Silent Hunter™ Posted October 4, 2008 Report Share Posted October 4, 2008 Entry Reserved :D.EDIT: Lol' date=' almost forgot this contest, anyway here are my 5 cards ^_^ [align=center']Ha Des Warrior, Exterminist Devastation Knight [/align]This card cannot be Special Summoned. This card can only be Tribute Summoned by Tributing Warrior-Type monsters you control. This card cannot attack when its Summoned. Once per turn, you can Tribute 1 Warrior-Type monster you control and discard 1 Warrior-Type from your hand to destroy 1 face-up monster your opponent controls and inflict damage to both player’s Life Points equal to the ATK of the destroyed monster. As long as this card remains face-up on the field, neither player can Set Monster Cards. When this card is destroyed, roll a six-sided die. Activate 1 of the following effects based on the result:1 - Special Summon 1 Level 3 or lower monster from your hand and negate the effects of Effect Monsters your opponent controls until the End Phase of this turn.2 - Discard 1 Warrior-Type monster card from your hand and inflict 600 damage to your opponent's Life Points.3 - All monster you control are unaffected by the effects of Spell Cards until the End Phase this turn.4 - Tribute 1 monster you control and your opponent cannot declare an attack on his/her next turn.5 - Decrease the ATK and DEF of all monsters your opponent controls by 350.6 - - Add 1 Level 4 or lower Warrior-Type monster from your Graveyard (except this card) to your hand.After activating the effect of this card, remove this card from play. [align=center]Blazing Exterminist Gandora[/align]This card cannot be Special Summoned from the Graveyard. This card can only be Advance Summoned by Releasing 3 FIRE Monters. When this card is Advance Summoned, Special Summon 2 "Blazing Lord Token" (Pyro-Type/FIRE/Level 1/ATK 1000/DEF 1000) in Attack Position. The "Blazing Lord Tokens" cannot be used as a Tribute for a Tribute Summon (or Set). When a "Blazing Lord Token" is destroyed by battle, Special Summon 1 Level 4 or lower Pyro-Type monster from your hand. You can Release 1 monster you control to take control of 1 of your opponent`s monsters. If you do this, discard you entire hand. Once per turn, you can draw card and reveal it, if it was a Monster Card, destroy 1 monster your opponent control and increase the ATK of 1 monster you control by 300. If it was a Spell or Trap Card, destroy 1 Spell or Trap Card you control and your opponent discards 1 random card from his/her hand. When the effect of an Effect Monster is activated, Release 1 FIRE monster you control to negate the effect of the Effect Monster and destroy it. If you cannot, destroy all Pyro-Type monsters you control and Special Summon as many "Vengeful Slave Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) as possible to your opponent's side of the field in Attack Position. [align=center]Perilous Lionine Martial Artist[/align]This card cannot be Special Summoned. This card can only be Tribute Summoned by Tributing 3 Beast-Warrior-Type monsters you control. When this card is Tribute Summoned, your opponent Special Summons 1 monster from your Graveyard to your opponent’s side of the field. The Special Summoned monster must, if able, attack this card. Your oponent cannot conduct their Main Phase 2. When this card destroys a monster outside of your Battle Phase, select and activate 1 of the following effects:- : Special Summon 1 Level 4 or lower Beast-Warrior-Type monster from your hand.- : Add 1 Beast-Warrior-Type monster from your Deck to your hand.- : Double the Battle Damage inflicted to your opponent.- : Switch this card to Defense Position. When the controller of this card uses this effect 3x, remove this card from play. [align=center]Stratos Dragon, the Moonshine Dragon[/align]This card cannot be Special Summoned from the Graveyard. This card can only be Tribute Summoned by Releasing 2 Dragon-Type monster you control and discarding 1 Monster Card from your hand. As long as this card remains face-up on the field, neither player can increase or decrease ATK and DEF. Once per turn, during your Draw Phase, you can discard 1 card from your hand and remove from play 1 Dragon-Type monster from your Graveyard to Special Summon 1 "Moonshine Dragon" (Dragon-Type/LIGHT/Level 3/ ATK 1000/ DEF 1500) in Defense Position. "Moonshine Dragon Tokens" cannot be Released under any conditions. When there are 2 "Moonshine Tokens" in your Graveyard, you can remove them from play to Special Summon 1 Level 5 or lower Dragon-Type monster from your hand and increase its ATK and DEF by 300. [align=center]Mystic Spell Enchancer[/align]Once per turn, you can pay 500 Life Points and discard 1 card from your hand to increase the ATK and DEF of 1 monster you control by 400 and select 1 face-down Defense Position monster on the field. When the selected card is destroyed, remove it from play instead. As long as this card remains face-up on the field, all Level 4 or lower monster(s) your opponent controls are treated as Spellcaster-Type. If a monster that battles with this card is a non-Spellcaster-Type monster, toss a coin and call it. If you call it right, negate the attack and decrease the ATK of the attacking monster by 500. If you call it wrong, destroy 1 monster you control and you take 500 damage. Disclaimer: I do not own the artwork of my cardMedium OCG was usedGood Luck to everyone in this contestHope Ya Like It:) :D :LOL: :P :O :MRGREEN:~Silent Hunter Link to comment Share on other sites More sharing options...
the bucket 90 Posted October 4, 2008 Author Report Share Posted October 4, 2008 SureAnd people today is the day Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted October 4, 2008 Report Share Posted October 4, 2008 If it's not too late, my cards will be up shortly. EDIT: [spoiler=Effect - Angelo Dødsårsak]This monster is also treated as a Warrior and Fairy-Type. During each of your End Phases, place 1 Kematian Counter on this monster (max 6). You can remove 1 Kematian Counter from this monster to treat all effect monsters your opponent controls as normal monsters until the End Phase. Once per turn, activate the following effect based on the number of Kematian Counters on this monster:-1: This monster cannot switch Battle Positions except by a card effect.-2: Select 1 monster your opponent controls. The selected monster cannot switch Battle Positions except by a card effect.-3: Your opponent cannot activate any Set Spell or Trap Cards during each player's Battle Phase.-4: This monster cannot be destroyed by battle (Damage calculation is applied normally).-5: This monster cannot be destroyed by battle (Damage calculation is halved).-6: This monster cannot be selected as an attack target. The ATK of this monster is treated as 2500 during each player's Battle Phase. [spoiler=Effect - Chaos Thunder Gelectrode]This monster cannot be Special Summoned by the effect of a Trap or Monster Card. This monster can only be Advance Summoned by releasing 1 Level 5 monster you control. Activate the following effect based on the Attribute of the released monster:-LIGHT: This monster's Attribute is also treated as LIGHT. this monster cannot be destroyed by battle by a non-LIGHT monster (Damage Calculation is applied normally).-DARK: Discard your hand: This monster can attack your opponent directly this turn.-FIRE: All monsters you control (Except this card) gain 500 ATK until the End Phase.-WATER: Destroy this monster During the End Phase. you can pay 1500 Life Points to Summon this monster in face-up Defense Position.-WIND: This monster cannot be selected as an attack target or the target of a Spell, Trap, or Monster effect until the End Phase of your opponent's next turn.-EARTH: This monster must be Summoned in Defense Position. [spoiler=Effect - Høyest Aquos Yfirmaður]2 Spellcaster-Type monsters + 2 Aqua-Type monstersThis monster cannot be Summoned except by the effect of "Fusion Gate". You can send "Fusion Gate" to the Graveyard to add 1 "A Legendary Ocean" from your Deck or Graveyard to your hand. This monster is also treated as an Aqua-Type. If this monster destroys a Defense Position monster your opponent controls, your opponent loses Life Points equal to half the DEF of the destroyed monster. If this monster is removed from the field, send the Fusion Material Monsters used for the Fusion Summon of this monster to your Graveyard. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted October 4, 2008 Report Share Posted October 4, 2008 Link to comment Share on other sites More sharing options...
the bucket 90 Posted October 4, 2008 Author Report Share Posted October 4, 2008 k points recieved Link to comment Share on other sites More sharing options...
DesCrow Posted October 5, 2008 Report Share Posted October 5, 2008 The text of Insurance readsDiscard one card from your hand to the graveyard and pay 1000 life points. Place an “Insurance Token” on a face up continuous spell or continuous trap card. If that card would be removed from the field at any point, remove the Insurance Token, and negate the effect of it being removed from the field. If the effected card is destroyed and sent to the Graveyard you may can activate one of the following effects.*Draw one card.*Gain 1000 life points.All cards from my set Era of Silence Link to comment Share on other sites More sharing options...
the bucket 90 Posted October 5, 2008 Author Report Share Posted October 5, 2008 Havent recieved the points Link to comment Share on other sites More sharing options...
DesCrow Posted October 5, 2008 Report Share Posted October 5, 2008 Just sent them. Link to comment Share on other sites More sharing options...
the bucket 90 Posted October 5, 2008 Author Report Share Posted October 5, 2008 Ok. Link to comment Share on other sites More sharing options...
Monkey Posted October 5, 2008 Report Share Posted October 5, 2008 if its still not too late..... [spoiler=arcane forest archer's effect]As long as this card remains on the field, its Attribute is also treated as WIND. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. During your Battle Phase, instead of having this card attack, you can activate one of the following effects:*Randomly discard 1 card in your opponent's hand*Destroy 1 Spell or Trap card on your opponent's side of the field [spoiler=scarlet enrise vampire's effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by releasing 1 Level 7 or higher Zombie-type monster from your side of the field.When this card is destroyed by Monster, Spell or Trap card effect, instead of sending it to the Graveyard, remove it from play. By releasing 1 Level 5 or higher Zombie-type monster on your side of the field, you can remove from play 1 Spell or Trap card on your opponent's side of the field. For each Spell or Trap card removed from play by this card's effect, place 1 "Enrise Token" on this card (Max. 3). During your Main Phase, you can remove 3 "Enrise Tokens" from this card to remove from play 2 cards in your opponent's hand. [spoiler=pure twilight warwolf's effect]This card cannot be Normal Summoned or Set. This card can only be Advanced Summoned by releasing 1 Warrior or Beast-type monster on your side of the field. When this card is Advanced Summoned, Advance Summon 1 "Full Moon Token" (Rock-type/EARTH/Level 4/ATK 0/DEF 1400) to your side of the field in Defense Position. As long as there is a "Full Moon Token" on your side of the field, this card cannot be targetted by Spell or Trap cards. This card cannot attack your opponent's Life Points directly or attack a monster in Attack Position. When this card destroys a monster as a result of battle, inflict 500 damage to your opponent. When a "Full Moon Token" is destroyed, destroy this card and place the monster used to Advance Summon this card on the bottom of your Deck. [spoiler=illuminating peacock spider's effect]When this card is Summoned, place 1 "Spider Web Token" on your side of the field. When this card battles with a WIND or Insect-type monster as a result of battle, increase the ATK and DEF of this card by 100. For each WIND or Insect-type monster destroyed by this card, instead of sending it to the Graveyard, place it as an Equip Spell Card on your side of the field and equip it to 1"Spider Web Token" on your side of the field. When this card is selected as an attack target, you can destroy 1 Equip Spell card on your side of the field to negate the attack. [spoiler=leogryphon's effect]Gazelle the King of the Mythical Beasts + Faith Bird + Leogun While this card is face-up on the field, its Attribute is also treated as EARTH. When this card is Summoned, add 1 Level 4 or lower Winged Beast or Beast-type monster from your Deck to your hand. As long as this card is face-up on the field, all Winged Beast and Beast-type monsters gain 200 ATK and DEF and cannot be targetted by Warrior or Beast Warrior-type Monster Effects. When this card is sent to the Graveyard as a result of battle, you can remove from play 1 Winged Beast or Beast-type monster on your side of the field to Summon this card in Defense Position at the end of your 2nd Main Phase. Link to comment Share on other sites More sharing options...
Soul Legacy Posted October 5, 2008 Report Share Posted October 5, 2008 If it still not 2 late:Effect:This card cannot be Special Summoned from your Deck or your Graveyard. When Summoned in Attack Mode all DARK monsters on yours and your Opponents side of the field are returned to each players hand except this card but are returned to the field in 3 Turns.If this card is Summoned in Defence Mode all LIGHT monsters on your Opponents side of the field are destroyed and if there is more than 1 LIGHT monster in the Graveyard then you may remove those cards from play. If this card is Flip Summoned all DARK Warrior-Type monsters in your Deck are placed in your hand but if you do not use those cards in 5 Turns then you lose them in 5 Turns.When this card is destroyed All DARK monsters in the Graveyard, Deck and Hand for you and your Opponent are removed from play. Effect:This card cannot be Special Summoned from the Graveyard or your Deck. If this card is Summoned in Attack Mode all cards on your Opponents side of field with less than Five Stars and has more than 1000 Attack and Defence Points are destroyed. If this card is Summoned in Defence Mode all Trap and Spell cards on your Opponents side of the field that are activated or are still faced down are destroyed and then return to your Opponents Hand in Four Turns. If this card is Flip Summoned look at your Opponents Hand and then let them look at yours, if your Opponent has a Trap card in there Hand you may take one of your Opponents cards but if they also have a Spell card they can take one of your cards. When this card is destroyed you can Special Summon one card of your choice from your Deck that is Level Four or Higher and has an Effect. Points Sent, If i am 2 late plz send them back. Link to comment Share on other sites More sharing options...
the bucket 90 Posted October 5, 2008 Author Report Share Posted October 5, 2008 Ok the coontest will end at october 6 that means tomorrow. Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted October 5, 2008 Report Share Posted October 5, 2008 Lol monkey, I holoed ALL those cards for you =P. Link to comment Share on other sites More sharing options...
Monkey Posted October 5, 2008 Report Share Posted October 5, 2008 yup! lol Link to comment Share on other sites More sharing options...
Frlf Posted October 5, 2008 Report Share Posted October 5, 2008 Oh well.. Im going to enter. [spoiler=1st card][spoiler=effect]This card can only be activated when your opponent activates a Spell or Trap Card that destroys a monster. Both players select a monster whose level is equal to or less than the target monster from their decks and place it on their 1st open Spell & Trap Card Zone. During your Main Phase 2 move the monsters clockwise as their respective Level. If the card would be placed in a Spell and Trap Card Zone that is already taken, Special Summon the card in their respective owner's field. If the card is Level 8 or higher, the card loses 500 ATK. [spoiler=2nd card][spoiler=effect]You can only activate this card when your opponent Normal Summons a monster to their field. Whenever your opponent activates a Spell Card during their Standby Phase or Main Phase 1, negate the activation of that card and return it to its owner's hand. Then, return this card to your hand. If you Summon a monster, discard 1 card or pay 500 Life Points. (If you do not, this card is destroyed.) When this card is destroyed by a monster effect, gain 500 Life Points. [spoiler=3rd Card][spoiler=effect]You can just Summon this card by Releasing 2 WIND monsters in the field. While this card is face-up on the field, whenever you draw a monster card, this card's Attribute becomes the Attribute of the drawn monster. When this card becomes a LIGHT monster, this card is placed in your Spell & Trap Card Zone and this card is treated as a Spell Card or a Trap Card.If this card is treated as a Spell Card, everytime you draw a Trap Card, you and your opponent must discard 1 card to draw a card from their respective Decks. If this card is treated as a Trap Card, whenever you draw a Trap Card, both players remove from play all cards in their respective Graveyard, and each player Special Summons 1 Level 5 or lower monster removed from play. When this card is destroyed while in your Spell & Trap Card Zone, draw 1 card. [spoiler=4th card][spoiler=effect]When a monster attacks, this card is flipped to face-down Defence Position. When this card is Flipped Summoned succesfully, destroy 1 monster that attacked last turn. Every time this card is Flipped Summoned, lower the level of all face-up monsters on the field by 1. If this card is not Flipped Summoned succesfuly, you must destroy 1 monster that attacked last turn. When this card is destroyed, all the monsters on the field are sent to their owner's hand. During the next Main Phase 2 this card was destroyed, your opponent and you and your opponent may Special Summon all the cards on your hand that are Level 4 or Lower by this card's effect. [spoiler=5th and last card][spoiler=effect]This card cannot be Special Summoned except by its won effect. Once per turn, during your Main Phase, you can select one Field Spell Card from your Deck and send it to the Graveyard to place this card in your Field Spell Card Zone. This card's name and effect are treated as the sent card's. If this card is destroyed while in your Field Spell Card Zone, you can Special Summon it during the End Phase. When this card is destroyed while in your Monster Card Zone, discard 1 card. I feel pretty confident I'll spot in top 3 ^_^ Link to comment Share on other sites More sharing options...
the bucket 90 Posted October 5, 2008 Author Report Share Posted October 5, 2008 Cof cof aahhhem points cof cof.. Link to comment Share on other sites More sharing options...
Sparta™ Posted October 5, 2008 Report Share Posted October 5, 2008 entry reserved. My cards on my sig. Link to comment Share on other sites More sharing options...
the bucket 90 Posted October 5, 2008 Author Report Share Posted October 5, 2008 k points recieved Link to comment Share on other sites More sharing options...
Monkey Posted October 5, 2008 Report Share Posted October 5, 2008 when does this end? Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted October 5, 2008 Report Share Posted October 5, 2008 Tomorrow. Link to comment Share on other sites More sharing options...
Spiff! Posted October 6, 2008 Report Share Posted October 6, 2008 it ends today.can't wait. Link to comment Share on other sites More sharing options...
the bucket 90 Posted October 6, 2008 Author Report Share Posted October 6, 2008 Winners anounced.Congratulatiozzz everyone you did a greate effort!*Claps* Link to comment Share on other sites More sharing options...
♥ ЅϯᵲåώӀӞ℮ᴙʀɣ−ɴɨɨ−ƈħåɴ ♥ Posted October 6, 2008 Report Share Posted October 6, 2008 Lol, did you have to make a huge graphic to do that? Link to comment Share on other sites More sharing options...
Monkey Posted October 6, 2008 Report Share Posted October 6, 2008 cool! 3rd place, nice graphics too! Link to comment Share on other sites More sharing options...
DesCrow Posted October 7, 2008 Report Share Posted October 7, 2008 D=First contest, first defeat.Ah well, congrats to all the winners (especially frlf)Also, I'm curious if you liked my cards at all. Link to comment Share on other sites More sharing options...
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