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Hell's Guardian - Zeropenarg


-Stoner-™

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[spoiler=Hell's Guardian - Zeropenarg] 129931qu3.jpg

 

[spoiler=Effect] This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 3 "Hell's Guardian" monster you control to the Graveyard. When this card is Special Summoned, flip a coin, activate the following effects based on the result:

Heads - Increase the ATK and DEF of this monster by 100 for every "Hell's Guardian" you have in your Graveyard. Increase your Life Points by the ATK of this card.

Tails - Discard 10 cards off the top of your Deck, also decrease your Life Points by half this monsters original ATK.

 

[spoiler=Image Credit] http://media.photobucket.com/image/guardian%20demon/ty5550/guardianunderworld.jpg?o=4

 

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-______- could you have not posted this in your other thread with your first "Hell's Guardian"?

 

Uh...I don't really like this card...

The effects juts do too much damage in my opinion...I mean, on heads, it puts you at a disastrously high advantage, while tales (not as strong) still hurts you badly.

 

6/10

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Bah, one of those three release monsters with massive stats. Don't we all enjoy making them?

 

As for the effects...

 

Meh, for the heads take out one effect and it should be balanced in my personal opinion.

 

Then again I haven't seen the rest of the "Hell's Guardian" monsters, they easy to swarm and/or go into the graveyard?

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