James Hitchen Posted September 24, 2008 Report Share Posted September 24, 2008 I just felt that there were very few spell cards out there with very interesting effects. I sought to resolve this, and these are the results. Enjoy, and feedback is appreciated and encouraged. None of these images are mine, and are the properties of their owners. Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted September 24, 2008 Report Share Posted September 24, 2008 Betrayal = Overpowered.Wandering Spirit = Too many "if's" it might as well be a List Effect.Second Chance = Iffy, but last lines arent needed.Dante's Circle = OVERpowered. Link to comment Share on other sites More sharing options...
KuroKibo Posted September 24, 2008 Report Share Posted September 24, 2008 Betrayal: It's OverPowered, try not to Special Summon them, instead of... um... you can think it yourself, I dunno.Wandering Spirit: Overpowered...Second Chance: So Overpowered, that means you controlling the Duel to not making you lose...Dante's Circle: Way overpowered... If you want to make this card, then should make it becomes a Continous Spell card, and have a payment during each of your Standby Phases.Still you're a beginner, so... 2.18/10 Link to comment Share on other sites More sharing options...
nubcakez Posted September 24, 2008 Report Share Posted September 24, 2008 betrayal: instead of direct special summon, maybe u can say give your opponent a certain damage.wandering spirit: the effect is alritesecond chance: good last resort card. although it doesn't help much..lolDante's Circle: a field card that allows u to draw, in this case, until you have 7 is too much. when someone have full of cards in hand is very powerful, so yea as stated in the posts above, it is way too overpowered. work on balancing effect. Link to comment Share on other sites More sharing options...
Spire Posted September 24, 2008 Report Share Posted September 24, 2008 OCG errors: DeckSpell CardIt's not "FIEND Monsters" it's "Fiend-Type" Link to comment Share on other sites More sharing options...
James Hitchen Posted September 25, 2008 Author Report Share Posted September 25, 2008 Ok, I've done some tinkering, and kept the effects much the same, but the conditions and costs have made them fairer.With "Dante's Circle" I wanted to make a card that represents the seven deadly sins, so the player always has 7 cards at the start of their turn. While it gives you more cards, you have to pay for the priviledge with Life Points, and if you don't use any cards then you have to discard one at the end of your turn due to your hand size limit.I also have one more card that I think is interesting; Link to comment Share on other sites More sharing options...
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