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MY BEST SET YET!!! (Only 5 blurryish ones :D)


Smear

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  • 4 weeks later...

Yo Bud! :D Thanx for posting glad you liked the cards. All thanx to you.:P

 

Your right these are definetly ur best. Good ocg and most of the pics are good. Better than mine thats for sure, but no one seems to know where I can find any good ones.:?

 

Overall 9/10 Good work mate! 8) Yurasuma out!

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oh no! the pics are so blurry that my eyes hurt so bad i want to die! but wait, there is hope! only five are blurry! i. will. survive!

 

^__^

 

but in all seriousness, i think you probably could have gotten better fitting pics for a couple of these. the effects are pretty good though, so a solid 8/10 goes to you!

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Aquatic Takeover: Aqua is not an attribute, it is a type. Not a great effect, as there are many cards that can alter ATK during battle.

Mecha Cannon: Slightly better than Fairy Meteor Crush, but sub-par compared to Big Bang Shot. Not useless, however.

Mecha Chain Zombie: Do not put more than 1 type on the type-line. The effect is bland, but is useful.

Mecha Fangs: Same as Mecha Cannon, but more situational.

Mecha Snipe Point: The first effect is fine, but the second one doesn't make any sense.

Mechanical Doombringer: A good card. Basically the exact same as Raging Flame Sprite, but much more playable due to its type and attribute.

Mechanized Human Swordmaster: In today's game, raise to at least 300 ATK boosts to make it useful.

Mechanized Human Warrior: Not bad, but it won't survive long enough to become powerful.

Mechanized Human Warrior #2: See Mechanized Human Warrior. Also, not worth a tribute.

Mechanized Panda: This is actually quite good. Most of the time, an opponent won't have more than two monsters on the field, so it is a balanced card.

Mecha Wing Dragon: If you can get enough Mechanized Human Warriors to survive, this is good. If not...

Mecha Wing Dragon Rider: Unlike the rest, this has crossed the border into broken. Three attacks without restriction (only attacking monsters, etc.) is enough to ban it. Give it trample, and no special summoning restrictions, and you have just made all Cyber Dragon fusions obsolete. This alone is an OTK after using Demise. Limit to two attacks, or it can only attack multiple times when attacking monsters.

 

I commend you on making only 1 broken card out of the 15. You can actually boost most of them up. Good set overall.

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