, neither worked, they both ended up killing me/Obliterating me...

 

LOT OF COMMENTS!! I will even except Harsh Criticism, whatever it takes to make this deck worth running.

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I demand that you write Izanami's name as Imanazi

 

Done.Lol.

 

 

how many targets you have for Allure? I dunno the attributes for the spirits and other than spirits all you got is 1 target.

 

I only have 5 Targets for Allure, I listed the dark attribute next to the monster with it.

 

I was thinking of only running 1-2 Allures but then I couldn't think of anything else to put in place, at the same time it didn't really bother me, because by some coincidence every duel I have has Yamata Dragon out in a few turn dealing damage, other wise I always seem to have a target for Allure.

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Actually thats exactly what the Decrees and Roars do, and I always have a spirit to summon one way or the other, and at the same time Decrees stop my opponents traps from hurting me if I do have a spirit like say, waste of 2k life points to summon out a double tribute from mausoleum by way of mirror force or threatening [considering that they are spirits so they will get bounced at end phase] and threatening just keep them from depleting my life points.

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not really trying that, but I've been play testing the deck, it actually did very well against my Dragon Synchro and Ironically beat my Lightsworn, which I didnt think would happen...its actually kinda fast more like swarm, first turn I had 4 monsters out and still had 3 cards in my hand after summoning and setting spells and traps and what not. but I did lose my hand a few times from Allures downside due to no dark in hand, so I will take one out but I dont want to base the deck off one card, I am trying to keep it generally Spirit rather then Specifically Hino...

but thanks anyway.

 

Should I add in one of these in place of the Allure?:

 

Yamato-No-Kami

Yamata Dragon

Kinka-Byo

 

Or something else all together?

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Kinka-Byo

DARK/Beast - Spirit/1

400/200

This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can Special Summon 1 Level 1 monster from your Graveyard. When this card is removed from the field, remove from play that monster.

 

 

Yamato-no-Kami

DARK/Warrior - Spirit/6

2200/1200

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 Spirit monster from your Graveyard. this card returns to its owner's hand during the End Phase of the turn is is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls.

 

 

Yamata Dragon

FIRE/Dragon - Spirit/7

2600/3100

This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from your Deck until you have 5 cards in your hand.

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Lol that's exactly what i said but I could find anything else to put in under level 5 to easily summon in case of defense... if I take him out that's two cards I need to put in..which I still haven't the slightest idea what to put in.

 

and plus at the time I put him in when building the deck I had three of him plus the Treeborn, but I took 2 out for better replacements, but I couldn't find anything to put in for the third so I just left him there....

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I will keep the Swaps at 2 since Most of the time I have at least 2 Mirror of Yata's that can keep them on the field so it would be a waste to switch them in my opinion, but I will run 2 anyway, however,

I need something else to take out for the second.

 

any Ideas?

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