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Realistically invincible


bozotehpwns

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[img]http://img518.imageshack.us/img518/9972/68549nq0.jpg[/img][img]http://mi.wizards.com/global/images/magic/general/platinum_angel.jpg[/img]
I have decided to include a pic of my inspiration for this card the platinum angel from MTG :D

[spoiler=effect]This card cannot be special summoned. If this is the only card on your side of the field, your opponent cannot win the game and you cannot lose the game. If this card is sent from the field to the Graveyard you lose the game. If control of this card is switched the current controller takes 1000 points of damage.[/spoiler]
[spoiler=Platinum Angel] Artifact Creature - Angel
Flying
You can't lose the game and your opponents can't win the game. 4/4
[/spoiler]

Image from devianart

bwoop found the link

http://orangevamp.deviantart.com/art/Adam-97740898
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I can't really see how this card is realistically invincible really. It's UP, so easy to destroy a monster with 100 ATK/DEF, and if it's in ATK when it is it can deliver massive damage to you to boot. Pic is alright, but can't see how it relates to the effect/name. OCG is alright though, but I think Game should be Capped.

 

Card Rating: 4/10 - It is UP, too weak to defend itself, a very minor OCG thing, and pointlessly easy to defeat.

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But if i gave it any way to defend itself then people would say its overpowered:( think about it if i play something on the field that says i can't lose AND is beatsticky enough that you can't kill it fast enough then WTH people will start claiming its overpowered...have any suggestions then?

 

1 - Increase DEF, so that it's not a beatstick and can be beaten (given some prep) - DEF up to maybe 2000 or 2200.

2 - Increase stats a bit (like 1800/2100) and then make it the effect can only be used by removing a card from your Graveyard, or hand.

3 - Increase stats a bit (like 1800/2100) and make it that it's effect can only be used while it is the only Monster Card on your field.

 

Just 3 ideas, there are others but I can't be bothered to list them all.

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Hmmmm intresting card. Underpowered and not worth using but intresting. I give it a 2/10 because:

your opponent can still win just by desroyingthe card. Very simple with it's stats. I suggest raising stats and mabey makining it so your opponent can't attack it unless it's the only card on your side of the feild.

 

Monsoon300

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But, there is a way to make the effect more clear... like, it says you may not lose.... Say, your opponent uses spell cards that take away LP, and you end up having 0, if the card is some how "sent" back to your hand would your life points be negative, and would you lose? or would you have not lost any life points? :|

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i suppose that would really be in an individual card ruling ya know? i would rule that if your lifepoints are sent to zero you just don't lose...you see what i'm sayin? if the card was sent back to your hand while you have 0 lifepoints then the win condition of "My opponent has 0 LP" would be met and you would of course lose

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