Steven Cope Posted September 5, 2008 Report Share Posted September 5, 2008 After activation, Special Summon this card in Attack Position: it is treated as an Effect Monster Card (Fiend-Type/DARK/Level 6/ATK 2400/DEF 0). (This card is still treated as a Trap Card.) While this card is face-up on the field, all non-DARK Attribute monsters lose 300 ATK/DEF. If this card is destroyed by the effect of a Spell/Trap, add 1 Trap card (excluding this card) from your Graveyard to your hand. If this card is destroyed as a result of battle by removing 3 Trap cards in your hand or Deck from play, Special Summon 1 Level 4 or lower Fiend-Type monster from your hand or Deck. http://santharia.com/religions/coor.htm This is my first Trap Monster. I looked at a real Trap Monster so I know the OCG is correct. Rate please. EDIT: I added some more effects to it for improvement.EDIT 2: New, better pic. (Hopefully) Link to comment Share on other sites More sharing options...
OMGAKITTY Posted September 5, 2008 Report Share Posted September 5, 2008 A bit simple....but it is correct OCG...Not loving the pic either.6/10 Link to comment Share on other sites More sharing options...
StevenBray Posted September 5, 2008 Report Share Posted September 5, 2008 Pic is not so good (no background), OCG is right (cause looking at real cards for OCG is always a wise idea), and effect is simple yet effective in my opinion. Card Rating: 7.5/10 Link to comment Share on other sites More sharing options...
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