tonisanoob Posted September 10, 2008 Report Share Posted September 10, 2008 deck = 40(21)3 grandmaster2 great shogun3 zanji3 yaichi2 irou2 spirit1 card trooper3 jutte fighter2 enshi(9)2 cosr3 rota2 foolish1 reasoning1 monster reborn(10)3 limit reverse3 return of the six samurai1 double edged sword technique3 soulems this is a preliminary version rate/fix all you want Link to comment Share on other sites More sharing options...
Dark Duelist2 Posted September 10, 2008 Report Share Posted September 10, 2008 So you're going to swarm the field and have no Heavy Storm to destroy your opponent's Spell and Traps before you attack? Link to comment Share on other sites More sharing options...
tonisanoob Posted September 10, 2008 Author Report Share Posted September 10, 2008 oooooh well spotted whops... i say neg a limit reverse for one? Link to comment Share on other sites More sharing options...
Dark Duelist2 Posted September 10, 2008 Report Share Posted September 10, 2008 Take out a Spirit of the Six Samurai for it. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted September 10, 2008 Report Share Posted September 10, 2008 cold wave maybe? Looks ok though Link to comment Share on other sites More sharing options...
Tekken Ham Posted September 10, 2008 Report Share Posted September 10, 2008 deck = 40(22)3 grandmaster3 great shogun3 zanji3 yaichi2 irou2 Hand2 spirit1 Morphing Jar1 Junk Synchron1 enshi1 Kamon (12)3 rota3 SSU2 Book of Moon1 reasoning1 Heavy1 Brain Con1 monster reborn (6)3 soulems1 Dustshoot2 PWWB this is a preliminary version rate/fix all you want Link to comment Share on other sites More sharing options...
tonisanoob Posted September 10, 2008 Author Report Share Posted September 10, 2008 i decided to not use cold wave due to the high amount of traps i want to activate during my turn cheese dosnt see what im trying to accomplish here i dunno about negging spirit tho... Link to comment Share on other sites More sharing options...
Tekken Ham Posted September 10, 2008 Report Share Posted September 10, 2008 Because running no SSU makes you a pro? Link to comment Share on other sites More sharing options...
tonisanoob Posted September 10, 2008 Author Report Share Posted September 10, 2008 OH CRAP >.< sheet i need 3 of them and a heavy storm >.< i say neg 3 soulems for ssustardust dragon becomes a soulemnand neg a spirit for a heavy? Link to comment Share on other sites More sharing options...
iAmNateXero Posted September 10, 2008 Report Share Posted September 10, 2008 SSU is the only think i can think of. Maybe Hand over Trooper. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 10, 2008 Report Share Posted September 10, 2008 deck = 40(21)3 grandmaster2 great shogun3 zanji3 yaichi2 irou2 spirit1 card trooper3 jutte fighter2 enshi(9)2 cosr3 rota2 foolish1 reasoning1 monster reborn(10)3 limit reverse3 return of the six samurai1 double edged sword technique3 soulems this is a preliminary version rate/fix all you wantHere's your problems.1. Enishi contradicts the function of SEVEN of your traps and two spells.2. Jutte Fighter into Enishi is a worthless combo and Jutte Fighter with TWO level three Six Samurai is not only a poor choice' date=' but also contradictory to the theme and function of the Six Samurai. 3. No Hand of the Six Samurai is disgusting.4. Only two Great Shogun Shien is disgusting.5. No Six Samurai United is disgusting [already pointed out, though'].6. No Heavy Storm is disgusting [already pointed out, though]. 7. Card Trooper offers too little consistency and a hole to your life points with too little payoff. Also, 400 attack, in Attack Position, with three Solemn in the deck? Not a wise choice. 8. Only two Spirit of the Six Samurai with three Limit Reverse is foolish. I know they're also for Jutte Fighter. Still foolish. 9. You seem to think that this deck may be playable. 10. You seem to think that Stardust is comparable to a Solemn Judgment. It's not. Yes, I see what you're trying to accomplish. No, trying to accomplish that goal isn't good enough. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted September 10, 2008 Report Share Posted September 10, 2008 deck = 40(21)3 grandmaster2 great shogun3 zanji3 yaichi2 irou2 spirit1 card trooper3 jutte fighter2 enshi(9)2 cosr3 rota2 foolish1 reasoning1 monster reborn(10)3 limit reverse3 return of the six samurai1 double edged sword technique3 soulems this is a preliminary version rate/fix all you wantHere's your problems.1. Enishi contradicts the function of SEVEN of your traps and two spells.2. Jutte Fighter into Enishi is a worthless combo and Jutte Fighter with TWO level three Six Samurai is not only a poor choice' date=' but also contradictory to the theme and function of the Six Samurai. 3. No Hand of the Six Samurai is disgusting.4. Only two Great Shogun Shien is disgusting.5. No Six Samurai United is disgusting [already pointed out, though'].6. No Heavy Storm is disgusting [already pointed out, though]. 7. Card Trooper offers too little consistency and a hole to your life points with too little payoff. Also, 400 attack, in Attack Position, with three Solemn in the deck? Not a wise choice. 8. Only two Spirit of the Six Samurai with three Limit Reverse is foolish. I know they're also for Jutte Fighter. Still foolish. 9. You seem to think that this deck may be playable. 10. You seem to think that Stardust is comparable to a Solemn Judgment. It's not. Yes, I see what you're trying to accomplish. No, trying to accomplish that goal isn't good enough. This guy is packed with win, listen to him Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 10, 2008 Report Share Posted September 10, 2008 deck = 40(21)3 grandmaster2 great shogun3 zanji3 yaichi2 irou2 spirit1 card trooper3 jutte fighter2 enshi(9)2 cosr3 rota2 foolish1 reasoning1 monster reborn(10)3 limit reverse3 return of the six samurai1 double edged sword technique3 soulems this is a preliminary version rate/fix all you wantHere's your problems.1. Enishi contradicts the function of SEVEN of your traps and two spells.2. Jutte Fighter into Enishi is a worthless combo and Jutte Fighter with TWO level three Six Samurai is not only a poor choice' date=' but also contradictory to the theme and function of the Six Samurai. 3. No Hand of the Six Samurai is disgusting.4. Only two Great Shogun Shien is disgusting.5. No Six Samurai United is disgusting [already pointed out, though'].6. No Heavy Storm is disgusting [already pointed out, though]. 7. Card Trooper offers too little consistency and a hole to your life points with too little payoff. Also, 400 attack, in Attack Position, with three Solemn in the deck? Not a wise choice. 8. Only two Spirit of the Six Samurai with three Limit Reverse is foolish. I know they're also for Jutte Fighter. Still foolish. 9. You seem to think that this deck may be playable. 10. You seem to think that Stardust is comparable to a Solemn Judgment. It's not. Yes, I see what you're trying to accomplish. No, trying to accomplish that goal isn't good enough. This guy is packed with win, listen to him Haha, thanks. I do what I can. =] Link to comment Share on other sites More sharing options...
tonisanoob Posted September 10, 2008 Author Report Share Posted September 10, 2008 i dunno... you do make many good points but thn hand isnt very good to be quite fair enshi into jutee is a great combo an weras i may be removing 2 sams from play when i want to reborn them chances are i will have a lot on the grave i kno stardust isnt comparable to soulemn but it does the job of storring mirror force and such and allows for draws with cosr Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 10, 2008 Report Share Posted September 10, 2008 i dunno... you do make many good points but thn hand isnt very good to be quite fair enshi into jutee is a great combo an weras i may be removing 2 sams from play when i want to reborn them chances are i will have a lot on the grave i kno stardust isnt comparable to soulemn but it does the job of storring mirror force and such and allows for draws with cosrNo, Hand is amazing. Just like, back in the day, Exiled Force was amazing. The difference is that Exiled Force had 600 less attack, killed itself, and didn't enable the summon of a 2100 beater with built in recursion and a 2500 beater with one of the finest control effects a "free" monster with that kind of attack ever had. Also, with three Return of the Six Samurai and three Double-Edged Sword Technique, they would die anyway. I'd much rather Return a Yaichi, pop a backrow, then kill any monster. You're using one Trap card to kill a backrow and a monster. That's a +1 the way I see it. OR, you could bring back a Spirit and HOPE you had a strong enough monster to kill whatever was on their field, while fretting a backrow if they had one also. That's a much better plan... What was I thinking? -_-;; Also, Jutte and Enishi are a HORRID combo. You CAN'T play it first turn, unless you summon two Six Samurai, then have them miraculously die. And even then it would be a 4-for-1 to bring out Stardust. Even if you're being dominated and you have a packed Graveyard, you're probably dead if they can ruthlessly pick off your Samurai. Odds are, if you already lost two, they either demolished your swarm and left you hurting for card advantage or you're just setting Samurai one at a time without Grandmaster. Either way, you're funked. And even if it DID work out, why would you want to use up one of the best field clearing options in your deck for a Stardust again? Dark Armed Synchro is so successful because they use sheet to Synchro. Malicious doesn't mean a thing to them. You're using a valuable, possibly game-saving monster for it. Also, CoSR means nothing unless you have it at the same time, and even then, only if you're actually trying to draw into something USEFUL. If they can kill your Stardust, there's not a lot you can do to stop them, and if they can't kill your Stardust, who cares what they have? Too much of this deck is frivolous fluff and pointless tech with ill-planned combos. The BASIC idea has potential, and I used to run it some three formats ago, but this build is relatively worthless. Link to comment Share on other sites More sharing options...
Tekken Ham Posted September 10, 2008 Report Share Posted September 10, 2008 Christ Beau, 3 funking posts and you already has respect. Also ton, Junk Synchron is better in here because it works with Yaichi and Kamon for Goyo and GM for 8's. And it's RoTA-able. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 10, 2008 Report Share Posted September 10, 2008 Christ Beau' date=' 3 f***ing posts and you already has respect. Also ton, Junk Synchron is better in here because it works with Yaichi and Kamon for Goyo and GM for 8's. And it's RoTA-able.[/quote']As I said, I do what I can. Hahaha. That's a good point, but Synchros are just too far against the grain in a Six Samurai deck unless you plan on using Instant Fusion. There's no way to make losing your Grandmaster of the Six Samurai okay, unless you have another in hand or a Warrior Returning Alive. The point is, you'd HAVE to be lucky, or you'd just be wasting one of the most pivotal cards in the deck. Link to comment Share on other sites More sharing options...
tonisanoob Posted September 10, 2008 Author Report Share Posted September 10, 2008 hmmm i think imma give up on samurai without 3 reasoning makign a good build is impossible Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 10, 2008 Report Share Posted September 10, 2008 hmmm i think imma give up on samurai without 3 reasoning makign a good build is impossibleAlthough far from the truth, I heavily suggest you take your own recommendation. Link to comment Share on other sites More sharing options...
Tekken Ham Posted September 10, 2008 Report Share Posted September 10, 2008 One of the most respected players on this forum just got humiliated in 5 posts. Nice Beau, nice. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 10, 2008 Report Share Posted September 10, 2008 One of the most respected players on this forum just got humiliated in 5 posts. Nice Beau' date=' nice.[/quote']Well, these things happen. I suppose it's more of his own fault then mine. I only being knowledge to the table. For the presence of knowledge to be the source of humiliation or embarrassment of an individual is rarely the fault of the knowledge. Link to comment Share on other sites More sharing options...
tonisanoob Posted September 10, 2008 Author Report Share Posted September 10, 2008 shut up >. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 10, 2008 Report Share Posted September 10, 2008 Hey, just sayin'. Link to comment Share on other sites More sharing options...
tonisanoob Posted September 10, 2008 Author Report Share Posted September 10, 2008 i kno i kno just please never leave this site O_O Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 10, 2008 Report Share Posted September 10, 2008 Hahaha.I have another home site, but I guess I can stick around.=J Link to comment Share on other sites More sharing options...
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