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A special card


Rise of the Eldrazi

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Plz rate/hate!

143011mi9.jpg

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 4 Spell or Trap cards you control to the Graveyard. When a Spell card is activated, put Spell Counter on this card. This card gains 100 ATK and DEF for each Spell counter on it. You may remove 2 Spell Counters from this card to destroy 1 Spell or Trap card on the field.

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Very' date=' very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, very, *gasp* very, very, very, very, very, very, very, very, very, *another gasp* very, very, very, awesome.

[/quote']

 

Quoted for emphasis.

 

The last sentence worries me, however. Why not remove it altogether, or at least put an (insane) cost?

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OCG is great, except there should be 1 (i'm assuming) by here > ...put [x] Spell Counter on this card.. That's all I can see, pic is nice, effect seems balanced and interesting. However the last effect seems a bit OP, since it's very easy to gain 2 Spell Counters on this card. Maybe add that the effect cannot be used on a turn a Spell Counter is added to the card, or something like that.

 

Card Rating: 7.5/10 - OP is OP, and cannot be tolerated. However due to the overall greatness of the card, I can't go lower than 7.

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Well, one would never set more than 2 spell/trap cards. ANd giving up 4 of your own spell/traps to summon this monster, which can easily be Bottomless Trap Hole'd? That would be a real waste. The card isn't that strong in my opinion. Still, interesting artwork, no OCG errors, you get a plus there.

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Well' date=' one would never set more than 2 spell/trap cards. ANd giving up 4 of your own spell/traps to summon this monster, which can easily be Bottomless Trap Hole'd? That would be a real waste. The card isn't that strong in my opinion. Still, interesting artwork, no OCG errors, you get a plus there.

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I can argue off some of these points (risking encurring the wrath of Bloodrun again). No offense to you, it's your opinion, I'm just offering you another way of thinking.

1 - You don't have to only use set S/T, you can use face-up cards as well. Plus you can use Spells and Traps of your own to defend it.

2 - There are a hell of a lot of monsters that can be Bottomless Trap Hole'd (either of them), and some cost 2 or monsters which isn't worth it, but we still do it.

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