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valkyire profile set. rate and comment freely.


werewolfjedi

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aeliaphpdv4.jpglennethbphpbs9.jpg

on the right: this card on only be summoned by ritual summon or its own ability. once per turn you may summon a "Einherjar" in your graveyard to your side of the field, but the monster summoned can't attack that turn. if this card is destroyed, you may summon it to the field by removing "awakening of lenneth" in the graveyard from play.

alltogetherphpbq6.jpglennethtphpsh8.jpg again, on the right: (you may) summon this card only if "Lenneth Valkyrie" is in the graveyard. you must remove 4 monsters from play to summon this card. this card is treated as if it had "Einherjar" in its name. you may play monsters from your graveyard as if they were in your hand. this card's ATK and DEF is equal to the original ATK of all monsters on your field. this monster can not be destroyed as long as "Lenneth Valkyrie" is in the graveyard.

 

angelphpfm2.jpglezardphpkx8.jpg

 

arngrimphpdg5.jpglezardslovephpjn2.jpg

 

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on the right:you may not special summon this monster. you may not control another monster, and if you do come under control of another monster, destroy it. once per turn, you may destroy all other monsters OR all the spell and trap cards on the field. deal 4000 points of damage to your opponent if this monster destroys a monster in defense mode in battle.

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beheadingphphv7.jpglucianphprj1.jpg

 

belenusphpjs2.jpglyseriaphphm2.jpg

 

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I think all the long ones are on the right:this card can attack directly. if this card is attacked, remove this card from play. if this card has been removed from play, summon it to the field at the end phase. if you do not attack, you may remove any card on the field from play. return all cards to the field that were removed from play by this card if "Mystina" leaves play.

 

brahmsphpxh6.jpgnanamiphpxq8.jpg

 

freiphpqp6.jpgodinphpen2.jpg

odin's got to have powers:you may not summon this monster except by tributing 3 monsters. this card can not be destroyed by any effect. if this card is destroyed in battle, summon 10 stars of monsters from your hand or graveyard. if you cannot, increase your life points by 6000 and remove Odin from play. this monster may not be summoned from out of play.

 

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gandarphppj2.jpgreleaseoflennethphpcy2.jpg

 

greyphptl3.jpgshihophply5.jpg

 

janusphpdc4.jpgsuddenattackphpyf6.jpg

 

jaylephpld9.jpgsuddencounterphpsx2.jpg

 

jelandaphpxy2.jpgsuophplv0.jpg

 

junphpjd7.jpgthewatermirriorphpct8.jpg

the field spell from hell: your opponent must show their hand at all times, and your opponent gains 300 life points for every card in their hand during your end phase. this effect may not be negated. you may play cards from your graveyard as if they were in your hand. cards played from the graveyard gain 1 "ripple counter" and when they would go to the graveyard they are removed from play. if "Odin" is in the graveyard or removed from play, remove 1 "ripple counter" when you draw a card.

 

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hey, its on the left: if this card can attack, but does not, you lose 500 life points. if this monster would be destroyed, instead place 1 wound counter it. when "Kashell" attacks, remove 1 wound counter from the field. destroy all monsters involved in battle with "Kashell". (after damage calculations) if this monster has 3 wound counters on it, destroy it.

lastgiftphpxm5.jpgvalethphphz6.jpg

using your own spells against you:this card can only be summoned by "lezard valeth". once per turn, you can negate any attack or effect, and destroy the source. once per turn, you may play a spell card in ether player's graveyard as if it was in your hand, the card is then removed from play (continuous spells last until the end phase.). you do not need a spell slot to play spell cards (continuous spells still must be on the field to maintain effect.)

 

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if you need the wording on a card i haven't gotten too yet, just say so.

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Like ohgodwhy said, use captial letters. the Type of the monster, Deck, Graveyard, Normal Summoned, Set, Special Summoned, (beginning of a sentence of course). OCG uses can and not may i think. There's a bunch of errors like that, minor things, but i don't really mind. If you can understand what the cards trying to say, then it'll work.

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OCG errors. Nice cards! I am a VP fan. Good job! :D

 

8/10

 

just to say, looking over them, i saw errors that i remember fixing, maybe I forgot to save :?

 

sorry about the capital thing, it just doesn't look good to me, so I don't normally do it. maybe next time i make a set.

up next, threads of fate. i love that game as much as this one.

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