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Harry Potter Cards! (Edited!)


Cowboy Dan

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Well, here they are. The NEW Harry Potter cards. They are also the first cards I have made this year.

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This card can only be Special Summoned by the effect of "Misfortune- Maximum". This card can attack your opponent's Life Points directly when you have no cards in your hand. If this is the only Spellcaster- Type monster you control, destroy this card. As long as this card remains face up on the field, increase the ATK and DEF of all LIGHT monsters on the field by 400.

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Release 1 Spellcaster- Type monster and 1 LIGHT monster you control. Special Summon 1 "Harry Potter- The Chosen One" from your hand or Deck.

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During your Main Phase, you can flip a coin. If it is heads, add 1 level 4 LIGHT Monster with an ATK of 1500 or less to your hand. If it is tails, increase this card's ATK by 1000. Destroy this card at the End Phase it is Normal Summoned, Flip Summoned, or Special Summoned.

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"Tainted Wisdom" + 1 Spellcaster- Type Monster

This card can only be Special Summoned from your Fusion Deck by sending the above monsters from your side of the field to the Graveyard (You do not use "Polymerization".) When this card destroys your opponent's monster by battle, inflict damage to your opponent's Life Points equal to half the ATK of the destroyed monster. If this card is on the field and "Hogwarts" is not, destroy this card at the End Phase it was Special Summoned.

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Pay half your Life Points to activate this card. As long as this card remains face-up on the field, Trap Cards cannot be activated and the effects of Trap Cards are negated.

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1 Tuner Monster + 1 or more non- Tuner Monsters

As long as this card remains face up on the field, your opponent can only activate Trap Cards during the Main Phase. When this card is destroyed as a result of battle, you can Special Summon 1 level 4 Spellcaster- Type monster from your Graveyard. Increase this card's ATK for every Spell Card in your Graveyard X400.

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  • 3 months later...

-The first card's image doesn't display on my computer.

-The second card, a normal. Don't use normals because they are far too easy to make, your description isn't too creative either. Raise the level to 3.

-The third has no effect, just ritual stuff, so it is a normal.

 

-Ritual Spell Card

-Offer = Release

-total Level Stars

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