bozotehpwns Posted September 12, 2008 Report Share Posted September 12, 2008 [img]http://img518.imageshack.us/img518/9972/68549nq0.jpg[/img][img]http://mi.wizards.com/global/images/magic/general/platinum_angel.jpg[/img] I have decided to include a pic of my inspiration for this card the platinum angel from MTG :D [spoiler=effect]This card cannot be special summoned. If this is the only card on your side of the field, your opponent cannot win the game and you cannot lose the game. If this card is sent from the field to the Graveyard you lose the game. If control of this card is switched the current controller takes 1000 points of damage.[/spoiler] [spoiler=Platinum Angel] Artifact Creature - Angel Flying You can't lose the game and your opponents can't win the game. 4/4 [/spoiler] Image from devianart bwoop found the link http://orangevamp.deviantart.com/art/Adam-97740898 Link to comment Share on other sites More sharing options...
OMGAKITTY Posted September 12, 2008 Report Share Posted September 12, 2008 That's....a really dumb card.Underpowered to boot. Link to comment Share on other sites More sharing options...
Bloodrun Posted September 12, 2008 Report Share Posted September 12, 2008 Please provide a link to the picture. Link to comment Share on other sites More sharing options...
bozotehpwns Posted September 12, 2008 Author Report Share Posted September 12, 2008 right a link...leme go find that real quick Link to comment Share on other sites More sharing options...
StevenBray Posted September 13, 2008 Report Share Posted September 13, 2008 I can't really see how this card is realistically invincible really. It's UP, so easy to destroy a monster with 100 ATK/DEF, and if it's in ATK when it is it can deliver massive damage to you to boot. Pic is alright, but can't see how it relates to the effect/name. OCG is alright though, but I think Game should be Capped. Card Rating: 4/10 - It is UP, too weak to defend itself, a very minor OCG thing, and pointlessly easy to defeat. Link to comment Share on other sites More sharing options...
bozotehpwns Posted September 13, 2008 Author Report Share Posted September 13, 2008 But if i gave it any way to defend itself then people would say its overpowered:( think about it if i play something on the field that says i can't lose AND is beatsticky enough that you can't kill it fast enough then WTH people will start claiming its overpowered...have any suggestions then? Link to comment Share on other sites More sharing options...
OMGAKITTY Posted September 13, 2008 Report Share Posted September 13, 2008 I don't think there is such a thing as a realistically invincible card. Link to comment Share on other sites More sharing options...
StevenBray Posted September 13, 2008 Report Share Posted September 13, 2008 But if i gave it any way to defend itself then people would say its overpowered:( think about it if i play something on the field that says i can't lose AND is beatsticky enough that you can't kill it fast enough then WTH people will start claiming its overpowered...have any suggestions then? 1 - Increase DEF, so that it's not a beatstick and can be beaten (given some prep) - DEF up to maybe 2000 or 2200.2 - Increase stats a bit (like 1800/2100) and then make it the effect can only be used by removing a card from your Graveyard, or hand.3 - Increase stats a bit (like 1800/2100) and make it that it's effect can only be used while it is the only Monster Card on your field. Just 3 ideas, there are others but I can't be bothered to list them all. Link to comment Share on other sites More sharing options...
bozotehpwns Posted September 13, 2008 Author Report Share Posted September 13, 2008 Updated Link to comment Share on other sites More sharing options...
Guest xbon Posted September 13, 2008 Report Share Posted September 13, 2008 I guess its sorta better than last time.....8/10 Link to comment Share on other sites More sharing options...
bozotehpwns Posted September 13, 2008 Author Report Share Posted September 13, 2008 woot woot 8/10 is definetely better than 4/10.. Link to comment Share on other sites More sharing options...
Guest xbon Posted September 13, 2008 Report Share Posted September 13, 2008 well, the effect is much better... much more balanced, and your opp has a chance to win if they destroy it. I'd call it a last resort card, like if you have nothing else. Link to comment Share on other sites More sharing options...
OMGAKITTY Posted September 13, 2008 Report Share Posted September 13, 2008 Much better now....As said before me, a last ditch attempt... Link to comment Share on other sites More sharing options...
bozotehpwns Posted September 13, 2008 Author Report Share Posted September 13, 2008 SWEET thanks there is a card in MTG called Platinum angel thats where i got the idea from hes 4/4 for 7 mana and has flying with the whole you can't lose effect...i was just tryin to integrate that into yugioh but failed at the first attempt haha Link to comment Share on other sites More sharing options...
Stormex Posted September 13, 2008 Report Share Posted September 13, 2008 Hmmmm intresting card. Underpowered and not worth using but intresting. I give it a 2/10 because:your opponent can still win just by desroyingthe card. Very simple with it's stats. I suggest raising stats and mabey makining it so your opponent can't attack it unless it's the only card on your side of the feild. Monsoon300 Link to comment Share on other sites More sharing options...
bozotehpwns Posted September 13, 2008 Author Report Share Posted September 13, 2008 If i make it any harder to destroy it starts to get questionably overpowered... Link to comment Share on other sites More sharing options...
Guest xbon Posted September 13, 2008 Report Share Posted September 13, 2008 But, there is a way to make the effect more clear... like, it says you may not lose.... Say, your opponent uses spell cards that take away LP, and you end up having 0, if the card is some how "sent" back to your hand would your life points be negative, and would you lose? or would you have not lost any life points? :| Link to comment Share on other sites More sharing options...
bozotehpwns Posted September 13, 2008 Author Report Share Posted September 13, 2008 i suppose that would really be in an individual card ruling ya know? i would rule that if your lifepoints are sent to zero you just don't lose...you see what i'm sayin? if the card was sent back to your hand while you have 0 lifepoints then the win condition of "My opponent has 0 LP" would be met and you would of course lose Link to comment Share on other sites More sharing options...
Guest xbon Posted September 13, 2008 Report Share Posted September 13, 2008 That makes sense. Thanks for clearing it up xD Link to comment Share on other sites More sharing options...
bozotehpwns Posted September 13, 2008 Author Report Share Posted September 13, 2008 No problem in magic thats what happens hehe your opponents life is at 0 but they still don't lose hehe Link to comment Share on other sites More sharing options...
Atomix Posted September 13, 2008 Report Share Posted September 13, 2008 Work on correcting your OCG. Link to comment Share on other sites More sharing options...
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