Silver93 Posted September 3, 2008 Report Share Posted September 3, 2008 I think i have done a mistake,i am not really an english so may have some mistakes in my cards...sorryThey aren't "ogre" cards,but i like to name them "ogre"The card's don't have Backgrounds,sorry.I know the rating's won't be high,but i deserve them :)This are the cards: Link to comment Share on other sites More sharing options...
Bloodrun Posted September 3, 2008 Report Share Posted September 3, 2008 Silver, please read the rules, and provide credits for your artwork. Link to comment Share on other sites More sharing options...
Silver93 Posted September 3, 2008 Author Report Share Posted September 3, 2008 Sorry Link to comment Share on other sites More sharing options...
Bloodrun Posted September 3, 2008 Report Share Posted September 3, 2008 Sorry It's ok, just make sure in the future that you credit that artist. Link to comment Share on other sites More sharing options...
jamief Posted September 3, 2008 Report Share Posted September 3, 2008 - OCG errors- Pics have no Backgrounds 3/10. keep working hard, and youll get there Link to comment Share on other sites More sharing options...
avariademon Posted September 3, 2008 Report Share Posted September 3, 2008 ok going down the list, crazy ogre probably should have destroyed by battle and sent to the graveyard, its an activator, activators that strong should have alot of limitations the heavy ogre warrior should probably have something a bit different, he is interesting but hes kinda bland, maybe add in an effect that makes up for the fact that he is a nami. mad ogre warrior is a giant ogre, basically and his second effect is not really worded right. oge axe weilder... you forgot the r heh, but more seriously though its a good card i like it, though i think you should make it so it gains 700 or 800 atk because remember its a 2000 on your opponents turn, that means there are plenty of monsters that could destroy it. but even as it is its a very interesting card. the guardian is not that great, though i suppose every set has to have a card or two thats not the best but still... maybe increase his def to like 1900 at least.. maybe the paladin looks fine the way it is, its atk bonus is not to much but its only "overpowered" if you have 5 ogres on the feild, you might want to make it a 2200 or a 2300 probably a 2200, that way you only need 2 ogres on the feild (including himself) to make him decent. on the sword master it would be a good idea to specify as to where your getting the 4 star ogre from (ie the deck the graveyard or wherever) ogre horse should be a union nothing more nothing less. over all there are a few errors here and there and the effects are a bit weak though they look powerful they are still a bit weak, nice try i hope to see some spell trap support any how, 7/10 Link to comment Share on other sites More sharing options...
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