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LIGHT AND DARKNESS MONSTERS, NEW!


Catman25

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2300 ATK is unnecessary for the first card. Direct attackers don't need any more than 2000 ATK unless their condition for direct attacking offsets it. Having this and any other Light and Darkness monster on the field is bad for your opponent only, so really, tone down the ATK.

 

The second card isn't that bad, Spell immunity isn't a gigantic invincibility shield, and destroying a card on Summon is big. It has no drawbacks at all besides being Level 5 and only pulling off when Tribute Summoned. A Monarch with divine immunity, if you will. A good attempt at balance.

 

The third card is a bit crazy. Spell and Trap immunity with 3100 ATK is crazy, and destroying any Flip Summoned monster, apparently including your own, giving you a way to abuse this effect. It doesn't negate the effect though. Woo hoo this + Stealth Bird for 2000 damage straight. The fusion materials are kind of.. random. It's a tad overpowered, really.

 

7/10 for the three of them. Good idea.

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