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samuraisworn, what 45 caards XD ( only an idea )


.:pyramid:.

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45| Deck

 

22| Monsters

 

3| Grandmaster of the Six Samurai

 

2| Hand of the Six Samurai

3| The Six Samurai - Yaichi

3| The Six Samurai - Zanji

2| The Six Samurai - Irou

3| Lyla, Lightsworn Sorceress

3| Lumina, Lightsworn Summoner

1| Ehren, Lightsworn Monk

2| Jutte Fighter

 

20| Spells

 

3| Charge Of The Light Brigade

3| Solar Recharge

3| Reinforcement of the Army

1| Monster Reborn

1| Heavy Storm

1| Brian Conrtol

3| Cunning of the Six Samurai

3| Six Samurai United

2| Card Of Safe Return

 

3| Traps

 

3| Double-Edged Sword Technique

 

15| Extra Deck

 

3| Stardust Dragon

3| Goyo Guardian

3| Red Archfiend Dragon

 

plus any lv6 to 8 synchro i get my hand on.

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Why? I have yet to see the advantages of putting the two decktypes together.

This deck is simply atrocious. The Six Samurai are in too few supply, and too many of the ones you do have are the wrong ones. Also, less Lightsworn is better. I get that it's for the draw cards, but it's still not good.

 

I get the basic idea, but it's not being accomplished to the effect that you'd like.

 

If your REALLY needed to do it, do it right:

 

Monsters - 21

3x Great Shogun Shien

3x Grandmaster of the Six Samurai

2x The Six Samurai - Zanji

2x The Six Samurai - Irou

2x Hand of the Six Samurai

1x The Six Samurai - Yaichi

2x Spirit of the Six Samurai

3x Lyla, Lightsworn Sorceress

3x Lumina, Lightsworn Summoner

 

Spells - 14

1x Charge of the Light Brigade

1x Heavy Storm

1x Monster Reborn

3x Reinforcement of the Army

3x Solar Recharge

3x Six Samurai United

2x The Warrior Returning Alive

 

Traps - 6

3x Double-Edged Sword Technique

3x Solemn Judgment

 

That's a FAR better build, and it's going to win a LOT more often, too. I GUARANTEE it.

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