Wilren Posted September 6, 2008 Report Share Posted September 6, 2008 With all the Gladiators, DADs, Judgment Dragons, and whatnot flying around, I thought it'd be interesting to one of the new pieces of Spirit support (and honestly, the only new one really worth running) in action. MONSTERS: 19Izanagi x3Hino-Kagu-Tsuchi x3Dark Dust Spirit x2Susa Soldier x3Snipe HunterBreakerKrebons x2Pyschic Commander x2Morphing JarSangan SPELLS: 13Mausoleum of the Emperor x3Terraforming x2Emergency Teleport x2Mystical Space TyphoonHeavy StormCard DestructionCreature Swap x3 TRAPS: 8Mirror ForceTorrential TributeRoyal Oppression x3Legacy of Yata-Garasu x3 EXTRA DECK: 15Thought Ruler Archfiend x3Stardust Dragon x3Red Dragon Archfiend x3Goyo Guardian x3Magical Android x3 You know how the Hino-Maus combo works, of course...I just figured it could be made a little more stable with the addition of Izanagi keeping him on the field after that first summon. Pretty sure it still needs some work, though. 'Tis why I posted it. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted September 6, 2008 Report Share Posted September 6, 2008 Royal oppression shuts down ur own synchro summons and emergency teleports Link to comment Share on other sites More sharing options...
Wilren Posted September 6, 2008 Author Report Share Posted September 6, 2008 True. Those are mostly in there as a backup plan in case I can't get Oppression out. Still, if you've got a better idea, I'm open to hearing it. Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted September 6, 2008 Report Share Posted September 6, 2008 Oppresion= Side,Macro = in Link to comment Share on other sites More sharing options...
Tekken Ham Posted September 6, 2008 Report Share Posted September 6, 2008 Because obviously Macro helps this deck [/sarcasm] -1 Commander+1 Asura Priest Link to comment Share on other sites More sharing options...
Wilren Posted September 6, 2008 Author Report Share Posted September 6, 2008 The idea was more for preventing my opponent from Special Summoning anything, so I don't see how taking the Oppressions out helps me much. In the meantime, though, I am having to kick myself for not considering Fossil Dyna and, when it gets here in November, Thunderking. They'd probably work better in place of the Psychics, who were really put in as replacements for Asura Priest and Otohime once I decided I'd want some monsters in the deck that would actually stay on the field. I can triple up on both of them easily enough, though, since the Psychics and Teleports would be swapped out. Granted, this would take the Synchros out of the equation entirely, but...oh well. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted September 6, 2008 Report Share Posted September 6, 2008 Royal oppression shuts down ur own synchro summons and emergency teleports i Cannot believe you posted and didnt comment on the lack of numbers for the sections. I dont think that Susa shouldnt be in here IMO. Link to comment Share on other sites More sharing options...
Wilren Posted September 7, 2008 Author Report Share Posted September 7, 2008 Sorry about forgetting to put the totals in the sections. *fixes* As for Susa Soldier, I opted for him for the simple fact that he's got 2000 ATK. Might not deal as much damage to my opponent, but even an opponent running 1900-ATKers like Gladiator Beast Andari won't be able to get past that. Of course, once Thunderking becomes available, that won't be an issue, so I'll probably swap him out with another Spirit, most likely an Asura Priest and...2 of something else, I dunno. Link to comment Share on other sites More sharing options...
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