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A Double-Whammy of Decks


Spiff!

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this time around,i shall be posting 2 decks.2 of my lesser used decks.

 

Vanilla Ice

Monsters:20

Lycanthrope

Demise,King of Armageddon

Ruin,Queen of Oblivion

Manju of the Ten Thousand Hands

Gogiga Gagagigo

Spiral Serpent

Cyber-Tech Alligator

Mr.Volcano (FTL)

Gene-Warped Warwolf

Gladiator beat Andal

Gemini Elf

Opticlops

Dark Blade

7 Colored Fish

Neo the Mystic Swordsman

Sonic Duck

Violent Rain

Atlantean Pikeman

Atlantean Pikeman

 

Spells:12

Ancient Rules

Brain Control

Lightning Vortex

Giant Trunade

Swing of Memories

Mystic Wok

Symbols of Duty

Amulet of Ambition

Advanced Ritual Art

End of the World

End of the World

Synthesis Spell

 

Traps:8

Sakuretsu Armor

Magic Cylinder

Full Salvo

Dust Tornado

Simultaneous Loss

Draining Shield

Trap Hole

Justi-Break

 

Aquatic Attack

Monsters:21

Ocean Dragon Lord - Neo-Daedalus

Superancient Deepsea King Coelacanth

Levia-Dragon - Daedalus

Mobius the Frost Monarch

Bitelon

Abyss Soldier

Mad Lobster

Space Mambo

Aqua Spirit

Oyster Meister

Unshaven Angler

Amphibious Bugroth MK-3

Ocean's Keeper

Cure Mermaid

Mermaid Knight

Mother Grizzly

Mother Grizzly

Yomi Ship

Barrier Statue of the Torrent

Star Boy

Thousand Eyes Jellyfish

 

Spells:12

Big Wave Small Wave

Heavy Storm

Salvage

Mystical Space Typhoon

Poison of the Old Man

Axe of Despair

Black Pendant

Megamorph

Shooting Star Bow - Ceal

A Legendary Ocean

A Legendary Ocean

Umiiruka

 

Traps:8

Threatening Roar

Spiritual Water Art - Aoi

Trap Hole

Magic Cylinder

Draining Shield

A Rival Appears!

Tornado Wall

 

feel free to: Rate/Fix/laugh at.

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As for the first deck, I'd focus on bringing out the Demise King and attempting an otk. The bare bones of the deck being:

 

3 Demise king of armageddon

3 (level 8 vanilla)

3 Manju of the ten thousand hands

 

3 Trade-in

1 Heavy storm

1 Advanced ritual art

1 End of the world

1 Contract with the abyss (using all 3 different ritual spells= immune to cursed seal)

 

You can work from there using common sense ^^

 

As for the water deck, I used to play a reasoning/gate build with Daedalus and Phantom of chaos, but limiting of reasoning/gate has made that totally dead. Try making something more focussed, such as a fish deck abusing fish depth charge and possible cranium fish/oceans keepers.

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well,those are very helpful fixes.not centred around too many cards,and leaves some of the deck to the imagination.

 

only one problem.i can't do these fixes.im building from my own cardpool here,so my resources are VERY limited.

thanks for the help though.

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